From c1cb2d8c6034a2ee7aa8a5710bba15b14f76cebc Mon Sep 17 00:00:00 2001 From: wjc <1243177876@qq.com> Date: 星期五, 18 八月 2023 18:54:31 +0800 Subject: [PATCH] 2023年08月18日18:54:22 --- HDL_ON/Entity/Function/Function.cs | 198 +++++++++++++++++++++++++++++++++++++++++++++++-- 1 files changed, 190 insertions(+), 8 deletions(-) diff --git a/HDL_ON/Entity/Function/Function.cs b/HDL_ON/Entity/Function/Function.cs index f180034..6e0f81f 100644 --- a/HDL_ON/Entity/Function/Function.cs +++ b/HDL_ON/Entity/Function/Function.cs @@ -100,7 +100,7 @@ /// <returns></returns> public FunctionAttributes GetAttribute(string key) { - var attr = attributes.Find((a) => a.key == key); + var attr = GetFunctionAttributes().Find((a) => a.key == key); return attr; } @@ -109,7 +109,7 @@ /// </summary> /// <param name="key"></param> /// <returns></returns> - public string GetAttrState(string key , string defaultValue = "0") + public string GetAttrState(string key, string defaultValue = "0") { //涓�绾ф煡璇eyValue鍊� var attrState = attributes.Find((s) => s.key == key.ToString()); @@ -277,6 +277,10 @@ /// </summary> public string extDevId = string.Empty; /// <summary> + /// 鐗╃悊璁惧(妯″潡)鍨嬪彿 + /// </summary> + public string omodel = string.Empty; + /// <summary> /// 璁惧spk /// </summary> public string spk = ""; @@ -368,6 +372,39 @@ /// attri /// </summary> public List<FunctionAttributes> attributes = new List<FunctionAttributes>(); + + public List<FunctionAttributes> GetFunctionAttributes() + { + if (spk == SPK.GroupControl) + { + var list = new List<FunctionAttributes>(); + var gc = FunctionList.List.groupControls.Find((obj) => obj.sid == sid); + if (gc != null) + { + foreach (var temp in gc.sids) + { + var light = FunctionList.List.GetLightList().Find((obj) => obj.sid == temp.sid); + if (light != null) + { + foreach (var attr in light.attributes) + { + if (list.Find((obj) => obj.key == attr.key) == null) + { + list.Add(attr); + } + } + } + } + } + + return list; + } + else + { + return attributes; + } + } + /// <summary> /// 鎴块棿ID鍒楄〃 @@ -762,7 +799,38 @@ public SceneFunction ConvertSceneFunction() { var sFunc = new SceneFunction(); - foreach (var attr in attributes) + + var list = new List<FunctionAttributes>(); + if (spk == SPK.GroupControl) + { + lock (list) + { + var gc = FunctionList.List.groupControls.Find((obj) => obj.sid == sid); + if (gc != null) + { + foreach (var temp in gc.sids) + { + var light = FunctionList.List.GetLightList().Find((obj) => obj.sid == temp.sid); + if (light != null) + { + foreach (var attr in light.attributes) + { + if (list.Find((obj) => obj.key == attr.key) == null) + { + list.Add(attr); + } + } + } + } + } + } + } + else + { + list.AddRange(attributes); + } + + foreach (var attr in list) { //绐楀笜鍚屾椂鍙戦�佸紑鍏宠窡鐧惧垎姣斾細鏈夐棶棰橈紝 if(spk == SPK.CurtainRoller || spk == SPK.CurtainTrietex || spk == SPK.CurtainDream) @@ -774,7 +842,35 @@ continue; } } + }else if (spk == SPK.GroupControl) + { + sFunc.type = "5"; } + + string us = ""; + switch (attr.key) + { + case FunctionAttributeKey.SetTemp: + case FunctionAttributeKey.RoomTemp: + us = "掳C"; + var tempType = attributes.Find((obj) => obj.key == FunctionAttributeKey.TempType); + if (tempType != null) + { + us = tempType.curValue.ToString(); + } + break; + case FunctionAttributeKey.Percent: + case FunctionAttributeKey.Brightness: + us = "%"; + break; + case FunctionAttributeKey.CCT: + us = "K"; + break; + case FunctionAttributeKey.Angle: + us = "掳"; + break; + } + switch (attr.key) { @@ -787,11 +883,15 @@ case FunctionAttributeKey.CCT: case FunctionAttributeKey.RGB: case FunctionAttributeKey.Angle: + case FunctionAttributeKey.Colorful: + case FunctionAttributeKey.ColorfulBegin: + case FunctionAttributeKey.ColorfulEnd: + case FunctionAttributeKey.ColorfulTime: case "security": //case FunctionAttributeKey.FadeTime: if (attr.curValue.ToString() == "{}") { - if (attr.key == FunctionAttributeKey.OnOff) + if (attr.key == FunctionAttributeKey.OnOff || attr.key == FunctionAttributeKey.Colorful) { attr.curValue = "off"; } @@ -830,13 +930,16 @@ { vv = 26; } - sFunc.status.Add(new SceneFunctionStatus() { key = attr.key, value = Convert.ToInt32(vv).ToString(), max = attr.max, min = attr.min }); + sFunc.status.Add(new SceneFunctionStatus() { + UintString = us, + key = attr.key, value = Convert.ToInt32(vv).ToString(), max = attr.max, min = attr.min }) ; } else { - sFunc.status.Add(new SceneFunctionStatus() { key = attr.key, value = attr.curValue.ToString(), max = attr.max, min = attr.min }); + sFunc.status.Add(new SceneFunctionStatus() { + UintString = us, + key = attr.key, value = attr.curValue.ToString(), max = attr.max, min = attr.min }); } - break; } } @@ -1041,6 +1144,10 @@ /// 褰撳墠鍊� /// </summary> public object curValue = new object(); + /// <summary> + /// 灞炴�у崟浣� + /// </summary> + public string unit=string.Empty; } /// <summary> @@ -1061,6 +1168,22 @@ /// 浜害 /// </summary> public const string Brightness = "brightness"; + /// <summary> + /// 鐐僵寮�鍏� + /// </summary> + public const string Colorful = "colorful"; + /// <summary> + /// 鐐僵寮�鍚鑹� + /// </summary> + public const string ColorfulBegin = "colorful_begin"; + /// <summary> + /// 鐐僵缁撴潫棰滆壊 + /// </summary> + public const string ColorfulEnd = "colorful_end"; + /// <summary> + /// 鐐僵杩愯鏃堕棿 + /// </summary> + public const string ColorfulTime = "colorful_time"; /// <summary> /// 棰滆壊 /// </summary> @@ -1372,11 +1495,15 @@ /// <summary> /// 缇ゆ帶锛堣嚜瀹氫箟锛� /// </summary> - public const string GroupControl = "GroupControl"; + public const string GroupControl = "groupControl"; /// <summary> /// 閫氱敤寮�鍏� /// </summary> public const string OtherCommon = "other.common"; + /// <summary> + /// 搴忓垪 + /// </summary> + public const string CommonSeries = "other.series"; /// <summary> /// 澶у崕鎽勫儚澶� /// </summary> @@ -1411,10 +1538,30 @@ list.Add(DoorLock); return list; } + + + /// <summary> + /// 鐚溂(鏃pk) + /// </summary> + public const string Peephole = "peephole"; + + /// <summary> + /// 鐚溂(鏂皊pk 鏆傛椂娌$敤) + /// </summary> + //public const string PeepholeEz = "security.peephole.ez"; /// <summary> /// 钀ょ煶瑙嗛闂ㄩ攣 /// </summary> public const string VideoDoorLock="security.door.ezviz"; + /// <summary> + /// 钀ょ煶鎽勫儚澶� + /// </summary> + public const string Ev_Ipcam = "security.ipcam.ez"; + /// <summary> + /// 褰遍煶涓帶 + /// </summary> + public const string AvZkAiks = "av.zk.aiks"; + /// <summary> /// 钀ょ煶瑙嗛闂ㄩ攣spk鍒楄〃 /// </summary> @@ -1423,6 +1570,31 @@ { var list = new List<string>(); list.Add(VideoDoorLock); + return list; + } + + + /// <summary> + /// 褰遍煶涓帶spk鍒楄〃 + /// </summary> + /// <returns></returns> + public static List<string> GetVideoControlsSPKList() + { + var list = new List<string> + { + AvZkAiks + }; + return list; + } + + /// <summary> + /// 钀ょ煶鎽勫儚澶磗pk鍒楄〃 + /// </summary> + /// <returns></returns> + public static List<string> GetEvIpcamSPKList() + { + var list = new List<string>(); + list.Add(Ev_Ipcam); return list; } @@ -1656,6 +1828,10 @@ /// </summary> public const string SensorPir = "sensor.pir"; /// <summary> + /// 浜轰綋瀛樺湪浼犳劅鍣� + /// </summary> + public const string SensorPirHold = "sensor.pir_hold"; + /// <summary> /// 锛堥棬绐椾紶鎰熷櫒锛� /// </summary> public const string SensorDoorWindow = "sensor.doorwindow"; @@ -1710,6 +1886,7 @@ var spkList = new List<string>(); //spkList.Add(SensorLight); spkList.Add(SensorPir); + spkList.Add(SensorPirHold); spkList.Add(SensorHelp); spkList.Add(SensorDoorWindow); spkList.Add(SensorSmoke); @@ -1840,6 +2017,10 @@ #region 瀹剁數 /// <summary> + /// 娴蜂俊鐢佃 + /// </summary> + public const string ElectricalTvHisense = "electrical.tv.hisense"; + /// <summary> /// 瀹剁數銆佹彃搴� /// </summary> public const string ElectricSocket = "electrical.socket"; @@ -1953,6 +2134,7 @@ spkList.Add(ElectricTuyaWaterValve); spkList.Add(ElectricTuyaWaterValve2); spkList.Add(AirSwitch); + spkList.Add(ElectricalTvHisense); return spkList; } -- Gitblit v1.8.0