From b4ee7bafc83d9b0b5b7d3cc7c369bd39f796eba5 Mon Sep 17 00:00:00 2001
From: wxr <464027401@qq.com>
Date: 星期五, 10 六月 2022 09:17:29 +0800
Subject: [PATCH] 代码备份

---
 HDL_ON/UI/UI2/FuntionControlView/Music/MusicMain.cs |    7 ++++---
 1 files changed, 4 insertions(+), 3 deletions(-)

diff --git a/HDL_ON/UI/UI2/FuntionControlView/Music/MusicMain.cs b/HDL_ON/UI/UI2/FuntionControlView/Music/MusicMain.cs
index f2c4b44..cd2c148 100644
--- a/HDL_ON/UI/UI2/FuntionControlView/Music/MusicMain.cs
+++ b/HDL_ON/UI/UI2/FuntionControlView/Music/MusicMain.cs
@@ -122,10 +122,10 @@
                 var musicListFunction = FunctionList.List.GetMusicList();
                 for (int i = 0; i < musicListFunction.Count; i++)
                 {
-                    var function = musicListFunction[i];
+                    var function = musicListFunction[i]; 
                     var music = A31MusicModel.A31MusicModelList.Find((obj) =>
-                   (obj.functionMusic.deviceId == function.deviceId && function.spk == "music.standard") || (
-                     obj.functionMusic.deviceId == function.deviceId && function.spk == "av.music")
+                   (obj.functionMusic.deviceId == function.deviceId && function.spk == SPK.MusicStandard) || (
+                     obj.functionMusic.deviceId == function.deviceId && function.spk == SPK.AvMusic)
                     );
                     if (music == null)
                     {
@@ -291,6 +291,7 @@
                         musicView.musicNameBtn.Text = player.functionMusic.name;
                         if (player.functionMusic.GetAttrState(KeyProperty.on_off) == ValueProperty.on)
                         {
+
                             musicView.playBtn.IsSelected = true;
                         }
                         else

--
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