From 43b0d5870d528f23ecd6aeceb6cfd4325188b46f Mon Sep 17 00:00:00 2001 From: wxr <464027401@qq.com> Date: 星期四, 01 七月 2021 15:50:43 +0800 Subject: [PATCH] Revert "1" --- HDL_ON/UI/UI2/FuntionControlView/Light/DimmerPageBLL.cs | 129 ++++++++++++++++++++++-------------------- 1 files changed, 67 insertions(+), 62 deletions(-) diff --git a/HDL_ON/UI/UI2/FuntionControlView/Light/DimmerPageBLL.cs b/HDL_ON/UI/UI2/FuntionControlView/Light/DimmerPageBLL.cs index 3758142..a0daf23 100644 --- a/HDL_ON/UI/UI2/FuntionControlView/Light/DimmerPageBLL.cs +++ b/HDL_ON/UI/UI2/FuntionControlView/Light/DimmerPageBLL.cs @@ -10,39 +10,38 @@ /// <summary> /// 鏇存柊鍔熻兘鐘舵�� /// </summary> - public static void UpdataStates(Light uFunction) + public static void UpdataStates(Function updataTemp) { - Application.RunOnMainThread(() => + Application.RunOnMainThread((() => { try { if (bodyView == null) return; - if (uFunction.functionType == bodyView.light.functionType && uFunction.sid == bodyView.light.sid) + if (updataTemp.spk == bodyView.function.spk && updataTemp.sid == bodyView.function.sid) { - - if (uFunction.trait_on_off.curValue.ToString() == "on") + bodyView.btnBrightnessText.Text = updataTemp.GetAttrState(FunctionAttributeKey.Brightness) + "%"; + bodyView.btnBrightnessText.Y = ((100 - Convert.ToInt32( updataTemp.GetAttrState(FunctionAttributeKey.Brightness))) * Application.GetRealHeight(288 - 16 - 16) / 100) + Application.GetRealWidth(40); + if (updataTemp.trait_on_off.curValue.ToString() == "on") { bodyView.dimmerBar.SetProgressBarColors(CSS_Color.AuxiliaryColor1, CSS_Color.AuxiliaryColor1); if (!bodyView.onDimmerBar) { - bodyView.dimmerBar.Progress = uFunction.brightness; + bodyView.dimmerBar.Progress = Convert.ToInt32(updataTemp.GetAttrState(FunctionAttributeKey.Brightness)); } - bodyView.btnBrightnessText.Text = uFunction.brightness + "%"; - bodyView.btnBrightnessText.Y = ((100 - uFunction.brightness) * Application.GetRealHeight(288 - 16 - 16) / 100) + Application.GetRealWidth(40); } else { bodyView.dimmerBar.SetProgressBarColors(CSS_Color.DividingLineColor, CSS_Color.DividingLineColor); } - bodyView.btnSwitch.IsSelected = uFunction.trait_on_off.curValue.ToString() == "on"; + bodyView.btnSwitch.IsSelected = updataTemp.trait_on_off.curValue.ToString() == "on"; } } catch (Exception ex) { MainPage.Log($"{bodyView.GetType().Name } UpdataStates error : {ex.Message}"); } - }); + })); } void LoadEventList() @@ -53,9 +52,9 @@ LoadEvet_ChangeFadeTime(); //鍥為��鍒锋柊淇℃伅浜嬩欢 actionRefresh = () => { - btnFunctionName.Text = btnFunctionName_Out.Text = light.name; - btnFromFloor_Out.Text = btnFromFoorAndRoom.Text = light.GetRoomListName(); - //light.SaveFunctionData(true); + btnFunctionName.Text = btnFunctionName_Out.Text = function.name; + btnFromFloor_Out.Text = btnFromFoorAndRoom.Text = function.GetRoomListName(); + //function.SaveFunctionData(true); }; } /// <summary> @@ -63,10 +62,10 @@ /// </summary> void LoadEvet_ChangeFadeTime() { - barFadeTime.OnProgressChangedEvent = (sender, e) => + barFadeTime.OnStopTrackingTouchEvent = (sender, e) => { - light.fadeTime = e; - light.SaveFunctionData(true); + function.SetAttrState(FunctionAttributeKey.FadeTime, e.ToString()); + function.UpdataFuncitonInfo(); }; } @@ -76,8 +75,8 @@ void LoadCollectionEvent() { btnCollection.MouseUpEventHandler += (sender, e) => { - btnCollection.IsSelected = light.collect = btnCollection_Out.IsSelected = !btnCollection.IsSelected; - light.SaveFunctionData(true); + btnCollection.IsSelected = function.collect = btnCollection_Out.IsSelected = !btnCollection.IsSelected; + function.CollectFunction(); }; } @@ -91,47 +90,48 @@ }; dimmerBar.OnStopTrackingTouchEvent = (sender, e) => { onDimmerBar = false; - light.brightness = dimmerBar.Progress; - //Control.Send(CommandType_A.write, light); + function.SetAttrState(FunctionAttributeKey.Brightness, dimmerBar.Progress); + function.SetAttrState(FunctionAttributeKey.FadeTime, barFadeTime.Progress); System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); - d.Add(FunctionAttributeKey.Brightness, light.brightness.ToString()); - Control.Ins.SendWriteCommand(light, d); - light.fadeTime = barFadeTime.Progress; + d.Add(FunctionAttributeKey.Brightness, dimmerBar.Progress.ToString()); + Control.Ins.SendWriteCommand(function, d); + btnBrightnessText.Text = dimmerBar.Progress + "%"; }; - dimmerBar.OnProgressChangedEvent = (sender, e) => { - light.fadeTime = 0; - if (!btnSwitch.IsSelected) - { - dimmerBar.SetProgressBarColors(CSS_Color.AuxiliaryColor1, CSS_Color.AuxiliaryColor1); - } - btnSwitch.IsSelected = e > 0 ? true : false; - light.brightness = e; - light.trait_on_off.curValue = e > 0 ? "on" : "off"; - - if (e == 0 || e == 100) - { - //Control.Send(CommandType_A.write, this.light); - System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); - d.Add(FunctionAttributeKey.Brightness, light.brightness.ToString()); - Control.Ins.SendWriteCommand(light, d); - } - else - { - if (200 < (DateTime.Now - light.refreshTime).TotalMilliseconds) - { - light.refreshTime = DateTime.Now; - new System.Threading.Thread(() => - { - System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); - d.Add(FunctionAttributeKey.Brightness, light.brightness.ToString()); - Control.Ins.SendWriteCommand(light, d); - }) - { IsBackground = true }.Start(); - } - } - + //20201223 鍒犻櫎婊戝姩鍙戦�佸懡浠わ紝闃叉鎺т欢璺冲姩 + dimmerBar.OnProgressChangedEvent = (sender, e) => + { + dimmerBar.SetProgressBarColors(CSS_Color.AuxiliaryColor1, CSS_Color.AuxiliaryColor1); + //function.fadeTime = 0; + //if (!btnSwitch.IsSelected) + //{ + // dimmerBar.SetProgressBarColors(CSS_Color.AuxiliaryColor1, CSS_Color.AuxiliaryColor1); + //} + //btnSwitch.IsSelected = e > 0 ? true : false; + //function.brightness = e; + //function.trait_on_off.curValue = e > 0 ? "on" : "off"; + //if (e == 0 || e == 100) + //{ + // //Control.Send(CommandType_A.write, this.function); + // System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); + // d.Add(FunctionAttributeKey.Brightness, function.brightness.ToString()); + // Control.Ins.SendWriteCommand(function, d); + //} + //else + //{ + // if (200 < (DateTime.Now - function.refreshTime).TotalMilliseconds) + // { + // function.refreshTime = DateTime.Now; + // new System.Threading.Thread(() => + // { + // System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); + // d.Add(FunctionAttributeKey.Brightness, function.brightness.ToString()); + // Control.Ins.SendWriteCommand(function, d); + // }) + // { IsBackground = true }.Start(); + // } + //} btnBrightnessText.Y = ((100 - dimmerBar.Progress) * Application.GetRealHeight(288 - 16 - 16) / 100) + Application.GetRealWidth(40); - btnBrightnessText.Text = light.brightness + "%"; + btnBrightnessText.Text = dimmerBar.Progress + "%"; }; } @@ -142,7 +142,7 @@ { btnSwitch.MouseUpEventHandler += (sender, e) => { - light.fadeTime = barFadeTime.Progress; + function.SetAttrState(FunctionAttributeKey.FadeTime, barFadeTime.Progress); btnSwitch.IsSelected = !btnSwitch.IsSelected; if (btnSwitch.IsSelected) { @@ -154,18 +154,23 @@ } new System.Threading.Thread(() => { - light.trait_on_off.curValue = btnSwitch.IsSelected ? "on" : "off"; + function.trait_on_off.curValue = btnSwitch.IsSelected ? "on" : "off"; System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); - d.Add(FunctionAttributeKey.OnOff, light.trait_on_off.curValue.ToString()); + d.Add(FunctionAttributeKey.OnOff, function.trait_on_off.curValue.ToString()); + d.Add(FunctionAttributeKey.FadeTime, function.GetAttrState(FunctionAttributeKey.FadeTime)); if (btnSwitch.IsSelected) { - d.Add(FunctionAttributeKey.Brightness, light.lastBrightness.ToString()); + if(function.lastBrightness == 0) + { + function.lastBrightness = 100; + } + d.Add(FunctionAttributeKey.Brightness, function.lastBrightness.ToString()); } else { - light.lastBrightness = light.brightness; + function.lastBrightness = Convert.ToInt32( function.GetAttrState(FunctionAttributeKey.Brightness)); } - Control.Ins.SendWriteCommand(light, d); + Control.Ins.SendWriteCommand(function, d); }) { IsBackground = true }.Start(); }; -- Gitblit v1.8.0