From 6a8eb1ce9d8e34c50164a4e24e7098e681ee08b6 Mon Sep 17 00:00:00 2001
From: wxr <464027401@qq.com>
Date: 星期一, 06 十一月 2023 15:08:06 +0800
Subject: [PATCH] 国际化支持:场景增加自动化使能配置

---
 HDL-ON_Android/SplashActivity.cs |   18 +++++++++++++++---
 1 files changed, 15 insertions(+), 3 deletions(-)

diff --git a/HDL-ON_Android/SplashActivity.cs b/HDL-ON_Android/SplashActivity.cs
index 76007c4..39e931d 100644
--- a/HDL-ON_Android/SplashActivity.cs
+++ b/HDL-ON_Android/SplashActivity.cs
@@ -59,12 +59,14 @@
             //StartActivityForResult(i, 1);
             //OverridePendingTransition(0, 0);
             //initAll();
+#if DEBUG
+            HDL_ON.OnAppConfig.Instance.isAgreePrivacyPolicy = true;
+#endif
             if (HDL_ON.OnAppConfig.Instance.FirstRunApp || !HDL_ON.OnAppConfig.Instance.isAgreePrivacyPolicy)
             {
                 //OnAppConfig.Instance.FirstRunApp = false;
                 //OnAppConfig.Instance.SaveConfig();
                 Language.CurrentLanguage = "Chinese";
-                Locale locale1 = Locale.Default;
                 var localeList = Resources.Configuration.Locale;
                 Console.WriteLine("褰撳墠璇█缂╁啓:" + localeList.Language);
                 if (localeList.Language == "zh")
@@ -83,6 +85,10 @@
                 {
                     Language.CurrentLanguage = "斜褗谢谐邪褉褋泻懈";
                 }
+                //else if (localeList.Language == "uk")
+                //{
+                //    Language.CurrentLanguage = "Ukraine";
+                //}
                 else
                 {
                     Language.CurrentLanguage = "English";
@@ -198,7 +204,6 @@
             BaseActivity.OnCreateActoin = (activity, application) =>
             {
                 Language.CurrentLanguage = "Chinese";
-                Locale locale1 = Locale.Default;
                 var localeList = Resources.Configuration.Locale;
                 Console.WriteLine("褰撳墠璇█缂栧彿" + localeList.Language);
                 if (localeList.Language == "zh")
@@ -217,6 +222,10 @@
                 {
                     Language.CurrentLanguage = "斜褗谢谐邪褉褋泻懈";
                 }
+                //else if (localeList.Language == "uk")
+                //{
+                //    Language.CurrentLanguage = "Ukraine";
+                //}
                 else
                 {
                     Language.CurrentLanguage = "English";
@@ -247,7 +256,6 @@
             BaseActivity.RefreshUIAction = (activity) =>
             {
                 Language.CurrentLanguage = "Chinese";
-                Locale locale1 = Locale.Default;
                 var localeList = Resources.Configuration.Locale;
                 Console.WriteLine("褰撳墠璇█锛�" + localeList.Language);
                 if (localeList.Language == "zh")
@@ -266,6 +274,10 @@
                 {
                     Language.CurrentLanguage = "斜褗谢谐邪褉褋泻懈";
                 }
+                //else if (localeList.Language == "uk")
+                //{
+                //    Language.CurrentLanguage = "Ukraine";
+                //}
                 else
                 {
                     Language.CurrentLanguage = "English";

--
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