From 7c2541f609e8235c4c33b4fb2ee27125f73f8ee6 Mon Sep 17 00:00:00 2001 From: lss <lsc@hdlchina.com.cn> Date: 星期五, 24 六月 2022 13:28:36 +0800 Subject: [PATCH] 2022-06-24 --- HDL_ON/UI/UI2/FuntionControlView/Music/MusicMain.cs | 7 +++---- 1 files changed, 3 insertions(+), 4 deletions(-) diff --git a/HDL_ON/UI/UI2/FuntionControlView/Music/MusicMain.cs b/HDL_ON/UI/UI2/FuntionControlView/Music/MusicMain.cs index f2c4b44..fb59e14 100644 --- a/HDL_ON/UI/UI2/FuntionControlView/Music/MusicMain.cs +++ b/HDL_ON/UI/UI2/FuntionControlView/Music/MusicMain.cs @@ -122,10 +122,10 @@ var musicListFunction = FunctionList.List.GetMusicList(); for (int i = 0; i < musicListFunction.Count; i++) { - var function = musicListFunction[i]; + var function = musicListFunction[i]; var music = A31MusicModel.A31MusicModelList.Find((obj) => - (obj.functionMusic.deviceId == function.deviceId && function.spk == "music.standard") || ( - obj.functionMusic.deviceId == function.deviceId && function.spk == "av.music") + (obj.functionMusic.deviceId == function.deviceId && function.spk == SPK.MusicStandard) || ( + obj.functionMusic.deviceId == function.deviceId && function.spk == SPK.AvMusic) ); if (music == null) { @@ -167,7 +167,6 @@ { try { - SendMethod.mMethod.RefreshDeviceStatus(new List<string> { a31player.functionMusic.deviceId }); System.Threading.Thread.Sleep(500); } -- Gitblit v1.8.0