From 3199abc8c62f23fce4e3ec7a2337d23709810e97 Mon Sep 17 00:00:00 2001
From: wxr <464027401@qq.com>
Date: 星期三, 29 六月 2022 14:42:16 +0800
Subject: [PATCH] 梦幻帘接入

---
 HDL_ON/UI/UI2/FuntionControlView/Light/ColorTureLampPageBLL.cs |   62 ++++++++++++++----------------
 1 files changed, 29 insertions(+), 33 deletions(-)

diff --git a/HDL_ON/UI/UI2/FuntionControlView/Light/ColorTureLampPageBLL.cs b/HDL_ON/UI/UI2/FuntionControlView/Light/ColorTureLampPageBLL.cs
index 6da0079..4ab9b83 100644
--- a/HDL_ON/UI/UI2/FuntionControlView/Light/ColorTureLampPageBLL.cs
+++ b/HDL_ON/UI/UI2/FuntionControlView/Light/ColorTureLampPageBLL.cs
@@ -175,45 +175,41 @@
             {
                 dimmerBar.OnStartTrackingTouchEvent = (sender, e) =>
                 {
-                    onDimmerBar = true;
+                    curDimmerStatus = onDimmerBar = true;
                 };
                 dimmerBar.OnProgressChangedEvent = (sender, e) =>
                 {
-                    dimmerBar.SetProgressBarColors(CSS_Color.AuxiliaryColor1, CSS_Color.AuxiliaryColor1);
-                //function.fadeTime = 0;
-                //if (!btnSwitch.IsSelected)
-                //{
-                //    dimmerBar.SetProgressBarColors(CSS_Color.AuxiliaryColor1, CSS_Color.AuxiliaryColor1);
-                //}
-                //btnSwitch.IsSelected = e > 0 ? true : false;
-                //function.brightness = e;
-                //function.trait_on_off.curValue = e > 0 ? "on" : "off";
+                    //dimmerBar.SetProgressBarColors(CSS_Color.AuxiliaryColor1, CSS_Color.AuxiliaryColor1);
+                if (!btnSwitch.IsSelected)
+                    {
+                        dimmerBar.SetProgressBarColors(CSS_Color.AuxiliaryColor1, CSS_Color.AuxiliaryColor1);
+                    }
+                    btnSwitch.IsSelected = e > 0 ? true : false;
+                    function.trait_on_off.curValue = e > 0 ? "on" : "off";
 
-                //if (e == 0 || e == 100)
-                //{
-                //    System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
-                //    d.Add(FunctionAttributeKey.Brightness, function.brightness.ToString());
-                //    Control.Ins.SendWriteCommand(function, d);
-                //}
-                //else
-                //{
-                //    if (200 < (DateTime.Now - function.refreshTime).TotalMilliseconds)
-                //    {
-                //        function.refreshTime = DateTime.Now;
-                //        new System.Threading.Thread(() =>
-                //        {
-                //            System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
-                //            d.Add(FunctionAttributeKey.Brightness, function.brightness.ToString());
-                //            Control.Ins.SendWriteCommand(function, d);
-                //        })
-                //        { IsBackground = true }.Start();
-                //    }
-                //}
+                    if (e == 0 || e == 100)
+                    {
+                        System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
+                        d.Add(FunctionAttributeKey.Brightness, e.ToString());
+                        Control.Ins.SendWriteCommand(function, d);
+                    }
+                    else
+                    {
+                        if (350 < (DateTime.Now - function.refreshTime).TotalMilliseconds)
+                        {
+                            function.refreshTime = DateTime.Now;
+                            new System.Threading.Thread(() =>
+                            {
+                                System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
+                                d.Add(FunctionAttributeKey.Brightness, e.ToString());
+                                Control.Ins.SendWriteCommand(function, d);
+                            })
+                            { IsBackground = true }.Start();
+                        }
+                    }
 
-                //btnBrightnessText.Y = ((100 - dimmerBar.Progress) * Application.GetRealHeight(222 - 16 - 16) / 100) + Application.GetRealWidth(40);
-                //btnBrightnessText.Text = function.brightness + "%";
 
-                btnBrightnessText.Y = ((100 - dimmerBar.Progress) * Application.GetRealHeight(222 - 16) / 100) + Application.GetRealWidth(80);
+                    btnBrightnessText.Y = ((100 - dimmerBar.Progress) * Application.GetRealHeight(222 - 16) / 100) + Application.GetRealWidth(80);
                     btnBrightnessText.Text = dimmerBar.Progress + "%";
                 };
 

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