From eb5ac0ec2d6e262add607a7c4c7dfaeb7d59ca7f Mon Sep 17 00:00:00 2001
From: wjc <1243177876@qq.com>
Date: 星期五, 08 四月 2022 10:14:29 +0800
Subject: [PATCH] 2022年04月08日10:14:24

---
 HDL_ON/UI/UI2/FuntionControlView/Music/MusicMain.cs |    4 +++-
 1 files changed, 3 insertions(+), 1 deletions(-)

diff --git a/HDL_ON/UI/UI2/FuntionControlView/Music/MusicMain.cs b/HDL_ON/UI/UI2/FuntionControlView/Music/MusicMain.cs
index e8677a4..cef6e69 100644
--- a/HDL_ON/UI/UI2/FuntionControlView/Music/MusicMain.cs
+++ b/HDL_ON/UI/UI2/FuntionControlView/Music/MusicMain.cs
@@ -167,6 +167,7 @@
                     {
                         try
                         {
+                            
                             SendMethod.mMethod.RefreshDeviceStatus(new List<string> { a31player.functionMusic.deviceId });
                             System.Threading.Thread.Sleep(500);
                         }
@@ -192,7 +193,7 @@
             musicView.singerBtn.Text = player.functionMusic.GetAttrState(KeyProperty.song_name);
             musicView.songNameBtn.Text = player.functionMusic.GetAttrState(KeyProperty.song_name);
             musicView.musicNameBtn.Text = player.functionMusic.name;
-
+            musicView.collectIconBtn.Visible = false;//鍏堟殏鏃堕殣钘忔敹钘忓姛鑳�
             ///鏀惰棌浜嬩欢
             musicView.collectIconBtn.MouseUpEventHandler += (sender, e) =>
             {
@@ -290,6 +291,7 @@
                         musicView.musicNameBtn.Text = player.functionMusic.name;
                         if (player.functionMusic.GetAttrState(KeyProperty.on_off) == ValueProperty.on)
                         {
+
                             musicView.playBtn.IsSelected = true;
                         }
                         else

--
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