From e06fc993ab4bc39cdd242953c1fb3c0093043cc5 Mon Sep 17 00:00:00 2001
From: wjc <1243177876@qq.com>
Date: 星期三, 26 七月 2023 09:17:16 +0800
Subject: [PATCH] 2023年07月26日09:16:49

---
 HDL_ON/Entity/Function/Function.cs |   35 ++++++++++++++++++++++++++++++++---
 1 files changed, 32 insertions(+), 3 deletions(-)

diff --git a/HDL_ON/Entity/Function/Function.cs b/HDL_ON/Entity/Function/Function.cs
index 8b52231..5b7f073 100644
--- a/HDL_ON/Entity/Function/Function.cs
+++ b/HDL_ON/Entity/Function/Function.cs
@@ -100,7 +100,7 @@
         /// <returns></returns>
         public FunctionAttributes GetAttribute(string key)
         {
-            var attr = attributes.Find((a) => a.key == key);
+            var attr = GetFunctionAttributes().Find((a) => a.key == key);
             return attr;
         }
 
@@ -799,11 +799,36 @@
         public SceneFunction ConvertSceneFunction()
         {
             var sFunc = new SceneFunction();
-            if(spk == SPK.GroupControl)
+
+            var list = new List<FunctionAttributes>();
+            if (spk == SPK.GroupControl)
             {
+                var gc = FunctionList.List.groupControls.Find((obj) => obj.sid == sid);
+                if (gc != null)
+                {
+                    foreach (var temp in gc.sids)
+                    {
+                        var light = FunctionList.List.GetLightList().Find((obj) => obj.sid == temp.sid);
+                        if (light != null)
+                        {
+                            foreach (var attr in light.attributes)
+                            {
+                                if (list.Find((obj) => obj.key == attr.key) == null)
+                                {
+                                    list.Add(attr);
+                                }
+                            }
+                        }
+                    }
+                }
 
             }
-            foreach (var attr in attributes)
+            else
+            {
+                list.AddRange(attributes);
+            }
+
+            foreach (var attr in list)
             {
                 //绐楀笜鍚屾椂鍙戦�佸紑鍏宠窡鐧惧垎姣斾細鏈夐棶棰橈紝
                 if(spk == SPK.CurtainRoller || spk == SPK.CurtainTrietex || spk == SPK.CurtainDream)
@@ -1117,6 +1142,10 @@
         /// 褰撳墠鍊�
         /// </summary>
         public object curValue = new object();
+        /// <summary>
+        /// 灞炴�у崟浣�
+        /// </summary>
+        public string unit=string.Empty;
     }
 
     /// <summary>

--
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