From c135877a65244706008b6215b2734bb37bbfb7f4 Mon Sep 17 00:00:00 2001 From: wxr <464027401@qq.com> Date: 星期四, 20 七月 2023 08:59:09 +0800 Subject: [PATCH] Merge branch 'Dev-1.9' into Dev-Branch --- HDL_ON/UI/UI2/3-Intelligence/Scene/SceneEditPage.cs | 34 ++++++++++++++++++++++------------ 1 files changed, 22 insertions(+), 12 deletions(-) diff --git a/HDL_ON/UI/UI2/3-Intelligence/Scene/SceneEditPage.cs b/HDL_ON/UI/UI2/3-Intelligence/Scene/SceneEditPage.cs index 1a39122..74a8d34 100644 --- a/HDL_ON/UI/UI2/3-Intelligence/Scene/SceneEditPage.cs +++ b/HDL_ON/UI/UI2/3-Intelligence/Scene/SceneEditPage.cs @@ -433,14 +433,17 @@ var pack = pm.GetSceneInfo(scene.userSceneId); if (pack.Code == StateCode.SUCCESS) { - var sceneList = Newtonsoft.Json.JsonConvert.DeserializeObject<List<Scene>>(pack.Data.ToString()); - var tempScene = sceneList.Find((obj) => obj.userSceneId == scene.userSceneId); - if (tempScene != null) + if (pack.Data != null) { - scene.name = tempScene.name; - scene.delay = tempScene.delay; - scene.roomIds = tempScene.roomIds; - scene.functions = tempScene.functions; + var sceneList = Newtonsoft.Json.JsonConvert.DeserializeObject<List<Scene>>(pack.Data.ToString()); + var tempScene = sceneList.Find((obj) => obj.userSceneId == scene.userSceneId); + if (tempScene != null) + { + scene.name = tempScene.name; + scene.delay = tempScene.delay; + scene.roomIds = tempScene.roomIds; + scene.functions = tempScene.functions; + } } Application.RunOnMainThread(() => { @@ -482,11 +485,18 @@ scene.functions.Remove(scenefunction); continue; } - //灏唖pk瀹炰綋閲岄潰鐨刴in max鍊兼斁鍏ュ満鏅姛鑳藉疄浣撻噷锛岃涓嶇劧鏁版嵁浼氫涪澶� 2022-06-21 16:06:45 - foreach (var tt in scenefunction.status) { - tt.min = scenefunction.localFunction.GetAttribute(tt.key).min; - tt.max = scenefunction.localFunction.GetAttribute(tt.key).max; - tt.valueList = scenefunction.localFunction.GetAttribute(tt.key).value; + try + { + //灏唖pk瀹炰綋閲岄潰鐨刴in max鍊兼斁鍏ュ満鏅姛鑳藉疄浣撻噷锛岃涓嶇劧鏁版嵁浼氫涪澶� 2022-06-21 16:06:45 + foreach (var tt in scenefunction.status) + { + tt.min = scenefunction.localFunction.GetAttribute(tt.key).min; + tt.max = scenefunction.localFunction.GetAttribute(tt.key).max; + tt.valueList = scenefunction.localFunction.GetAttribute(tt.key).value; + } + }catch(Exception ex) + { + MainPage.Log($"鍦烘櫙鍔犺浇鍔熻兘鍒楄〃寮傚父:{ex.Message}"); } i++; -- Gitblit v1.8.0