From af954b34ffad38c3b11bd82caa54d5fb0c36e6ec Mon Sep 17 00:00:00 2001
From: mac <user@users-MacBook-Pro.local>
Date: 星期三, 13 十二月 2023 16:19:12 +0800
Subject: [PATCH] 2023年12月13日16:18:38

---
 HDL_ON/UI/UI2/3-Intelligence/Automation/TargetDeviceFunList.cs |   24 ++++++++++++++++++------
 1 files changed, 18 insertions(+), 6 deletions(-)

diff --git a/HDL_ON/UI/UI2/3-Intelligence/Automation/TargetDeviceFunList.cs b/HDL_ON/UI/UI2/3-Intelligence/Automation/TargetDeviceFunList.cs
index 93dd086..e8b86db 100644
--- a/HDL_ON/UI/UI2/3-Intelligence/Automation/TargetDeviceFunList.cs
+++ b/HDL_ON/UI/UI2/3-Intelligence/Automation/TargetDeviceFunList.cs
@@ -185,7 +185,8 @@
                     };
 
                     break;
-                //寮�鍏崇伅鍏� 
+                //寮�鍏崇伅鍏�
+                case SPK.OtherCommon:
                 case SPK.AirSwitch:
                 case SPK.LightSwitch:
                 case SPK.ElectricSocket:
@@ -735,8 +736,13 @@
                 case SPK.AvMusic:
                     {
                         #region 鐣岄潰
+                        ///寮�鍏�
+                        LogicView.FunTypeView switchVie = new LogicView.FunTypeView();
+                        switchVie.btnText.TextID = StringId.switchLogic;
+                        fLayout.AddChidren(switchVie.FLayoutView());
                         //鎻愮ず璇煶
                         LogicView.FunTypeView funTypeView = new LogicView.FunTypeView();
+                        funTypeView.frameLayout.Y = switchVie.frameLayout.Bottom;
                         funTypeView.btnText.TextID = StringId.tishiyin;
                         fLayout.AddChidren(funTypeView.FLayoutView());
                         ///闊抽噺
@@ -756,6 +762,12 @@
                         DelayView(fLayout, volView.frameLayout.Bottom);
                         #endregion
                         #region 鐐瑰嚮浜嬩欢
+                        ///寮�鍏崇偣鍑讳簨浠�
+                        switchVie.btnClick.MouseUpEventHandler += (sender, e) =>
+                        {
+
+                            SwitchViewMethod(device, switchVie.btnState, 2);
+                        };
                         ///鎻愮ず璇煶鐐瑰嚮浜嬩欢
                         funTypeView.btnClick.MouseUpEventHandler += (sender, e) =>
                         {
@@ -819,7 +831,7 @@
                         if (edit)
                         {
                             //鏄剧ず缂栬緫涔嬪墠鐨勮澶囩姸鎬�
-                            GetEditDeviceState(device, index, funTypeView.btnState, volView.btnState, null, null);
+                            GetEditDeviceState(device, index, switchVie.btnState, funTypeView.btnState, volView.btnState, null);
                         }
 
                         #endregion
@@ -1045,7 +1057,7 @@
             LogicView.FunTypeView delayView = new LogicView.FunTypeView();
             delayView.frameLayout.Y = bottomY;
             delayView.btnText.TextID = StringId.Delay;
-            delayView.btnState.Text = strdelay + "s";
+            delayView.btnState.Text = LogicMethod.Current.getTimeStr(strdelay);
             fLayout.AddChidren(delayView.FLayoutView());
             ///璧嬪�煎璞�
             this.btnDelay = delayView.btnState;
@@ -1055,9 +1067,9 @@
                 InpOrOutLogicMethod inpOrOutLogicMethod = new InpOrOutLogicMethod();
                 inpOrOutLogicMethod.Delayed(this, strdelay, (value) =>
                 {
-                    selectedState = "delay_" + strdelay;
                     strdelay = value.ToString();
-                    delayView.btnState.Text = strdelay + "s";
+                    delayView.btnState.Text = LogicMethod.Current.getTimeStr(strdelay);
+                    selectedState = "delay_" + strdelay;
                 });
             };
 
@@ -1290,7 +1302,7 @@
             if (this.btnDelay != null)
             {
                 ///寤舵椂鏄剧ず鏂囨湰
-                this.btnDelay.Text = outputs.delay + "s";
+                this.btnDelay.Text =LogicMethod.Current.getTimeStr(outputs.delay);
                 this.strdelay = outputs.delay;
             }
             InpOrOutLogicMethod.Current.EditDeviceState(device, dicList, button1, button2, button3, button4, attribute);

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