From 203c3a3ffde6259413d9743f6a723b95b1e7989c Mon Sep 17 00:00:00 2001
From: wxr <464027401@qq.com>
Date: 星期四, 06 七月 2023 22:43:05 +0800
Subject: [PATCH] 门锁功能

---
 HDL_ON/Entity/Function/Function.cs |  109 ++++++++++++++++++++++++++++++++++++++++++++++++++----
 1 files changed, 100 insertions(+), 9 deletions(-)

diff --git a/HDL_ON/Entity/Function/Function.cs b/HDL_ON/Entity/Function/Function.cs
index 96d30fd..3854755 100644
--- a/HDL_ON/Entity/Function/Function.cs
+++ b/HDL_ON/Entity/Function/Function.cs
@@ -565,13 +565,27 @@
 
             new System.Threading.Thread(() =>
             {
-                if (collect)
-                {
-                    result = ApiUtlis.Ins.HttpRequest.CollectDevice(deviceId).Code;
+                if (spk == SPK.GroupControl) {
+                    var groupControl = FunctionList.List.groupControls.Find((obj) => obj.sid == sid);
+                    if (collect)
+                    {
+                        result = ApiUtlis.Ins.HttpRequest.CollectGroupControl(groupControl.userDeviceGroupControlId).Code;
+                    }
+                    else
+                    {
+                        result = ApiUtlis.Ins.HttpRequest.CancelCollectGroupControl(groupControl.userDeviceGroupControlId).Code;
+                    }
                 }
                 else
                 {
-                    result = ApiUtlis.Ins.HttpRequest.CancelCollectDevice(deviceId).Code;
+                    if (collect)
+                    {
+                        result = ApiUtlis.Ins.HttpRequest.CollectDevice(deviceId).Code;
+                    }
+                    else
+                    {
+                        result = ApiUtlis.Ins.HttpRequest.CancelCollectDevice(deviceId).Code;
+                    }
                 }
                 //鎻愮ず閿欒
                 if (result != StateCode.SUCCESS)
@@ -766,6 +780,31 @@
                     }
                 }
 
+                string us = "";
+                switch (attr.key)
+                {
+                    case FunctionAttributeKey.SetTemp:
+                    case FunctionAttributeKey.RoomTemp:
+                        us = "掳C";
+                        var tempType = attributes.Find((obj) => obj.key == FunctionAttributeKey.TempType);
+                        if (tempType != null)
+                        {
+                            us = tempType.curValue.ToString();
+                        }
+                        break;
+                    case FunctionAttributeKey.Percent:
+                    case FunctionAttributeKey.Brightness:
+                        us = "%";
+                        break;
+                    case FunctionAttributeKey.CCT:
+                        us = "K";
+                        break;
+                    case FunctionAttributeKey.Angle:
+                        us = "掳";
+                        break;
+                }
+
+
                 switch (attr.key)
                 {
                     case FunctionAttributeKey.OnOff:
@@ -777,11 +816,15 @@
                     case FunctionAttributeKey.CCT:
                     case FunctionAttributeKey.RGB:
                     case FunctionAttributeKey.Angle:
+                    case FunctionAttributeKey.Colorful:
+                    case FunctionAttributeKey.ColorfulBegin:
+                    case FunctionAttributeKey.ColorfulEnd:
+                    case FunctionAttributeKey.ColorfulTime:
                     case "security":
                         //case FunctionAttributeKey.FadeTime:
                         if (attr.curValue.ToString() == "{}")
                         {
-                            if (attr.key == FunctionAttributeKey.OnOff)
+                            if (attr.key == FunctionAttributeKey.OnOff || attr.key == FunctionAttributeKey.Colorful)
                             {
                                 attr.curValue = "off";
                             }
@@ -820,13 +863,16 @@
                             {
                                 vv = 26;
                             }
-                            sFunc.status.Add(new SceneFunctionStatus() { key = attr.key, value = Convert.ToInt32(vv).ToString(), max = attr.max, min = attr.min });
+                            sFunc.status.Add(new SceneFunctionStatus() {
+                                UintString = us,
+                                key = attr.key, value = Convert.ToInt32(vv).ToString(), max = attr.max, min = attr.min }) ;
                         }
                         else
                         {
-                            sFunc.status.Add(new SceneFunctionStatus() { key = attr.key, value = attr.curValue.ToString(), max = attr.max, min = attr.min });
+                            sFunc.status.Add(new SceneFunctionStatus() {
+                                UintString = us,
+                                key = attr.key, value = attr.curValue.ToString(), max = attr.max, min = attr.min });
                         }
-
                         break;
                 }
             }
@@ -1051,6 +1097,22 @@
         /// 浜害
         /// </summary>
         public const string Brightness = "brightness";
+        /// <summary>
+        /// 鐐僵寮�鍏�
+        /// </summary>
+        public const string Colorful = "colorful";
+        /// <summary>
+        /// 鐐僵寮�鍚鑹�
+        /// </summary>
+        public const string ColorfulBegin = "colorful_begin";
+        /// <summary>
+        /// 鐐僵缁撴潫棰滆壊
+        /// </summary>
+        public const string ColorfulEnd = "colorful_end";
+        /// <summary>
+        /// 鐐僵杩愯鏃堕棿
+        /// </summary>
+        public const string ColorfulTime = "colorful_time";
         /// <summary>
         /// 棰滆壊
         /// </summary>
@@ -1360,9 +1422,17 @@
     public static class SPK
     {
         /// <summary>
+        /// 缇ゆ帶锛堣嚜瀹氫箟锛�
+        /// </summary>
+        public const string GroupControl = "GroupControl";
+        /// <summary>
         /// 閫氱敤寮�鍏�
         /// </summary>
         public const string OtherCommon = "other.common";
+        /// <summary>
+        /// 搴忓垪
+        /// </summary>
+        public const string CommonSeries = "other.series";
         /// <summary>
         /// 澶у崕鎽勫儚澶�
         /// </summary>
@@ -1398,6 +1468,7 @@
             return list;
         }
         
+
         /// <summary>
         /// 鐚溂
         /// </summary>
@@ -1407,6 +1478,10 @@
         /// </summary>
         public const string VideoDoorLock="security.door.ezviz";
         /// <summary>
+        /// 钀ょ煶鎽勫儚澶�
+        /// </summary>
+        public const string Ev_Ipcam = "security.ipcam.ez";
+        /// <summary>
         /// 钀ょ煶瑙嗛闂ㄩ攣spk鍒楄〃
         /// </summary>
         /// <returns></returns>
@@ -1414,6 +1489,17 @@
         {
             var list = new List<string>();
             list.Add(VideoDoorLock);
+            return list;
+        }
+
+        /// <summary>
+        /// 钀ょ煶鎽勫儚澶磗pk鍒楄〃
+        /// </summary>
+        /// <returns></returns>
+        public static List<string> GetEvIpcamSPKList()
+        {
+            var list = new List<string>();
+            list.Add(Ev_Ipcam);
             return list;
         }
 
@@ -1508,7 +1594,7 @@
         public const string HvacAC = "hvac.ac";
         /// <summary>
         /// 姣涚粏绠$┖璋�
-        /// </summary>
+        /// </summaryc
         public const string HvacCac = "hvac.cac";
 
         /// <summary>
@@ -1647,6 +1733,10 @@
         /// </summary>
         public const string SensorPir = "sensor.pir";
         /// <summary>
+        /// 浜轰綋瀛樺湪浼犳劅鍣�
+        /// </summary>
+        public const string SensorPirHold = "sensor.pir_hold";
+        /// <summary>
         /// 锛堥棬绐椾紶鎰熷櫒锛�
         /// </summary>
         public const string SensorDoorWindow = "sensor.doorwindow";
@@ -1701,6 +1791,7 @@
             var spkList = new List<string>();
             //spkList.Add(SensorLight);
             spkList.Add(SensorPir);
+            spkList.Add(SensorPirHold);
             spkList.Add(SensorHelp);
             spkList.Add(SensorDoorWindow);
             spkList.Add(SensorSmoke);

--
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