From 43b0d5870d528f23ecd6aeceb6cfd4325188b46f Mon Sep 17 00:00:00 2001 From: wxr <464027401@qq.com> Date: 星期四, 01 七月 2021 15:50:43 +0800 Subject: [PATCH] Revert "1" --- HDL_ON/UI/UI2/FuntionControlView/Light/DimmerPageBLL.cs | 150 +++++++++++++++++++++++++++++++++++--------------- 1 files changed, 105 insertions(+), 45 deletions(-) diff --git a/HDL_ON/UI/UI2/FuntionControlView/Light/DimmerPageBLL.cs b/HDL_ON/UI/UI2/FuntionControlView/Light/DimmerPageBLL.cs index b940fe2..a0daf23 100644 --- a/HDL_ON/UI/UI2/FuntionControlView/Light/DimmerPageBLL.cs +++ b/HDL_ON/UI/UI2/FuntionControlView/Light/DimmerPageBLL.cs @@ -1,5 +1,7 @@ 锘縰sing System; +using HDL_ON.DriverLayer; using HDL_ON.Entity; +using HDL_ON.UI.CSS; using Shared; namespace HDL_ON.UI { @@ -8,26 +10,38 @@ /// <summary> /// 鏇存柊鍔熻兘鐘舵�� /// </summary> - public static void UpdataStates(Light uFunction) + public static void UpdataStates(Function updataTemp) { - Application.RunOnMainThread(() => + Application.RunOnMainThread((() => { try { if (bodyView == null) return; - if (uFunction.functionType == bodyView.light.functionType && uFunction.sid == bodyView.light.sid) + if (updataTemp.spk == bodyView.function.spk && updataTemp.sid == bodyView.function.sid) { - bodyView.dimmerBar.Progress = uFunction.brightness; - bodyView.dimmerBar.WaveColor = uFunction.on_off == "on" ? CSS.CSS_Color.AuxiliaryColor1 : CSS.CSS_Color.PromptingColor2; - bodyView.btnSwitch.IsSelected = uFunction.on_off == "on"; + bodyView.btnBrightnessText.Text = updataTemp.GetAttrState(FunctionAttributeKey.Brightness) + "%"; + bodyView.btnBrightnessText.Y = ((100 - Convert.ToInt32( updataTemp.GetAttrState(FunctionAttributeKey.Brightness))) * Application.GetRealHeight(288 - 16 - 16) / 100) + Application.GetRealWidth(40); + if (updataTemp.trait_on_off.curValue.ToString() == "on") + { + bodyView.dimmerBar.SetProgressBarColors(CSS_Color.AuxiliaryColor1, CSS_Color.AuxiliaryColor1); + if (!bodyView.onDimmerBar) + { + bodyView.dimmerBar.Progress = Convert.ToInt32(updataTemp.GetAttrState(FunctionAttributeKey.Brightness)); + } + } + else + { + bodyView.dimmerBar.SetProgressBarColors(CSS_Color.DividingLineColor, CSS_Color.DividingLineColor); + } + bodyView.btnSwitch.IsSelected = updataTemp.trait_on_off.curValue.ToString() == "on"; } } catch (Exception ex) { MainPage.Log($"{bodyView.GetType().Name } UpdataStates error : {ex.Message}"); } - }); + })); } void LoadEventList() @@ -35,10 +49,23 @@ LoadSwitchEvent(); LoadCollectionEvent(); LoadEvent_DimmerBar(); + LoadEvet_ChangeFadeTime(); //鍥為��鍒锋柊淇℃伅浜嬩欢 actionRefresh = () => { - btnFunctionName.Text = btnFunctionName_Out.Text = light.name; - btnFromFloor_Out.Text = btnFromFoorAndRoom.Text = light.GetRoomListName(); + btnFunctionName.Text = btnFunctionName_Out.Text = function.name; + btnFromFloor_Out.Text = btnFromFoorAndRoom.Text = function.GetRoomListName(); + //function.SaveFunctionData(true); + }; + } + /// <summary> + /// 淇敼鐏厜娓愬彉鏃堕棿 + /// </summary> + void LoadEvet_ChangeFadeTime() + { + barFadeTime.OnStopTrackingTouchEvent = (sender, e) => + { + function.SetAttrState(FunctionAttributeKey.FadeTime, e.ToString()); + function.UpdataFuncitonInfo(); }; } @@ -48,8 +75,8 @@ void LoadCollectionEvent() { btnCollection.MouseUpEventHandler += (sender, e) => { - btnCollection.IsSelected = light.collection = btnCollection_Out.IsSelected = !btnCollection.IsSelected; - DB_ResidenceData.residenceData.SaveResidenceData(); + btnCollection.IsSelected = function.collect = btnCollection_Out.IsSelected = !btnCollection.IsSelected; + function.CollectFunction(); }; } @@ -63,38 +90,48 @@ }; dimmerBar.OnStopTrackingTouchEvent = (sender, e) => { onDimmerBar = false; - light.brightness = dimmerBar.Progress; - Control.Send(CommandType_A.write, light); + function.SetAttrState(FunctionAttributeKey.Brightness, dimmerBar.Progress); + function.SetAttrState(FunctionAttributeKey.FadeTime, barFadeTime.Progress); + System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); + d.Add(FunctionAttributeKey.Brightness, dimmerBar.Progress.ToString()); + Control.Ins.SendWriteCommand(function, d); + btnBrightnessText.Text = dimmerBar.Progress + "%"; }; - dimmerBar.OnProgressChangedEvent = (sender, e) => { - if (!btnSwitch.IsSelected) - { - dimmerBar.WaveColor = CSS.CSS_Color.AuxiliaryColor1; - } - btnSwitch.IsSelected = e > 0 ? true : false; - light.brightness = e; - light.on_off = e > 0 ? "on" : "off"; - - if (e == 0 || e == 100) - { - Control.Send(CommandType_A.write, this.light); - } - else - { - if (200 < (DateTime.Now - light.refreshTime).TotalMilliseconds) - { - light.refreshTime = DateTime.Now; - new System.Threading.Thread(() => - { - Control.Send(CommandType_A.write, light); - }) - { IsBackground = true }.Start(); - } - else - { - MainPage.Log("skip control!!"); - } - } + //20201223 鍒犻櫎婊戝姩鍙戦�佸懡浠わ紝闃叉鎺т欢璺冲姩 + dimmerBar.OnProgressChangedEvent = (sender, e) => + { + dimmerBar.SetProgressBarColors(CSS_Color.AuxiliaryColor1, CSS_Color.AuxiliaryColor1); + //function.fadeTime = 0; + //if (!btnSwitch.IsSelected) + //{ + // dimmerBar.SetProgressBarColors(CSS_Color.AuxiliaryColor1, CSS_Color.AuxiliaryColor1); + //} + //btnSwitch.IsSelected = e > 0 ? true : false; + //function.brightness = e; + //function.trait_on_off.curValue = e > 0 ? "on" : "off"; + //if (e == 0 || e == 100) + //{ + // //Control.Send(CommandType_A.write, this.function); + // System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); + // d.Add(FunctionAttributeKey.Brightness, function.brightness.ToString()); + // Control.Ins.SendWriteCommand(function, d); + //} + //else + //{ + // if (200 < (DateTime.Now - function.refreshTime).TotalMilliseconds) + // { + // function.refreshTime = DateTime.Now; + // new System.Threading.Thread(() => + // { + // System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); + // d.Add(FunctionAttributeKey.Brightness, function.brightness.ToString()); + // Control.Ins.SendWriteCommand(function, d); + // }) + // { IsBackground = true }.Start(); + // } + //} + btnBrightnessText.Y = ((100 - dimmerBar.Progress) * Application.GetRealHeight(288 - 16 - 16) / 100) + Application.GetRealWidth(40); + btnBrightnessText.Text = dimmerBar.Progress + "%"; }; } @@ -105,12 +142,35 @@ { btnSwitch.MouseUpEventHandler += (sender, e) => { + function.SetAttrState(FunctionAttributeKey.FadeTime, barFadeTime.Progress); btnSwitch.IsSelected = !btnSwitch.IsSelected; - dimmerBar.WaveColor = btnSwitch.IsSelected ? CSS.CSS_Color.AuxiliaryColor1 : CSS.CSS_Color.PromptingColor2; + if (btnSwitch.IsSelected) + { + dimmerBar.SetProgressBarColors(CSS_Color.AuxiliaryColor1, CSS_Color.AuxiliaryColor1); + } + else + { + dimmerBar.SetProgressBarColors(CSS_Color.DividingLineColor, CSS_Color.DividingLineColor); + } new System.Threading.Thread(() => { - light.on_off = btnSwitch.IsSelected ? "on" : "off"; - Control.Send(CommandType_A.write, this.light); + function.trait_on_off.curValue = btnSwitch.IsSelected ? "on" : "off"; + System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); + d.Add(FunctionAttributeKey.OnOff, function.trait_on_off.curValue.ToString()); + d.Add(FunctionAttributeKey.FadeTime, function.GetAttrState(FunctionAttributeKey.FadeTime)); + if (btnSwitch.IsSelected) + { + if(function.lastBrightness == 0) + { + function.lastBrightness = 100; + } + d.Add(FunctionAttributeKey.Brightness, function.lastBrightness.ToString()); + } + else + { + function.lastBrightness = Convert.ToInt32( function.GetAttrState(FunctionAttributeKey.Brightness)); + } + Control.Ins.SendWriteCommand(function, d); }) { IsBackground = true }.Start(); }; -- Gitblit v1.8.0