From 3fcb73db484d2bed5ee993702913a7eaea68068c Mon Sep 17 00:00:00 2001
From: wxr <464027401@qq.com>
Date: 星期五, 18 八月 2023 18:01:23 +0800
Subject: [PATCH] 2.1.2

---
 HDL_ON/Entity/Function/Scene.cs |   39 +++++++++++++++++++++++++++++----------
 1 files changed, 29 insertions(+), 10 deletions(-)

diff --git a/HDL_ON/Entity/Function/Scene.cs b/HDL_ON/Entity/Function/Scene.cs
index 074f835..04888ab 100644
--- a/HDL_ON/Entity/Function/Scene.cs
+++ b/HDL_ON/Entity/Function/Scene.cs
@@ -151,6 +151,7 @@
         /// 閰嶅悎璞嗚眴淇敼浜戠鏁版嵁
         /// 璋冭瘯瀹濄�乷n pro鍜屽钩鍙板搴�
         /// </summary>
+        [Newtonsoft.Json.JsonIgnore]
         public List<SceneImageInfo> OssSceneImages = new List<SceneImageInfo>()
         {
             new SceneImageInfo
@@ -430,6 +431,7 @@
                 {
                     var ssd = System.Text.Encoding.UTF8.GetBytes(Newtonsoft.Json.JsonConvert.SerializeObject(this));
                     Common.FileUtlis.Files.WriteFileByBytes(savePath, ssd);
+                    return revPack.Code;
                 }
                 var scenes = Newtonsoft.Json.JsonConvert.DeserializeObject<List<Scene>>(revPack.Data.ToString());
                 var tempScene = scenes.Find((obj) => obj.sid == sid);
@@ -560,6 +562,10 @@
         private Function ConvertFunctionObject()
         {
             var localFunction = FunctionList.List.GetDeviceFunctionList().Find((obj) => obj.sid == sid);
+            if(localFunction == null)
+            {
+                localFunction = FunctionList.List.groupControls.Find((obj) => obj.sid == sid);
+            }
             return localFunction;
         }
 
@@ -592,8 +598,8 @@
             }
             if (tempState != null)
             {
-                sceneFunctionInfo += tempState.GetValueText() + " ";
-                sceneFunctionInfo += tempState.GetUintString();
+                sceneFunctionInfo += tempState.GetValueText();
+                sceneFunctionInfo += tempState.GetUintString() + " ";
             }
             if (fanState != null)
             {
@@ -624,12 +630,17 @@
             var perAngle = status.Find((obj) => obj.key == FunctionAttributeKey.Angle);
             if (perAngle != null)
             {
-                sceneFunctionInfo += " " + perState.value + "掳";
+                sceneFunctionInfo += " " + perAngle.value + "掳";
             }
             return sceneFunctionInfo;
         }
 
-
+        /// <summary>
+        /// 璁惧
+        /// 鍦烘櫙 =scene
+        /// 缇ゆ帶=5
+        /// </summary>
+        public string type = "0";
     }
 
     /// <summary>
@@ -663,7 +674,7 @@
                     text = Language.StringByID(StringId.Brightness);
                     break;
                 case FunctionAttributeKey.RGB:
-                    text = Language.StringByID(StringId.ColorValue);
+                    text = "RGB";// Language.StringByID(StringId.ColorValue);
                     break;
                 case FunctionAttributeKey.Mode:
                     text = Language.StringByID(StringId.Mode);
@@ -692,22 +703,26 @@
                 case "angle":
                     text = Language.StringByID(StringId.Angle);
                     break;
+                case "security":
+                    text = Language.StringByID(StringId.DeploymentStatus);
+                    break;
             }
             return text;
         }
 
+        public string UintString = "";
 
         /// <summary>
         /// 灞炴�у�煎崟浣�
         /// </summary>
-        public string GetUintString(string inputKey = "")
+        public string GetUintString()
         {
+            if (!string.IsNullOrEmpty(UintString) && UintString!= "{}")
+            {
+                return UintString;
+            }
             var us = "";
             var swithchString = key;
-            if (!string.IsNullOrEmpty(inputKey))
-            {
-                swithchString = inputKey;
-            }
             switch (swithchString)
             {
                 case FunctionAttributeKey.SetTemp:
@@ -743,7 +758,11 @@
             string text = "";
             switch (key)
             {
+                case FunctionAttributeKey.Security:
+                    text = catchString == "true" ? Language.StringByID(StringId.Defense) : Language.StringByID(StringId.Undefense);
+                    break;
                 case FunctionAttributeKey.OnOff:
+                case FunctionAttributeKey.Colorful:
                     text = catchString == "on" ? Language.StringByID(StringId.On) : Language.StringByID(StringId.OFF);
                     break;
                 case FunctionAttributeKey.SetTemp:

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