From 43b0d5870d528f23ecd6aeceb6cfd4325188b46f Mon Sep 17 00:00:00 2001
From: wxr <464027401@qq.com>
Date: 星期四, 01 七月 2021 15:50:43 +0800
Subject: [PATCH] Revert "1"

---
 HDL_ON/UI/UI2/3-Intelligence/Scene/SetSceneFunctionInfoPage.cs |   10 +++++++++-
 1 files changed, 9 insertions(+), 1 deletions(-)

diff --git a/HDL_ON/UI/UI2/3-Intelligence/Scene/SetSceneFunctionInfoPage.cs b/HDL_ON/UI/UI2/3-Intelligence/Scene/SetSceneFunctionInfoPage.cs
index 558b9df..ff17320 100644
--- a/HDL_ON/UI/UI2/3-Intelligence/Scene/SetSceneFunctionInfoPage.cs
+++ b/HDL_ON/UI/UI2/3-Intelligence/Scene/SetSceneFunctionInfoPage.cs
@@ -138,6 +138,7 @@
                 //    }
                 //    catch { }
                 //}
+                
                 if (temp != null)
                 {
                     temp = sceneFunction;
@@ -187,6 +188,13 @@
             if (sceneStatus.key != FunctionAttributeKey.OnOff)
             {
                 row.AddChidren(new Button() { X = Application.GetRealWidth(16), Height = Application.GetRealHeight(1), Width = Application.GetRealWidth(343), BackgroundColor = CSS_Color.DividingLineColor });
+            }
+            else
+            {
+                if(sceneStatus.value == "stop")
+                {
+                    sceneStatus.value = "on";
+                }
             }
             Button btnRight = new Button()
             {
@@ -327,7 +335,7 @@
                 items.Add("60", "1min");
                 items.Add("120", "2min");
                 items.Add("300", "5min");
-                new PublicAssmebly().SetSceneDelayDialog(items,action,sceneFunction.delay);
+                new PublicAssmebly().SetSceneDelayDialog(action, sceneFunction.delay);
             };
             #endregion
 

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