From cbc156bc38d8b8eae7aef60cb186ab2b52fa701f Mon Sep 17 00:00:00 2001
From: wxr <wxr@hdlchina.com.cn>
Date: 星期二, 16 七月 2024 13:59:56 +0800
Subject: [PATCH] 增加全部挂断

---
 HDL_ON/Entity/Function/Function.cs |  229 +++++++++++++++++++++++++++++++++++++++++++++++++++------
 1 files changed, 205 insertions(+), 24 deletions(-)

diff --git a/HDL_ON/Entity/Function/Function.cs b/HDL_ON/Entity/Function/Function.cs
index 4f6404c..7bcc154 100644
--- a/HDL_ON/Entity/Function/Function.cs
+++ b/HDL_ON/Entity/Function/Function.cs
@@ -108,6 +108,7 @@
         /// 鑾峰彇灞炴�у綋鍓嶇姸鎬�
         /// </summary>
         /// <param name="key"></param>
+        /// <param name="defaultValue">榛樿鍊�</param>
         /// <returns></returns>
         public string GetAttrState(string key, string defaultValue = "0")
         {
@@ -120,7 +121,7 @@
             if (string.IsNullOrEmpty(attrState.state))
             {
                 //浜岀骇鏌ヨkeyValue鍊�
-                return GetOriginalState(key);
+                return GetOriginalState(key, defaultValue);
             }
             return attrState.state;
         }
@@ -130,13 +131,14 @@
         /// 榛樿鍊硷細0
         /// </summary>
         /// <param name="key">璇泙瀹氫箟鐨勫睘鎬у��</param>
+        /// <param name="defaultValue">榛樿鍊�</param>
         /// <returns></returns>
-        public string GetOriginalState(string key)
+        public string GetOriginalState(string key, string defaultValue)
         {
             var originalState = status.Find((s) => s.key == key.ToString());
             if (originalState == null || string.IsNullOrEmpty(originalState.value))
             {
-                return "0";
+                return defaultValue;
             }
             return originalState.value;
         }
@@ -171,6 +173,13 @@
                 string iconPath = spk.Replace(".", "");
                 switch (spk)
                 {
+                    case SPK.SensorDryContact2:
+                    case SPK.OtherCommon:
+                        iconPath = "sensordryContact";
+                        break;
+                    //case SPK.SensorLight:
+                    //    iconPath = "lightswitch";
+                    //    break;
                     case SPK.AirSwitchP3:
                         iconPath = "electricalbreaker";
                         break;
@@ -445,20 +454,52 @@
         /// </summary>
         public bool collect = false;
 
-        private bool _online = false;
-        /// <summary>
-        /// 鏄惁鍦ㄧ嚎
-        /// </summary>
-        public bool online
-        {
+        private bool _online;
+        public bool online {
             get
             {
+                if (spk == SPK.AirSwitchP3|| spk == SPK.ElectricalTvHisense)
+                {
+                    return _online;
+                }
                 return true;
             }
             set
             {
                 _online = value;
             }
+        }
+        ///// <summary>
+        ///// 鏄惁鍦ㄧ嚎
+        ///// </summary>
+        //public bool online
+        //{
+        //    get
+        //    {
+        //        if(spk == SPK.AirSwitchP3)
+        //        {
+        //            return _online;
+        //        }
+        //        return true;
+        //    }
+        //    set
+        //    {
+        //        _online = value;
+        //    }
+        //}
+
+        public bool isOnline()
+        {
+            if (spk == SPK.AirSwitchP3)
+            {
+                return online;
+            }
+            return true;
+        }
+
+        public void setOnine(bool isOnline)
+        {
+            online = isOnline;
         }
 
         /// <summary>
@@ -730,9 +771,9 @@
         /// <summary>
         /// 淇濆瓨鎴块棿缁戝畾淇℃伅
         /// </summary>
-        public void UpdataRoomIds()
+        public async void UpdataRoomIds()
         {
-            new System.Threading.Thread(() =>
+            new System.Threading.Thread( () =>
             {
                 var pack = ApiUtlis.Ins.HttpRequest.UpdataDevcieBindRoomInfo(this);
                 //鐩存帴淇濆瓨鏈湴锛�
@@ -813,10 +854,10 @@
                     {
                         foreach (var temp in gc.sids)
                         {
-                            var light = FunctionList.List.GetLightList().Find((obj) => obj.sid == temp.sid);
-                            if (light != null)
+                            var tempDevice = FunctionList.List.GetLightList().Find((obj) => obj.sid == temp.sid);
+                            if (tempDevice != null)
                             {
-                                foreach (var attr in light.attributes)
+                                foreach (var attr in tempDevice.attributes)
                                 {
                                     if (list.Find((obj) => obj.key == attr.key) == null)
                                     {
@@ -828,6 +869,43 @@
                     }
                 }
             }
+            else if (spk == SPK.MusicStandard || spk == SPK.AvMusic)
+            {
+                list.Add(new FunctionAttributes
+                {
+                    key = FunctionAttributeKey.OnOff,
+                    curValue = string.Empty,
+                });
+                list.Add(new FunctionAttributes
+                {
+                    key = FunctionAttributeKey.Volume,
+                    curValue = string.Empty,
+                });
+                list.Add(new FunctionAttributes
+                {
+                    key = FunctionAttributeKey.SongName,
+                    curValue = string.Empty,
+                });
+
+            }
+            else if (spk == SPK.ElectricalTvHisense)
+            {
+                list.Add(new FunctionAttributes
+                {
+                    key = FunctionAttributeKey.OnOff,
+                    curValue = string.Empty,
+                });
+                list.Add(new FunctionAttributes
+                {
+                    key = FunctionAttributeKey.SetVolume,
+                    curValue = string.Empty,
+                });
+                list.Add(new FunctionAttributes
+                {
+                    key = FunctionAttributeKey.Signal,
+                    curValue = string.Empty,
+                });
+            }
             else
             {
                 list.AddRange(attributes);
@@ -835,6 +913,10 @@
 
             foreach (var attr in list)
             {
+                if(attr.key == FunctionAttributeKey.ColorfulBegin || attr.key == FunctionAttributeKey.ColorfulEnd || attr.key == FunctionAttributeKey.ColorfulTime)
+                {
+                    continue;
+                }
                 //绐楀笜鍚屾椂鍙戦�佸紑鍏宠窡鐧惧垎姣斾細鏈夐棶棰橈紝
                 if(spk == SPK.CurtainRoller || spk == SPK.CurtainTrietex || spk == SPK.CurtainDream)
                 {
@@ -850,33 +932,64 @@
                     sFunc.type = "5";
                 }
 
-                string us = "";
                 switch (attr.key)
                 {
                     case FunctionAttributeKey.SetTemp:
+                        var tt = GetAttribute(FunctionAttributeKey.TempType);
+                        if (tt == null)
+                        {
+                            attr.unit = "掳C";
+                        }
+                        else
+                        {
+                            if (tt.unit == string.Empty)
+                            {
+                                attr.unit = "掳C";
+                            }
+                            else
+                            {
+                                if (tt.unit == "C")
+                                {
+                                    attr.unit = "掳C";
+                                }
+                                else if (tt.unit == "F")
+                                {
+                                    attr.unit = "掳F";
+                                }
+                                else
+                                {
+                                    attr.unit = tt.unit;
+                                }
+                            }
+                        }
+                        break;
                     case FunctionAttributeKey.RoomTemp:
-                        us = "掳C";
+                        attr.unit = "掳C";
                         var tempType = attributes.Find((obj) => obj.key == FunctionAttributeKey.TempType);
                         if (tempType != null)
                         {
-                            us = tempType.curValue.ToString();
+                            attr.unit = tempType.curValue.ToString();
                         }
                         break;
                     case FunctionAttributeKey.Percent:
                     case FunctionAttributeKey.Brightness:
-                        us = "%";
+                        attr.unit = "%";
                         break;
                     case FunctionAttributeKey.CCT:
-                        us = "K";
+                        attr.unit = "K";
                         break;
                     case FunctionAttributeKey.Angle:
-                        us = "掳";
+                        attr.unit = "掳";
                         break;
                 }
 
 
                 switch (attr.key)
                 {
+                    case FunctionAttributeKey.SongName:
+                    case FunctionAttributeKey.Volume:
+                    case FunctionAttributeKey.SetVolume:
+                    case FunctionAttributeKey.Signal:
                     case FunctionAttributeKey.OnOff:
                     case FunctionAttributeKey.Brightness:
                     case FunctionAttributeKey.Mode:
@@ -934,13 +1047,13 @@
                                 vv = 26;
                             }
                             sFunc.status.Add(new SceneFunctionStatus() {
-                                UintString = us,
+                                UintString = attr.unit,
                                 key = attr.key, value = Convert.ToInt32(vv).ToString(), max = attr.max, min = attr.min }) ;
                         }
                         else
                         {
                             sFunc.status.Add(new SceneFunctionStatus() {
-                                UintString = us,
+                                UintString = attr.unit,
                                 key = attr.key, value = attr.curValue.ToString(), max = attr.max, min = attr.min });
                         }
                         break;
@@ -954,6 +1067,11 @@
         /// 鏇存柊鏃堕棿
         /// </summary>
         public DateTime refreshTime = DateTime.MinValue;
+        /// <summary>
+        /// 鏈�鍚庢洿鏂扮姸鎬佺殑鏃堕棿
+        /// </summary>
+        [Newtonsoft.Json.JsonIgnore]
+        public DateTime updateTime = DateTime.MinValue;
 
         /// <summary>
         /// 鑾峰彇鏈湴鎺у埗鏁版嵁
@@ -1088,6 +1206,10 @@
         /// 浜戠璐熻矗鐢熸垚
         /// </summary>
         public string deviceId = "0";
+        /// <summary>
+        /// 鍦ㄧ嚎鐘舵��
+        /// </summary>
+        public bool online = true;
         public List<AttributesStatus> status = new List<AttributesStatus>();
     }
     /// <summary>
@@ -1372,7 +1494,12 @@
         public const string Temperature = "temperature";
         public const string Hcho = "hcho";
         public const string Humidity = "humidity";
+        /// <summary>
+        /// 鐓у害
+        /// </summary>
+        public const string Illuminance = "illuminance";
         public const string Pm25 = "pm25";
+        public const string Pm10 = "pm10";
         public const string Tvoc = "tvoc";
         /// <summary>
         /// 鐘舵��,浼犳劅鍣�
@@ -1510,6 +1637,32 @@
         /// </summary>
         public const string TotalElectricity = "total_electricity";
 
+        /// <summary>
+        /// 娴蜂俊tv闊抽噺
+        /// </summary>
+        public const string SetVolume = "set_volume";
+        /// <summary>
+        /// 娴蜂俊tv淇″彿婧�(0:LiveTV;2:PS;3:HDMI_1;4:HDMI_2;5:HDMI_3;6:HDMI_4;11:AV;)
+        /// </summary>
+        public const string Signal = "signal";
+
+        /// <summary>
+        /// 闊充箰闊抽噺
+        /// </summary>
+        public const string Volume = "volume";
+        /// <summary>
+        /// 姝屾洸鍚�
+        /// </summary>
+        public const string SongName = "song_name";
+        /// <summary>
+        /// 鍒楄〃鍚�
+        /// </summary>
+        public const string PlaylistName = "playlist_name";
+        /// <summary>
+        /// 鎾斁璺緞
+        /// </summary>
+        public const string Url = "url";
+
 
     }
     /// <summary>
@@ -1634,6 +1787,11 @@
         /// </summary>
         public const string Ev_Ipcam = "security.ipcam.ez";
         /// <summary>
+        /// 褰遍煶涓帶
+        /// </summary>
+        public const string AvZkAiks = "av.zk.aiks";
+       
+        /// <summary>
         /// 钀ょ煶瑙嗛闂ㄩ攣spk鍒楄〃
         /// </summary>
         /// <returns></returns>
@@ -1641,6 +1799,20 @@
         {
             var list = new List<string>();
             list.Add(VideoDoorLock);
+            return list;
+        }
+
+      
+        /// <summary>
+        /// 褰遍煶涓帶spk鍒楄〃
+        /// </summary>
+        /// <returns></returns>
+        public static List<string> GetVideoControlsSPKList()
+        {
+            var list = new List<string>
+            {
+                AvZkAiks
+            };
             return list;
         }
 
@@ -1846,6 +2018,8 @@
         {
             var spkList = new List<string>();
             spkList.Add(ElectricEnergy);
+            spkList.Add(AirSwitch);
+            spkList.Add(AirSwitchP3);
             return spkList;
         }
         #endregion
@@ -2037,6 +2211,7 @@
             spkList.Add(SensorEnvironment2);
             spkList.Add(SensorEnvironment3);
             spkList.Add(SensorHcho);
+            spkList.Add(SensorLight);
             return spkList;
         }
         /// <summary>
@@ -2053,6 +2228,7 @@
             spkList.Add(SensorTVOC);
             spkList.Add(SensorHumidity);
             spkList.Add(SensorHcho);
+            spkList.Add(SensorLight);
             return spkList;
         }
 
@@ -2066,6 +2242,7 @@
             spkList.Add(SensorEnvironment); spkList.Add(SensorEnvironmentHailin);
             spkList.Add(SensorEnvironment2);
             spkList.Add(SensorEnvironment3);
+         
             return spkList;
         }
 
@@ -2073,6 +2250,10 @@
         #endregion
 
         #region 瀹剁數
+        /// <summary>
+        /// 娴蜂俊鐢佃
+        /// </summary>
+        public const string ElectricalTvHisense = "electrical.tv.hisense";
         /// <summary>
         /// 瀹剁數銆佹彃搴�
         /// </summary>
@@ -2125,7 +2306,7 @@
         /// <summary>
         /// 绾㈠鐑按鍣�
         /// </summary>
-        public const string HeaterIr = " ir.water_heater";
+        public const string HeaterIr = "ir.water_heater";
         /// <summary>
         /// 绾㈠椋庢墖
         /// </summary>
@@ -2191,7 +2372,7 @@
             spkList.Add(ElectricTuyaWaterValve);
             spkList.Add(ElectricTuyaWaterValve2);
             spkList.Add(AirSwitch);
-            spkList.Add(AirSwitchP3);
+            spkList.Add(ElectricalTvHisense);
             return spkList;
         }
 

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