From c5cb6840bd986bbd71a9ebc232bbf44ed0e1fc3d Mon Sep 17 00:00:00 2001
From: wxr <464027401@qq.com>
Date: 星期四, 23 五月 2024 17:43:11 +0800
Subject: [PATCH] jpush更新完成

---
 HDL-ON_Android/SplashActivity.cs |   18 +++++++++++++-----
 1 files changed, 13 insertions(+), 5 deletions(-)

diff --git a/HDL-ON_Android/SplashActivity.cs b/HDL-ON_Android/SplashActivity.cs
index 6b6401d..0259c11 100644
--- a/HDL-ON_Android/SplashActivity.cs
+++ b/HDL-ON_Android/SplashActivity.cs
@@ -10,7 +10,6 @@
 using Android.Support.V4.Content;
 using CN.Jpush.Android.Api;
 //using Android.Widget;
-using Com.Hdl.ON.Jpush.Androidjpush;
 using HDL_ON;
 using Java.Util;
 using Shared;
@@ -67,7 +66,6 @@
                 //OnAppConfig.Instance.FirstRunApp = false;
                 //OnAppConfig.Instance.SaveConfig();
                 Language.CurrentLanguage = "Chinese";
-                Locale locale1 = Locale.Default;
                 var localeList = Resources.Configuration.Locale;
                 Console.WriteLine("褰撳墠璇█缂╁啓:" + localeList.Language);
                 if (localeList.Language == "zh")
@@ -86,6 +84,10 @@
                 {
                     Language.CurrentLanguage = "斜褗谢谐邪褉褋泻懈";
                 }
+                //else if (localeList.Language == "uk")
+                //{
+                //    Language.CurrentLanguage = "Ukraine";
+                //}
                 else
                 {
                     Language.CurrentLanguage = "English";
@@ -136,7 +138,7 @@
             //#endif
             JPushInterface.Init(this);
 
-            Com.Chteam.Agent.BuglyAgentHelper.Init(this.ApplicationContext, "316a8f5d83");
+            //Com.Chteam.Agent.BuglyAgentHelper.Init(this.ApplicationContext, "316a8f5d83");
             
 
             BaseActivity.OnCreateActoin += (activity, application) =>
@@ -201,7 +203,6 @@
             BaseActivity.OnCreateActoin = (activity, application) =>
             {
                 Language.CurrentLanguage = "Chinese";
-                Locale locale1 = Locale.Default;
                 var localeList = Resources.Configuration.Locale;
                 Console.WriteLine("褰撳墠璇█缂栧彿" + localeList.Language);
                 if (localeList.Language == "zh")
@@ -220,6 +221,10 @@
                 {
                     Language.CurrentLanguage = "斜褗谢谐邪褉褋泻懈";
                 }
+                //else if (localeList.Language == "uk")
+                //{
+                //    Language.CurrentLanguage = "Ukraine";
+                //}
                 else
                 {
                     Language.CurrentLanguage = "English";
@@ -250,7 +255,6 @@
             BaseActivity.RefreshUIAction = (activity) =>
             {
                 Language.CurrentLanguage = "Chinese";
-                Locale locale1 = Locale.Default;
                 var localeList = Resources.Configuration.Locale;
                 Console.WriteLine("褰撳墠璇█锛�" + localeList.Language);
                 if (localeList.Language == "zh")
@@ -269,6 +273,10 @@
                 {
                     Language.CurrentLanguage = "斜褗谢谐邪褉褋泻懈";
                 }
+                //else if (localeList.Language == "uk")
+                //{
+                //    Language.CurrentLanguage = "Ukraine";
+                //}
                 else
                 {
                     Language.CurrentLanguage = "English";

--
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