From e1a8f2f7e4d850beedeb1469610b878c1427e976 Mon Sep 17 00:00:00 2001
From: wxr <464027401@qq.com>
Date: 星期三, 15 十二月 2021 09:01:53 +0800
Subject: [PATCH] 更新

---
 HDL_ON/UI/UI2/3-Intelligence/Scene/SceneEditPage.cs |   14 +++++---------
 1 files changed, 5 insertions(+), 9 deletions(-)

diff --git a/HDL_ON/UI/UI2/3-Intelligence/Scene/SceneEditPage.cs b/HDL_ON/UI/UI2/3-Intelligence/Scene/SceneEditPage.cs
index 2899a09..ddeb9d9 100644
--- a/HDL_ON/UI/UI2/3-Intelligence/Scene/SceneEditPage.cs
+++ b/HDL_ON/UI/UI2/3-Intelligence/Scene/SceneEditPage.cs
@@ -284,11 +284,6 @@
                         btnSceneDelayInfo.Text = scene.GetDelayText();
                         scene.EditScene();
                     };
-                    Dictionary<string, string> items = new Dictionary<string, string>();
-                    items.Add("30", "30s");
-                    items.Add("60", "1min");
-                    items.Add("120", "2min");
-                    items.Add("300", "5min");
                     new PublicAssmebly().SetSceneDelayDialog(action,scene.delay);
                 };
 
@@ -332,7 +327,6 @@
             functionListView = new VerticalScrolViewLayout() {
                 Height = 0,
                 ScrollEnabled  = false,
-               BackgroundColor = 0xffff0000
             };
             contentView.AddChidren(functionListView);
 
@@ -374,8 +368,10 @@
                 BackgroundColor = CSS_Color.MainBackgroundColor,
                 //IsBold = true
             };
-            bodyView.AddChidren(btnComplete);
-
+            if (scene.can_delete)
+            {
+                bodyView.AddChidren(btnComplete);
+            }
             LoadEventList();
 
             var waitPage = new Loading();
@@ -483,7 +479,7 @@
                 };
                 row.AddChidren(btnFunctionDelayInfo);
 
-                if (Convert.ToInt32( scenefunction.delay) > 0)
+                if (!string.IsNullOrEmpty(scenefunction.delay) && Convert.ToInt32( scenefunction.delay) > 0)
                 {
                     btnFunctionDelayInfo.Text = Language.StringByID(StringId.Delay) + " " + new Scene() { delay = scenefunction.delay }.GetDelayText();
                 }

--
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