From a1f2f085e9a2790daecdb5a12d1075b64b2a3d92 Mon Sep 17 00:00:00 2001
From: wxr <464027401@qq.com>
Date: 星期一, 24 一月 2022 11:45:43 +0800
Subject: [PATCH] 备份

---
 HDL_ON/UI/UI2/1-HomePage/HomePage.cs |   88 ++++++++++++++++++++++++++++++++++---------
 1 files changed, 69 insertions(+), 19 deletions(-)

diff --git a/HDL_ON/UI/UI2/1-HomePage/HomePage.cs b/HDL_ON/UI/UI2/1-HomePage/HomePage.cs
index 477f128..08fd54e 100644
--- a/HDL_ON/UI/UI2/1-HomePage/HomePage.cs
+++ b/HDL_ON/UI/UI2/1-HomePage/HomePage.cs
@@ -390,7 +390,7 @@
                     SelectedImagePath = "Collection/DefenseStatusIcon.png",
                     UnSelectedImagePath = "Collection/DisarmStatusIcon.png"
                 };
-                if (false && DB_ResidenceData.Instance.GatewayType == 1)
+                if (DB_ResidenceData.Instance.GatewayType == 1)
                 {
                         
                     topView.AddChidren(btnSecurityStatus);
@@ -553,6 +553,55 @@
 
 #if DEBUG
 
+            //FunctionList.List.Functions.Add(new Function
+            //{
+            //    name = "闂ㄩ攣",
+            //    spk = SPK.DoorLock,
+            //    sid = "12345",
+            //    attributes = new List<FunctionAttributes> {
+            //        new FunctionAttributes(){ key = "door_status",curValue= "open",state = "open" },
+            //        new FunctionAttributes(){ key = "normal_open",curValue= "true",state = "true" },
+            //        new FunctionAttributes(){ key = "normal_open_countdown",curValue= "10",state = "10" },
+            //        new FunctionAttributes(){ key = "local_id",curValue= "10",state = "10" },
+            //        new FunctionAttributes(){ key = "door_volume",curValue= "10",state = "10" },
+            //        new FunctionAttributes(){ key = "door_volume_step",curValue= "up",state = "up" },
+            //        new FunctionAttributes(){ key = "battery_value",curValue= "100",state = "100" },
+            //        new FunctionAttributes(){ key = "battery_percentage",curValue= "100",state = "100" },
+            //        new FunctionAttributes(){ key = "battery_state",curValue= "high",state = "high" },
+            //    }
+            //});
+            //FunctionList.List.Functions.Add(new Function
+            //{
+            //    name = "闂ㄩ攣1",
+            //    spk = SPK.DoorLock,
+            //    sid = "123",
+            //    attributes = new List<FunctionAttributes> {
+            //        new FunctionAttributes(){ key = "door_status",curValue= "open",state = "open" },
+            //        new FunctionAttributes(){ key = "normal_open",curValue= "true",state = "true" },
+            //        new FunctionAttributes(){ key = "normal_open_countdown",curValue= "10",state = "10" },
+            //        new FunctionAttributes(){ key = "local_id",curValue= "10",state = "10" },
+            //        new FunctionAttributes(){ key = "door_volume",curValue= "10",state = "10" },
+            //        new FunctionAttributes(){ key = "door_volume_step",curValue= "up",state = "up" },
+            //        new FunctionAttributes(){ key = "battery_value",curValue= "100",state = "100" },
+            //        new FunctionAttributes(){ key = "battery_percentage",curValue= "100",state = "100" },
+            //        new FunctionAttributes(){ key = "battery_state",curValue= "high",state = "high" },
+            //    }
+            //});
+
+            //FunctionList.List.Functions.Add(new Function()
+            //{
+            //    spk = SPK.PanelSocket,
+            //    name = "闈㈡澘鎻掑骇",
+            //    attributes = new List<FunctionAttributes>
+            //    {
+            //        new FunctionAttributes(){ key = "on_off",curValue= "on",state = "on" },
+            //        new FunctionAttributes(){ key = "on_off_usb",curValue= "on",state = "on" },
+            //        new FunctionAttributes(){ key = "active_power",curValue= "220",state = "220" },
+            //        new FunctionAttributes(){ key = "voltage",curValue= "5",state = "5" },
+            //        new FunctionAttributes(){ key = "current",curValue= "110",state = "110" },
+            //        new FunctionAttributes(){ key = "total_electricity",curValue= "123.33",state = "123.33" },
+            //    }
+            //});
 
             //FunctionList.List.Functions.Add(new Function()
             //{
@@ -586,23 +635,23 @@
             //});
 
 
-            FunctionList.List.Functions.Add(new Function()
-            {
-                spk = SPK.HvacAirFreshJinmao,
-                name = "娴嬭瘯閲戣寕鏂伴",
-                attributes = new List<FunctionAttributes>()
-                {
-                    new FunctionAttributes(){ key = "on_off",curValue= "on",state = "on" },
-                    new FunctionAttributes(){ key = "mode",curValue= "humidification",state = "humidification" ,value = new List<string>(){ "humidification", "fan" } },
-                    new FunctionAttributes(){ key = "energy",curValue= "true",state = "true" ,value = new List<string>(){ "true", "false" } },
-                    new FunctionAttributes(){ key = "fan",curValue= "level_1",state = "level_1" ,value = new List<string>(){ "level_1", "level_2", "level_3","auto" } },
-                    new FunctionAttributes(){ key = "humidity",curValue= "0",state = "0" ,value = new List<string>(){  },min = 0,max = 100 },
-                    new FunctionAttributes(){ key = "indoor_temp",curValue= "26",state = "26" ,value = new List<string>(){  },min = 0,max = 100 },
-                    new FunctionAttributes(){ key = "indoor_humidity",curValue= "0",state = "0" ,value = new List<string>(){  },min = 0,max = 100 },
-                    new FunctionAttributes(){ key = "filter_remain",curValue= "0",state = "0" ,value = new List<string>(){  },min = 0,max = 100 },
-                    new FunctionAttributes(){ key = "filter_timeout",curValue= "false",state = "false" ,value = new List<string>(){ "true", "false"  }},
-                },
-            });
+            //FunctionList.List.Functions.Add(new Function()
+            //{
+            //    spk = SPK.HvacAirFreshJinmao,
+            //    name = "娴嬭瘯閲戣寕鏂伴",
+            //    attributes = new List<FunctionAttributes>()
+            //    {
+            //        new FunctionAttributes(){ key = "on_off",curValue= "on",state = "on" },
+            //        new FunctionAttributes(){ key = "mode",curValue= "humidification",state = "humidification" ,value = new List<string>(){ "humidification", "fan" } },
+            //        new FunctionAttributes(){ key = "energy",curValue= "true",state = "true" ,value = new List<string>(){ "true", "false" } },
+            //        new FunctionAttributes(){ key = "fan",curValue= "level_1",state = "level_1" ,value = new List<string>(){ "level_1", "level_2", "level_3","auto" } },
+            //        new FunctionAttributes(){ key = "humidity",curValue= "0",state = "0" ,value = new List<string>(){  },min = 0,max = 100 },
+            //        new FunctionAttributes(){ key = "indoor_temp",curValue= "26",state = "26" ,value = new List<string>(){  },min = 0,max = 100 },
+            //        new FunctionAttributes(){ key = "indoor_humidity",curValue= "0",state = "0" ,value = new List<string>(){  },min = 0,max = 100 },
+            //        new FunctionAttributes(){ key = "filter_remain",curValue= "0",state = "0" ,value = new List<string>(){  },min = 0,max = 100 },
+            //        new FunctionAttributes(){ key = "filter_timeout",curValue= "false",state = "false" ,value = new List<string>(){ "true", "false"  }},
+            //    },
+            //});
 
             //FunctionList.List.Functions.Add(new Function()
             //{
@@ -1137,6 +1186,7 @@
                 {
                     btnIcon.UnSelectedImagePath = "FunctionIcon/Music/MusicIcon.png";
                     btnIcon.SelectedImagePath = "FunctionIcon/Music/MusicOnIcon.png";
+                    btnCollection.Visible = false;
                     Button btnPower;
                     btnPower = new Button()
                     {
@@ -1173,7 +1223,7 @@
                        function.SetAttrState("on_off", status);
                         Dictionary<string, string> dic = new Dictionary<string, string>();
                         dic.Add("on_off", status);
-                        Music.SendMethod.sendMethod.SendControlCommand(function, dic);
+                        Music.SendMethod.mMethod.SendControlCommand(function, dic);
                     };
                 }
 

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