From 5ec581e5d37b108fc9d59e89afd8e94e21b32080 Mon Sep 17 00:00:00 2001 From: mac <user@users-MacBook-Pro.local> Date: 星期二, 17 十月 2023 17:33:36 +0800 Subject: [PATCH] 2023年10月17日17:33:33 --- HDL-ON_Android/SplashActivity.cs | 18 +++++++++++++++--- 1 files changed, 15 insertions(+), 3 deletions(-) diff --git a/HDL-ON_Android/SplashActivity.cs b/HDL-ON_Android/SplashActivity.cs index 76007c4..096e3b3 100644 --- a/HDL-ON_Android/SplashActivity.cs +++ b/HDL-ON_Android/SplashActivity.cs @@ -59,12 +59,14 @@ //StartActivityForResult(i, 1); //OverridePendingTransition(0, 0); //initAll(); +#if DEBUG + HDL_ON.OnAppConfig.Instance.isAgreePrivacyPolicy = true; +#endif if (HDL_ON.OnAppConfig.Instance.FirstRunApp || !HDL_ON.OnAppConfig.Instance.isAgreePrivacyPolicy) { //OnAppConfig.Instance.FirstRunApp = false; //OnAppConfig.Instance.SaveConfig(); Language.CurrentLanguage = "Chinese"; - Locale locale1 = Locale.Default; var localeList = Resources.Configuration.Locale; Console.WriteLine("褰撳墠璇█缂╁啓:" + localeList.Language); if (localeList.Language == "zh") @@ -82,6 +84,10 @@ else if (localeList.Language == "bg") { Language.CurrentLanguage = "斜褗谢谐邪褉褋泻懈"; + } + else if (localeList.Language == "uk") + { + Language.CurrentLanguage = "Ukraine"; } else { @@ -198,7 +204,6 @@ BaseActivity.OnCreateActoin = (activity, application) => { Language.CurrentLanguage = "Chinese"; - Locale locale1 = Locale.Default; var localeList = Resources.Configuration.Locale; Console.WriteLine("褰撳墠璇█缂栧彿" + localeList.Language); if (localeList.Language == "zh") @@ -216,6 +221,10 @@ else if (localeList.Language == "bg") { Language.CurrentLanguage = "斜褗谢谐邪褉褋泻懈"; + } + else if (localeList.Language == "uk") + { + Language.CurrentLanguage = "Ukraine"; } else { @@ -247,7 +256,6 @@ BaseActivity.RefreshUIAction = (activity) => { Language.CurrentLanguage = "Chinese"; - Locale locale1 = Locale.Default; var localeList = Resources.Configuration.Locale; Console.WriteLine("褰撳墠璇█锛�" + localeList.Language); if (localeList.Language == "zh") @@ -266,6 +274,10 @@ { Language.CurrentLanguage = "斜褗谢谐邪褉褋泻懈"; } + else if (localeList.Language == "uk") + { + Language.CurrentLanguage = "Ukraine"; + } else { Language.CurrentLanguage = "English"; -- Gitblit v1.8.0