From c1cb2d8c6034a2ee7aa8a5710bba15b14f76cebc Mon Sep 17 00:00:00 2001
From: wjc <1243177876@qq.com>
Date: 星期五, 18 八月 2023 18:54:31 +0800
Subject: [PATCH] 2023年08月18日18:54:22

---
 HDL_ON/Entity/Function/Function.cs |  198 +++++++++++++++++++++++++++++++++++++++++++++++--
 1 files changed, 190 insertions(+), 8 deletions(-)

diff --git a/HDL_ON/Entity/Function/Function.cs b/HDL_ON/Entity/Function/Function.cs
index f180034..6e0f81f 100644
--- a/HDL_ON/Entity/Function/Function.cs
+++ b/HDL_ON/Entity/Function/Function.cs
@@ -100,7 +100,7 @@
         /// <returns></returns>
         public FunctionAttributes GetAttribute(string key)
         {
-            var attr = attributes.Find((a) => a.key == key);
+            var attr = GetFunctionAttributes().Find((a) => a.key == key);
             return attr;
         }
 
@@ -109,7 +109,7 @@
         /// </summary>
         /// <param name="key"></param>
         /// <returns></returns>
-        public string GetAttrState(string key , string defaultValue = "0")
+        public string GetAttrState(string key, string defaultValue = "0")
         {
             //涓�绾ф煡璇eyValue鍊�
             var attrState = attributes.Find((s) => s.key == key.ToString());
@@ -277,6 +277,10 @@
         /// </summary>
         public string extDevId = string.Empty;
         /// <summary>
+        /// 鐗╃悊璁惧(妯″潡)鍨嬪彿
+        /// </summary>
+        public string omodel = string.Empty;
+        /// <summary>
         /// 璁惧spk
         /// </summary>
         public string spk = "";
@@ -368,6 +372,39 @@
         /// attri
         /// </summary>
         public List<FunctionAttributes> attributes = new List<FunctionAttributes>();
+
+        public List<FunctionAttributes> GetFunctionAttributes()
+        {
+            if (spk == SPK.GroupControl)
+            {
+                var list = new List<FunctionAttributes>();
+                var gc = FunctionList.List.groupControls.Find((obj) => obj.sid == sid);
+                if (gc != null)
+                {
+                    foreach (var temp in gc.sids)
+                    {
+                        var light = FunctionList.List.GetLightList().Find((obj) => obj.sid == temp.sid);
+                        if (light != null)
+                        {
+                            foreach (var attr in light.attributes)
+                            {
+                                if (list.Find((obj) => obj.key == attr.key) == null)
+                                {
+                                    list.Add(attr);
+                                }
+                            }
+                        }
+                    }
+                }
+
+                return list;
+            }
+            else
+            {
+                return attributes;
+            }
+        }
+
 
         /// <summary>
         /// 鎴块棿ID鍒楄〃
@@ -762,7 +799,38 @@
         public SceneFunction ConvertSceneFunction()
         {
             var sFunc = new SceneFunction();
-            foreach (var attr in attributes)
+
+            var list = new List<FunctionAttributes>();
+            if (spk == SPK.GroupControl)
+            {
+                lock (list)
+                {
+                    var gc = FunctionList.List.groupControls.Find((obj) => obj.sid == sid);
+                    if (gc != null)
+                    {
+                        foreach (var temp in gc.sids)
+                        {
+                            var light = FunctionList.List.GetLightList().Find((obj) => obj.sid == temp.sid);
+                            if (light != null)
+                            {
+                                foreach (var attr in light.attributes)
+                                {
+                                    if (list.Find((obj) => obj.key == attr.key) == null)
+                                    {
+                                        list.Add(attr);
+                                    }
+                                }
+                            }
+                        }
+                    }
+                }
+            }
+            else
+            {
+                list.AddRange(attributes);
+            }
+
+            foreach (var attr in list)
             {
                 //绐楀笜鍚屾椂鍙戦�佸紑鍏宠窡鐧惧垎姣斾細鏈夐棶棰橈紝
                 if(spk == SPK.CurtainRoller || spk == SPK.CurtainTrietex || spk == SPK.CurtainDream)
@@ -774,7 +842,35 @@
                             continue;
                         }
                     }
+                }else if (spk == SPK.GroupControl)
+                {
+                    sFunc.type = "5";
                 }
+
+                string us = "";
+                switch (attr.key)
+                {
+                    case FunctionAttributeKey.SetTemp:
+                    case FunctionAttributeKey.RoomTemp:
+                        us = "掳C";
+                        var tempType = attributes.Find((obj) => obj.key == FunctionAttributeKey.TempType);
+                        if (tempType != null)
+                        {
+                            us = tempType.curValue.ToString();
+                        }
+                        break;
+                    case FunctionAttributeKey.Percent:
+                    case FunctionAttributeKey.Brightness:
+                        us = "%";
+                        break;
+                    case FunctionAttributeKey.CCT:
+                        us = "K";
+                        break;
+                    case FunctionAttributeKey.Angle:
+                        us = "掳";
+                        break;
+                }
+
 
                 switch (attr.key)
                 {
@@ -787,11 +883,15 @@
                     case FunctionAttributeKey.CCT:
                     case FunctionAttributeKey.RGB:
                     case FunctionAttributeKey.Angle:
+                    case FunctionAttributeKey.Colorful:
+                    case FunctionAttributeKey.ColorfulBegin:
+                    case FunctionAttributeKey.ColorfulEnd:
+                    case FunctionAttributeKey.ColorfulTime:
                     case "security":
                         //case FunctionAttributeKey.FadeTime:
                         if (attr.curValue.ToString() == "{}")
                         {
-                            if (attr.key == FunctionAttributeKey.OnOff)
+                            if (attr.key == FunctionAttributeKey.OnOff || attr.key == FunctionAttributeKey.Colorful)
                             {
                                 attr.curValue = "off";
                             }
@@ -830,13 +930,16 @@
                             {
                                 vv = 26;
                             }
-                            sFunc.status.Add(new SceneFunctionStatus() { key = attr.key, value = Convert.ToInt32(vv).ToString(), max = attr.max, min = attr.min });
+                            sFunc.status.Add(new SceneFunctionStatus() {
+                                UintString = us,
+                                key = attr.key, value = Convert.ToInt32(vv).ToString(), max = attr.max, min = attr.min }) ;
                         }
                         else
                         {
-                            sFunc.status.Add(new SceneFunctionStatus() { key = attr.key, value = attr.curValue.ToString(), max = attr.max, min = attr.min });
+                            sFunc.status.Add(new SceneFunctionStatus() {
+                                UintString = us,
+                                key = attr.key, value = attr.curValue.ToString(), max = attr.max, min = attr.min });
                         }
-
                         break;
                 }
             }
@@ -1041,6 +1144,10 @@
         /// 褰撳墠鍊�
         /// </summary>
         public object curValue = new object();
+        /// <summary>
+        /// 灞炴�у崟浣�
+        /// </summary>
+        public string unit=string.Empty;
     }
 
     /// <summary>
@@ -1061,6 +1168,22 @@
         /// 浜害
         /// </summary>
         public const string Brightness = "brightness";
+        /// <summary>
+        /// 鐐僵寮�鍏�
+        /// </summary>
+        public const string Colorful = "colorful";
+        /// <summary>
+        /// 鐐僵寮�鍚鑹�
+        /// </summary>
+        public const string ColorfulBegin = "colorful_begin";
+        /// <summary>
+        /// 鐐僵缁撴潫棰滆壊
+        /// </summary>
+        public const string ColorfulEnd = "colorful_end";
+        /// <summary>
+        /// 鐐僵杩愯鏃堕棿
+        /// </summary>
+        public const string ColorfulTime = "colorful_time";
         /// <summary>
         /// 棰滆壊
         /// </summary>
@@ -1372,11 +1495,15 @@
         /// <summary>
         /// 缇ゆ帶锛堣嚜瀹氫箟锛�
         /// </summary>
-        public const string GroupControl = "GroupControl";
+        public const string GroupControl = "groupControl";
         /// <summary>
         /// 閫氱敤寮�鍏�
         /// </summary>
         public const string OtherCommon = "other.common";
+        /// <summary>
+        /// 搴忓垪
+        /// </summary>
+        public const string CommonSeries = "other.series";
         /// <summary>
         /// 澶у崕鎽勫儚澶�
         /// </summary>
@@ -1411,10 +1538,30 @@
             list.Add(DoorLock);
             return list;
         }
+        
+
+        /// <summary>
+        /// 鐚溂(鏃pk)
+        /// </summary>
+        public const string Peephole = "peephole";
+
+        /// <summary>
+        /// 鐚溂(鏂皊pk 鏆傛椂娌$敤)
+        /// </summary>
+        //public const string PeepholeEz = "security.peephole.ez";
         /// <summary>
         /// 钀ょ煶瑙嗛闂ㄩ攣
         /// </summary>
         public const string VideoDoorLock="security.door.ezviz";
+        /// <summary>
+        /// 钀ょ煶鎽勫儚澶�
+        /// </summary>
+        public const string Ev_Ipcam = "security.ipcam.ez";
+        /// <summary>
+        /// 褰遍煶涓帶
+        /// </summary>
+        public const string AvZkAiks = "av.zk.aiks";
+       
         /// <summary>
         /// 钀ょ煶瑙嗛闂ㄩ攣spk鍒楄〃
         /// </summary>
@@ -1423,6 +1570,31 @@
         {
             var list = new List<string>();
             list.Add(VideoDoorLock);
+            return list;
+        }
+
+      
+        /// <summary>
+        /// 褰遍煶涓帶spk鍒楄〃
+        /// </summary>
+        /// <returns></returns>
+        public static List<string> GetVideoControlsSPKList()
+        {
+            var list = new List<string>
+            {
+                AvZkAiks
+            };
+            return list;
+        }
+
+        /// <summary>
+        /// 钀ょ煶鎽勫儚澶磗pk鍒楄〃
+        /// </summary>
+        /// <returns></returns>
+        public static List<string> GetEvIpcamSPKList()
+        {
+            var list = new List<string>();
+            list.Add(Ev_Ipcam);
             return list;
         }
 
@@ -1656,6 +1828,10 @@
         /// </summary>
         public const string SensorPir = "sensor.pir";
         /// <summary>
+        /// 浜轰綋瀛樺湪浼犳劅鍣�
+        /// </summary>
+        public const string SensorPirHold = "sensor.pir_hold";
+        /// <summary>
         /// 锛堥棬绐椾紶鎰熷櫒锛�
         /// </summary>
         public const string SensorDoorWindow = "sensor.doorwindow";
@@ -1710,6 +1886,7 @@
             var spkList = new List<string>();
             //spkList.Add(SensorLight);
             spkList.Add(SensorPir);
+            spkList.Add(SensorPirHold);
             spkList.Add(SensorHelp);
             spkList.Add(SensorDoorWindow);
             spkList.Add(SensorSmoke);
@@ -1840,6 +2017,10 @@
 
         #region 瀹剁數
         /// <summary>
+        /// 娴蜂俊鐢佃
+        /// </summary>
+        public const string ElectricalTvHisense = "electrical.tv.hisense";
+        /// <summary>
         /// 瀹剁數銆佹彃搴�
         /// </summary>
         public const string ElectricSocket = "electrical.socket";
@@ -1953,6 +2134,7 @@
             spkList.Add(ElectricTuyaWaterValve);
             spkList.Add(ElectricTuyaWaterValve2);
             spkList.Add(AirSwitch);
+            spkList.Add(ElectricalTvHisense);
             return spkList;
         }
 

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