From cbc156bc38d8b8eae7aef60cb186ab2b52fa701f Mon Sep 17 00:00:00 2001 From: wxr <wxr@hdlchina.com.cn> Date: 星期二, 16 七月 2024 13:59:56 +0800 Subject: [PATCH] 增加全部挂断 --- HDL-ON_Android/SplashActivity.cs | 20 ++++++++++++++++---- 1 files changed, 16 insertions(+), 4 deletions(-) diff --git a/HDL-ON_Android/SplashActivity.cs b/HDL-ON_Android/SplashActivity.cs index 76007c4..450ac81 100644 --- a/HDL-ON_Android/SplashActivity.cs +++ b/HDL-ON_Android/SplashActivity.cs @@ -59,12 +59,14 @@ //StartActivityForResult(i, 1); //OverridePendingTransition(0, 0); //initAll(); +#if DEBUG + HDL_ON.OnAppConfig.Instance.isAgreePrivacyPolicy = true; +#endif if (HDL_ON.OnAppConfig.Instance.FirstRunApp || !HDL_ON.OnAppConfig.Instance.isAgreePrivacyPolicy) { //OnAppConfig.Instance.FirstRunApp = false; //OnAppConfig.Instance.SaveConfig(); Language.CurrentLanguage = "Chinese"; - Locale locale1 = Locale.Default; var localeList = Resources.Configuration.Locale; Console.WriteLine("褰撳墠璇█缂╁啓:" + localeList.Language); if (localeList.Language == "zh") @@ -83,6 +85,10 @@ { Language.CurrentLanguage = "斜褗谢谐邪褉褋泻懈"; } + //else if (localeList.Language == "uk") + //{ + // Language.CurrentLanguage = "Ukraine"; + //} else { Language.CurrentLanguage = "English"; @@ -133,7 +139,7 @@ //#endif JPushInterface.Init(this); - Com.Chteam.Agent.BuglyAgentHelper.Init(this.ApplicationContext, "316a8f5d83"); + //Com.Chteam.Agent.BuglyAgentHelper.Init(this.ApplicationContext, "316a8f5d83"); BaseActivity.OnCreateActoin += (activity, application) => @@ -198,7 +204,6 @@ BaseActivity.OnCreateActoin = (activity, application) => { Language.CurrentLanguage = "Chinese"; - Locale locale1 = Locale.Default; var localeList = Resources.Configuration.Locale; Console.WriteLine("褰撳墠璇█缂栧彿" + localeList.Language); if (localeList.Language == "zh") @@ -217,6 +222,10 @@ { Language.CurrentLanguage = "斜褗谢谐邪褉褋泻懈"; } + //else if (localeList.Language == "uk") + //{ + // Language.CurrentLanguage = "Ukraine"; + //} else { Language.CurrentLanguage = "English"; @@ -247,7 +256,6 @@ BaseActivity.RefreshUIAction = (activity) => { Language.CurrentLanguage = "Chinese"; - Locale locale1 = Locale.Default; var localeList = Resources.Configuration.Locale; Console.WriteLine("褰撳墠璇█锛�" + localeList.Language); if (localeList.Language == "zh") @@ -266,6 +274,10 @@ { Language.CurrentLanguage = "斜褗谢谐邪褉褋泻懈"; } + //else if (localeList.Language == "uk") + //{ + // Language.CurrentLanguage = "Ukraine"; + //} else { Language.CurrentLanguage = "English"; -- Gitblit v1.8.0