From ace942d3f082a8a9687cf65337ee1c342a5c9bd8 Mon Sep 17 00:00:00 2001 From: wxr <464027401@qq.com> Date: 星期一, 10 一月 2022 11:09:32 +0800 Subject: [PATCH] 备份更新 --- HDL_ON/UI/UI2/3-Intelligence/Scene/SceneEditPage.cs | 49 ++++++++++++++++++++++++++++++++++++++++++++++++- 1 files changed, 48 insertions(+), 1 deletions(-) diff --git a/HDL_ON/UI/UI2/3-Intelligence/Scene/SceneEditPage.cs b/HDL_ON/UI/UI2/3-Intelligence/Scene/SceneEditPage.cs index ddeb9d9..13f241a 100644 --- a/HDL_ON/UI/UI2/3-Intelligence/Scene/SceneEditPage.cs +++ b/HDL_ON/UI/UI2/3-Intelligence/Scene/SceneEditPage.cs @@ -235,6 +235,51 @@ }); #endregion + #region 缁勫彿 + //var grounpView = new FrameLayout() + //{ + // Height = Application.GetRealWidth(50), + //}; + //contentView.AddChidren(grounpView); + + //Button btnGroupTitle = new Button() + //{ + // X = Application.GetRealWidth(16), + // //Width = Application.GetRealWidth(90), + // TextAlignment = TextAlignment.CenterLeft, + // TextColor = CSS_Color.FirstLevelTitleColor, + // TextSize = CSS_FontSize.TextFontSize, + // Text = "缁勫彿" + //}; + //grounpView.AddChidren(btnGroupTitle); + + //var etGroup = new EditText() + //{ + // TextAlignment = TextAlignment.CenterRight, + // Width = Application.GetRealWidth(350), + // Text = scene.group, + // TextColor = CSS_Color.PromptingColor1, + // TextSize = CSS_FontSize.PromptFontSize_FirstLevel, + // IsNumberKeyboardType = true + //}; + //grounpView.AddChidren(etGroup); + //etGroup.TextChangeEventHandler = (sender, e) => { + // scene.group = e; + //}; + + + //Button btnGroupLine = new Button() + //{ + // Y = Application.GetRealWidth(49), + // Gravity = Gravity.CenterHorizontal, + // Height = Application.GetRealHeight(1), + // Width = Application.GetRealWidth(343), + // BackgroundColor = CSS_Color.DividingLineColor, + //}; + //grounpView.AddChidren(btnGroupLine); + + #endregion + #region 鍦烘櫙寤舵椂row if (DB_ResidenceData.Instance.GatewayType == 1) { @@ -391,10 +436,12 @@ var tempScene = sceneList.Find((obj) => obj.userSceneId == scene.userSceneId); if (tempScene != null) { - scene.functions = tempScene.functions; + scene = tempScene; } Application.RunOnMainThread(() => { + btnSceneName.Text = scene.name; + //etGroup.Text = scene.group; LoadFunctionRow(); waitPage.Hide(); waitPage.RemoveFromParent(); -- Gitblit v1.8.0