From d22131076ed0cc70ebeb5215903e6cb1d24560a1 Mon Sep 17 00:00:00 2001
From: mac <user@users-MacBook-Pro.local>
Date: 星期二, 07 十一月 2023 14:13:40 +0800
Subject: [PATCH] 2023年11月07日14:12:42
---
HDL-ON_Android/SplashActivity.cs | 18 +++++++++++++++---
1 files changed, 15 insertions(+), 3 deletions(-)
diff --git a/HDL-ON_Android/SplashActivity.cs b/HDL-ON_Android/SplashActivity.cs
index 76007c4..39e931d 100644
--- a/HDL-ON_Android/SplashActivity.cs
+++ b/HDL-ON_Android/SplashActivity.cs
@@ -59,12 +59,14 @@
//StartActivityForResult(i, 1);
//OverridePendingTransition(0, 0);
//initAll();
+#if DEBUG
+ HDL_ON.OnAppConfig.Instance.isAgreePrivacyPolicy = true;
+#endif
if (HDL_ON.OnAppConfig.Instance.FirstRunApp || !HDL_ON.OnAppConfig.Instance.isAgreePrivacyPolicy)
{
//OnAppConfig.Instance.FirstRunApp = false;
//OnAppConfig.Instance.SaveConfig();
Language.CurrentLanguage = "Chinese";
- Locale locale1 = Locale.Default;
var localeList = Resources.Configuration.Locale;
Console.WriteLine("褰撳墠璇█缂╁啓:" + localeList.Language);
if (localeList.Language == "zh")
@@ -83,6 +85,10 @@
{
Language.CurrentLanguage = "斜褗谢谐邪褉褋泻懈";
}
+ //else if (localeList.Language == "uk")
+ //{
+ // Language.CurrentLanguage = "Ukraine";
+ //}
else
{
Language.CurrentLanguage = "English";
@@ -198,7 +204,6 @@
BaseActivity.OnCreateActoin = (activity, application) =>
{
Language.CurrentLanguage = "Chinese";
- Locale locale1 = Locale.Default;
var localeList = Resources.Configuration.Locale;
Console.WriteLine("褰撳墠璇█缂栧彿" + localeList.Language);
if (localeList.Language == "zh")
@@ -217,6 +222,10 @@
{
Language.CurrentLanguage = "斜褗谢谐邪褉褋泻懈";
}
+ //else if (localeList.Language == "uk")
+ //{
+ // Language.CurrentLanguage = "Ukraine";
+ //}
else
{
Language.CurrentLanguage = "English";
@@ -247,7 +256,6 @@
BaseActivity.RefreshUIAction = (activity) =>
{
Language.CurrentLanguage = "Chinese";
- Locale locale1 = Locale.Default;
var localeList = Resources.Configuration.Locale;
Console.WriteLine("褰撳墠璇█锛�" + localeList.Language);
if (localeList.Language == "zh")
@@ -266,6 +274,10 @@
{
Language.CurrentLanguage = "斜褗谢谐邪褉褋泻懈";
}
+ //else if (localeList.Language == "uk")
+ //{
+ // Language.CurrentLanguage = "Ukraine";
+ //}
else
{
Language.CurrentLanguage = "English";
--
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