From c5cb6840bd986bbd71a9ebc232bbf44ed0e1fc3d Mon Sep 17 00:00:00 2001 From: wxr <464027401@qq.com> Date: 星期四, 23 五月 2024 17:43:11 +0800 Subject: [PATCH] jpush更新完成 --- HDL-ON_Android/SplashActivity.cs | 18 +++++++++++++----- 1 files changed, 13 insertions(+), 5 deletions(-) diff --git a/HDL-ON_Android/SplashActivity.cs b/HDL-ON_Android/SplashActivity.cs index 6b6401d..0259c11 100644 --- a/HDL-ON_Android/SplashActivity.cs +++ b/HDL-ON_Android/SplashActivity.cs @@ -10,7 +10,6 @@ using Android.Support.V4.Content; using CN.Jpush.Android.Api; //using Android.Widget; -using Com.Hdl.ON.Jpush.Androidjpush; using HDL_ON; using Java.Util; using Shared; @@ -67,7 +66,6 @@ //OnAppConfig.Instance.FirstRunApp = false; //OnAppConfig.Instance.SaveConfig(); Language.CurrentLanguage = "Chinese"; - Locale locale1 = Locale.Default; var localeList = Resources.Configuration.Locale; Console.WriteLine("褰撳墠璇█缂╁啓:" + localeList.Language); if (localeList.Language == "zh") @@ -86,6 +84,10 @@ { Language.CurrentLanguage = "斜褗谢谐邪褉褋泻懈"; } + //else if (localeList.Language == "uk") + //{ + // Language.CurrentLanguage = "Ukraine"; + //} else { Language.CurrentLanguage = "English"; @@ -136,7 +138,7 @@ //#endif JPushInterface.Init(this); - Com.Chteam.Agent.BuglyAgentHelper.Init(this.ApplicationContext, "316a8f5d83"); + //Com.Chteam.Agent.BuglyAgentHelper.Init(this.ApplicationContext, "316a8f5d83"); BaseActivity.OnCreateActoin += (activity, application) => @@ -201,7 +203,6 @@ BaseActivity.OnCreateActoin = (activity, application) => { Language.CurrentLanguage = "Chinese"; - Locale locale1 = Locale.Default; var localeList = Resources.Configuration.Locale; Console.WriteLine("褰撳墠璇█缂栧彿" + localeList.Language); if (localeList.Language == "zh") @@ -220,6 +221,10 @@ { Language.CurrentLanguage = "斜褗谢谐邪褉褋泻懈"; } + //else if (localeList.Language == "uk") + //{ + // Language.CurrentLanguage = "Ukraine"; + //} else { Language.CurrentLanguage = "English"; @@ -250,7 +255,6 @@ BaseActivity.RefreshUIAction = (activity) => { Language.CurrentLanguage = "Chinese"; - Locale locale1 = Locale.Default; var localeList = Resources.Configuration.Locale; Console.WriteLine("褰撳墠璇█锛�" + localeList.Language); if (localeList.Language == "zh") @@ -269,6 +273,10 @@ { Language.CurrentLanguage = "斜褗谢谐邪褉褋泻懈"; } + //else if (localeList.Language == "uk") + //{ + // Language.CurrentLanguage = "Ukraine"; + //} else { Language.CurrentLanguage = "English"; -- Gitblit v1.8.0