From 0abce7f2d672aa934dd0c2ff278638de590f10d8 Mon Sep 17 00:00:00 2001
From: wxr <464027401@qq.com>
Date: 星期二, 26 九月 2023 10:57:15 +0800
Subject: [PATCH] 场景集成海信电视控制

---
 HDL_ON/UI/UI2/3-Intelligence/Scene/SetSceneFunctionInfoPage.cs |   28 ++++++++++++++++++----------
 1 files changed, 18 insertions(+), 10 deletions(-)

diff --git a/HDL_ON/UI/UI2/3-Intelligence/Scene/SetSceneFunctionInfoPage.cs b/HDL_ON/UI/UI2/3-Intelligence/Scene/SetSceneFunctionInfoPage.cs
index f75ceef..05041cf 100644
--- a/HDL_ON/UI/UI2/3-Intelligence/Scene/SetSceneFunctionInfoPage.cs
+++ b/HDL_ON/UI/UI2/3-Intelligence/Scene/SetSceneFunctionInfoPage.cs
@@ -79,13 +79,13 @@
 
             if (sceneFunction.localFunction.spk == SPK.LightRGB || sceneFunction.localFunction.spk == SPK.GroupControl)
             {
-                //var colorfulStatus = sceneFunction.status.Find((obj) => obj.key == FunctionAttributeKey.Colorful);
-                //if (colorfulStatus != null)
-                //{
-                //    isColorful = true;
-                //    LoadColorfulRow(colorfulStatus);
-                //    isColorful = colorfulStatus.value == "on";
-                //}
+                var colorfulStatus = sceneFunction.status.Find((obj) => obj.key == FunctionAttributeKey.Colorful);
+                if (colorfulStatus != null)
+                {
+                    isColorful = true;
+                    LoadColorfulRow(colorfulStatus);
+                    isColorful = colorfulStatus.value == "on";
+                }
             }
             foreach (var attr in sceneFunction.status)
             {
@@ -193,10 +193,18 @@
                         }
                         else
                         {
-                            var isHasColorful = sceneFunction.status.Find((obj) => obj.key == FunctionAttributeKey.Colorful);
-                            if (isHasColorful != null)
+                            if (sceneFunction.localFunction.spk == SPK.ElectricalTvHisense)
                             {
-                                sceneFunction.status.Remove(isHasColorful);
+                                sceneFunction.status.Clear();
+                                sceneFunction.status.Add(new SceneFunctionStatus() { key = "wol", value = "on" });
+                            }
+                            else
+                            {
+                                var isHasColorful = sceneFunction.status.Find((obj) => obj.key == FunctionAttributeKey.Colorful);
+                                if (isHasColorful != null)
+                                {
+                                    sceneFunction.status.Remove(isHasColorful);
+                                }
                             }
                         }
                     }

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