From 43b0d5870d528f23ecd6aeceb6cfd4325188b46f Mon Sep 17 00:00:00 2001 From: wxr <464027401@qq.com> Date: 星期四, 01 七月 2021 15:50:43 +0800 Subject: [PATCH] Revert "1" --- HDL_ON/UI/UI2/3-Intelligence/Scene/SetSceneFunctionInfoPage.cs | 10 +++++++++- 1 files changed, 9 insertions(+), 1 deletions(-) diff --git a/HDL_ON/UI/UI2/3-Intelligence/Scene/SetSceneFunctionInfoPage.cs b/HDL_ON/UI/UI2/3-Intelligence/Scene/SetSceneFunctionInfoPage.cs index 558b9df..ff17320 100644 --- a/HDL_ON/UI/UI2/3-Intelligence/Scene/SetSceneFunctionInfoPage.cs +++ b/HDL_ON/UI/UI2/3-Intelligence/Scene/SetSceneFunctionInfoPage.cs @@ -138,6 +138,7 @@ // } // catch { } //} + if (temp != null) { temp = sceneFunction; @@ -187,6 +188,13 @@ if (sceneStatus.key != FunctionAttributeKey.OnOff) { row.AddChidren(new Button() { X = Application.GetRealWidth(16), Height = Application.GetRealHeight(1), Width = Application.GetRealWidth(343), BackgroundColor = CSS_Color.DividingLineColor }); + } + else + { + if(sceneStatus.value == "stop") + { + sceneStatus.value = "on"; + } } Button btnRight = new Button() { @@ -327,7 +335,7 @@ items.Add("60", "1min"); items.Add("120", "2min"); items.Add("300", "5min"); - new PublicAssmebly().SetSceneDelayDialog(items,action,sceneFunction.delay); + new PublicAssmebly().SetSceneDelayDialog(action, sceneFunction.delay); }; #endregion -- Gitblit v1.8.0