From cbc156bc38d8b8eae7aef60cb186ab2b52fa701f Mon Sep 17 00:00:00 2001
From: wxr <wxr@hdlchina.com.cn>
Date: 星期二, 16 七月 2024 13:59:56 +0800
Subject: [PATCH] 增加全部挂断

---
 HDL-ON_Android/SplashActivity.cs |   20 ++++++++++++++++----
 1 files changed, 16 insertions(+), 4 deletions(-)

diff --git a/HDL-ON_Android/SplashActivity.cs b/HDL-ON_Android/SplashActivity.cs
index 76007c4..450ac81 100644
--- a/HDL-ON_Android/SplashActivity.cs
+++ b/HDL-ON_Android/SplashActivity.cs
@@ -59,12 +59,14 @@
             //StartActivityForResult(i, 1);
             //OverridePendingTransition(0, 0);
             //initAll();
+#if DEBUG
+            HDL_ON.OnAppConfig.Instance.isAgreePrivacyPolicy = true;
+#endif
             if (HDL_ON.OnAppConfig.Instance.FirstRunApp || !HDL_ON.OnAppConfig.Instance.isAgreePrivacyPolicy)
             {
                 //OnAppConfig.Instance.FirstRunApp = false;
                 //OnAppConfig.Instance.SaveConfig();
                 Language.CurrentLanguage = "Chinese";
-                Locale locale1 = Locale.Default;
                 var localeList = Resources.Configuration.Locale;
                 Console.WriteLine("褰撳墠璇█缂╁啓:" + localeList.Language);
                 if (localeList.Language == "zh")
@@ -83,6 +85,10 @@
                 {
                     Language.CurrentLanguage = "斜褗谢谐邪褉褋泻懈";
                 }
+                //else if (localeList.Language == "uk")
+                //{
+                //    Language.CurrentLanguage = "Ukraine";
+                //}
                 else
                 {
                     Language.CurrentLanguage = "English";
@@ -133,7 +139,7 @@
             //#endif
             JPushInterface.Init(this);
 
-            Com.Chteam.Agent.BuglyAgentHelper.Init(this.ApplicationContext, "316a8f5d83");
+            //Com.Chteam.Agent.BuglyAgentHelper.Init(this.ApplicationContext, "316a8f5d83");
             
 
             BaseActivity.OnCreateActoin += (activity, application) =>
@@ -198,7 +204,6 @@
             BaseActivity.OnCreateActoin = (activity, application) =>
             {
                 Language.CurrentLanguage = "Chinese";
-                Locale locale1 = Locale.Default;
                 var localeList = Resources.Configuration.Locale;
                 Console.WriteLine("褰撳墠璇█缂栧彿" + localeList.Language);
                 if (localeList.Language == "zh")
@@ -217,6 +222,10 @@
                 {
                     Language.CurrentLanguage = "斜褗谢谐邪褉褋泻懈";
                 }
+                //else if (localeList.Language == "uk")
+                //{
+                //    Language.CurrentLanguage = "Ukraine";
+                //}
                 else
                 {
                     Language.CurrentLanguage = "English";
@@ -247,7 +256,6 @@
             BaseActivity.RefreshUIAction = (activity) =>
             {
                 Language.CurrentLanguage = "Chinese";
-                Locale locale1 = Locale.Default;
                 var localeList = Resources.Configuration.Locale;
                 Console.WriteLine("褰撳墠璇█锛�" + localeList.Language);
                 if (localeList.Language == "zh")
@@ -266,6 +274,10 @@
                 {
                     Language.CurrentLanguage = "斜褗谢谐邪褉褋泻懈";
                 }
+                //else if (localeList.Language == "uk")
+                //{
+                //    Language.CurrentLanguage = "Ukraine";
+                //}
                 else
                 {
                     Language.CurrentLanguage = "English";

--
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