From efcffde735fa65ae34bae0bcc86313b74ed0e36c Mon Sep 17 00:00:00 2001
From: wxr <464027401@qq.com>
Date: 星期一, 20 五月 2024 13:47:38 +0800
Subject: [PATCH] 优化离线数据

---
 HDL_ON/UI/UI2/3-Intelligence/Scene/SetSceneFunctionInfoPage.cs |  278 +++++++++++++++++++++++++++++++++++++++----------------
 1 files changed, 196 insertions(+), 82 deletions(-)

diff --git a/HDL_ON/UI/UI2/3-Intelligence/Scene/SetSceneFunctionInfoPage.cs b/HDL_ON/UI/UI2/3-Intelligence/Scene/SetSceneFunctionInfoPage.cs
index 681f9a9..6232dd0 100644
--- a/HDL_ON/UI/UI2/3-Intelligence/Scene/SetSceneFunctionInfoPage.cs
+++ b/HDL_ON/UI/UI2/3-Intelligence/Scene/SetSceneFunctionInfoPage.cs
@@ -29,10 +29,10 @@
 
         public SceneFunctionInfoEditPage(Scene s, SceneFunction fc, Action action)
         {
-
+            
             bodyView = this;
             scene = s;
-            sceneFunction = fc.localFunction.ConvertSceneFunction();
+            sceneFunction = fc.localFunction.ConvertSceneFunction(); 
             foreach (var ll in sceneFunction.status)
             {
                 try
@@ -53,12 +53,14 @@
         {
             bodyView.BackgroundColor = CSS_Color.BackgroundColor;
 
-            new TopViewDiv(bodyView, sceneFunction.localFunction.name).LoadTopView();
+            var topView = new TopViewDiv(bodyView, sceneFunction.localFunction.name);
+            topView.maginY = 10;
+            topView.LoadTopView();
 
             contentView = new VerticalScrolViewLayout()
             {
-                Y = Application.GetRealHeight(64),
-                Height = Application.GetRealHeight(520),
+                Y = Application.GetRealHeight(64 + 10),
+                Height = Application.GetRealHeight(510),
                 ScrollEnabled = false,
             };
             bodyView.AddChidren(contentView);
@@ -79,13 +81,13 @@
 
             if (sceneFunction.localFunction.spk == SPK.LightRGB || sceneFunction.localFunction.spk == SPK.GroupControl)
             {
-                //var colorfulStatus = sceneFunction.status.Find((obj) => obj.key == FunctionAttributeKey.Colorful);
-                //if (colorfulStatus != null)
-                //{
-                //    isColorful = true;
-                //    LoadColorfulRow(colorfulStatus);
-                //    isColorful = colorfulStatus.value == "on";
-                //}
+                var colorfulStatus = sceneFunction.status.Find((obj) => obj.key == FunctionAttributeKey.Colorful);
+                if (colorfulStatus != null)
+                {
+                    isColorful = true;
+                    LoadColorfulRow(colorfulStatus);
+                    isColorful = colorfulStatus.value == "on";
+                }
             }
             foreach (var attr in sceneFunction.status)
             {
@@ -126,6 +128,12 @@
                         break;
                     case FunctionAttributeKey.Signal:
                         LoadFunctionRow(sceneFunction.status.Find((obj) => obj.key == FunctionAttributeKey.Signal));
+                        break;
+                    case FunctionAttributeKey.SongName:
+                        LoadFunctionRow(sceneFunction.status.Find((obj) => obj.key == FunctionAttributeKey.SongName));
+                        break;
+                    case FunctionAttributeKey.Volume:
+                        LoadFunctionRow(sceneFunction.status.Find((obj) => obj.key == FunctionAttributeKey.Volume));
                         break;
                 }
             }
@@ -187,10 +195,33 @@
                         }
                         else
                         {
-                            var isHasColorful = sceneFunction.status.Find((obj) => obj.key == FunctionAttributeKey.Colorful);
-                            if (isHasColorful != null)
+                            if (sceneFunction.localFunction.spk == SPK.ElectricalTvHisense)
                             {
-                                sceneFunction.status.Remove(isHasColorful);
+                                for(int i = 0;i< sceneFunction.status.Count;i++)
+                                {
+                                    var tvState = sceneFunction.status[i];
+                                    if (tvState.key == FunctionAttributeKey.OnOff)
+                                    {
+                                        tvState.key = "wol";
+                                        tvState.value = "on";
+                                    }
+                                    else
+                                    {
+                                        if(string.IsNullOrEmpty( tvState.value))
+                                        {
+                                            sceneFunction.status.RemoveAt(i);
+                                            i--;
+                                        }
+                                    }
+                                }
+                            }
+                            else
+                            {
+                                var isHasColorful = sceneFunction.status.Find((obj) => obj.key == FunctionAttributeKey.Colorful);
+                                if (isHasColorful != null)
+                                {
+                                    sceneFunction.status.Remove(isHasColorful);
+                                }
                             }
                         }
                     }
@@ -200,6 +231,7 @@
                         {
                             sceneFunction.status.Clear();
                             sceneFunction.status.Add(new SceneFunctionStatus() { key = FunctionAttributeKey.OnOff, value = "off" });
+                            sceneFunction.status.Add(new SceneFunctionStatus() { key = FunctionAttributeKey.Delay, value = sceneFunction.delay });
                         }
                     }
                 }
@@ -209,21 +241,40 @@
                 {
                     if (temp != null)
                     {
-                        //temp.delay = sceneFunction.delay;
-                        //foreach (var attr in sceneFunction.status)
-                        //{
-                        //    var keva = temp.status.Find((obj) => obj.key == attr.key);
-                        //    if (keva != null)
-                        //    {
-                        //        keva.value = attr.value;
-                        //    }
-                        //}
-                        //temp = sceneFunction;
                         scene.functions.Remove(temp);
                     }
-                    //else
-                    {
                         scene.functions.Insert(0, sceneFunction);
+
+
+                    if (sceneFunction.localFunction.spk == SPK.MusicStandard)
+                    {
+                        for (var i = 0; i < sceneFunction.status.Count;)
+                        {
+                            var ddd = sceneFunction.status[i];
+                            if (string.IsNullOrEmpty(ddd.value))
+                            {
+                                sceneFunction.status.Remove(ddd);
+                                continue;
+                            }
+                            i++;
+                        }
+
+                        if (sceneFunction.status.Find((obj) => obj.key == FunctionAttributeKey.PlaylistName) == null)
+                        {
+                            if (isOnStatus)
+                            {
+                                var songNameStatus = sceneFunction.status.Find((obj) => obj.key == FunctionAttributeKey.SongName);
+                                {
+                                    if (songNameStatus != null)
+                                    {
+                                        if (string.IsNullOrEmpty(songNameStatus.value))
+                                        {
+                                            sceneFunction.status.Add(new SceneFunctionStatus() { key = FunctionAttributeKey.PlaylistName, value = "hdl_special" });
+                                        }
+                                    }
+                                }
+                            }
+                        }
                     }
                     if (!string.IsNullOrEmpty(scene.userSceneId))
                     {
@@ -263,7 +314,14 @@
 
         void UpdataFunctionRow()
         {
-            contentView.RemoveAll();
+            try
+            {
+                contentView.RemoveAll();
+            }
+            catch (Exception ex)
+            {
+                MainPage.Log(ex.Message);
+            }
             for (var i = 0; i < functionRowList.Count; i++)
             {
                 try
@@ -275,37 +333,39 @@
                         {
                             if (view.Tag != null)
                             {
-                                if (view.Tag.ToString() == FunctionAttributeKey.OnOff)
+                                if (view.Tag.ToString() == FunctionAttributeKey.OnOff || view.Tag.ToString() == "delay")
                                 {
                                     contentView.AddChidren(view);
-
                                 }
-                                if (isOnStatus)
+                                else
                                 {
-                                    if (view.Tag.ToString() != FunctionAttributeKey.OnOff)
+                                    if (isOnStatus)
                                     {
-                                        if (isColorful && sceneFunction.localFunction.spk == SPK.LightRGB)
+                                        if (view.Tag.ToString() != FunctionAttributeKey.OnOff)
                                         {
-                                            if (view.Tag.ToString() != FunctionAttributeKey.Colorful)
+                                            if (isColorful && sceneFunction.localFunction.spk == SPK.LightRGB)
                                             {
-                                                view.RemoveFromParent();
+                                                if (view.Tag.ToString() != FunctionAttributeKey.Colorful)
+                                                {
+                                                    view.RemoveFromParent();
+                                                }
+                                                else
+                                                {
+                                                    contentView.AddChidren(view);
+                                                }
                                             }
                                             else
                                             {
                                                 contentView.AddChidren(view);
                                             }
                                         }
-                                        else
-                                        {
-                                            contentView.AddChidren(view);
-                                        }
                                     }
-                                }
-                                else
-                                {
-                                    if (view.Tag.ToString() != FunctionAttributeKey.OnOff)
+                                    else
                                     {
-                                        view.RemoveFromParent();
+                                        if (view.Tag.ToString() != FunctionAttributeKey.OnOff && view.Tag.ToString() != "delay")
+                                        {
+                                            view.RemoveFromParent();
+                                        }
                                     }
                                 }
                             }
@@ -537,6 +597,45 @@
                                 sceneStatus.value = p.GetValue(dic, valueStr);
                             });
                             break;
+                        case FunctionAttributeKey.Volume:
+                            BrightnessView(btnFunctionText.Text, btnFunctionName.Text, (volume, uintStr) =>
+                            {
+                                btnFunctionText.Text = volume;
+                                sceneStatus.value = volume;
+                            });
+                            break;
+                        case FunctionAttributeKey.SongName:
+                            MusicListView(btnFunctionText.Text, (playListName, song) =>
+                            {
+                                btnFunctionText.Text = song.name;
+                                sceneStatus.value = song.name;
+                                //杩藉姞灞炴��
+                                var oldList = new List<SceneFunctionStatus>();
+                                for (int i = 0; i < sceneFunction.status.Count; i++)
+                                {
+                                    var status = sceneFunction.status[i];
+                                    if (status.key == FunctionAttributeKey.PlaylistName)
+                                    {
+                                        //鎺у埗闇�瑕侊紙鐣岄潰涓嶉渶瑕佹樉绀猴級
+                                        sceneFunction.status.RemoveAt(i);
+                                        sceneFunction.status.Insert(i, new SceneFunctionStatus { key = FunctionAttributeKey.PlaylistName, value = playListName });
+                                    }
+                                    else if (status.key == FunctionAttributeKey.Url)
+                                    {
+                                        //瀛樺湪url灏变竴璧峰彂杩囧幓
+                                        if (!string.IsNullOrEmpty(song.url))
+                                        {
+                                            //鎺у埗闇�瑕侊紙鐣岄潰涓嶉渶瑕佹樉绀猴級
+                                            sceneFunction.status.RemoveAt(i);
+                                            sceneFunction.status.Insert(i, new SceneFunctionStatus { key = FunctionAttributeKey.Url, value = song.url });
+                                        }
+                                    }
+
+                                }
+
+                            });
+                            break;
+
                     }
                 };
 
@@ -606,43 +705,6 @@
             btnFunctionName.MouseUpEventHandler = (sender, e) =>
             {
                 LoadEditDialog_OnOff(sceneStatus, btnFunctionText);
-                //var colorfulModePage = new SetSceneRgbColorfulModePage();
-                //colorfulModePage.backAction = (selectedSerise,status) => {
-                //    if (selectedSerise == null)
-                //    {
-                //        if (status == "on")
-                //        {
-                //            isColorful = true;
-                //        }
-                //        else
-                //        {
-                //            isColorful = false;
-                //        }
-                //    }
-                //    else
-                //    {
-                //        isColorful = true;
-                //        rgbColorful = selectedSerise.ConvertSceneFunction();
-                //    }
-                //    if (isColorful)
-                //    {
-                //        btnFunctionText.TextID = StringId.On;
-                //        if (selectedSerise != null)
-                //        {
-                //            btnFunctionText.Text = selectedSerise.name;
-                //        }
-                //    }
-                //    else
-                //    {
-                //        btnFunctionText.TextID = StringId.OFF;
-                //    }
-                //    UpdataFunctionRow();
-                //};
-                //MainPage.BasePageView.AddChidren(colorfulModePage);
-                //colorfulModePage.LoadPage(sceneFunction.localFunction.sid.Substring(0,16));
-                //MainPage.BasePageView.PageIndex = MainPage.BasePageView.ChildrenCount - 1;
-
-
             };
 
             #endregion
@@ -2396,8 +2458,60 @@
             pif.SingleSelectionShow(this, list, titleName, oldStateValue, action);
         }
 
-        #endregion
+        /// <summary>
+        /// 闊充箰鍒楄〃鐣岄潰
+        /// </summary>
+        /// <param name="oldStateValue">鏃х姸鎬佸��</param>
+        ///  <param name="action">鍥炶皟</param>
+        void MusicListView(string oldStateValue, Action<string, Music.SongInfo> action)
+        {
+            Loading loading = new Loading();
+            this.AddChidren(loading);
+            loading.Start();
+            System.Threading.Tasks.Task.Run(() =>
+            {
+                try
+                {
+                    var palyList = Music.SendMethod.Current.GetSingleSongList(new Function { sid = sceneFunction.sid }, "hdl_special", "");
+                    List<string> songNameList = new List<string>();
+                    for (int i = 0; i < palyList.songs.Count; i++)
+                    {
+                        var song = palyList.songs[i];
+                        songNameList.Add(song.name);
+                    }
+                    Application.RunOnMainThread(() =>
+                    {
+                        loading.Hide();
+                        var publicInterface = new UI2.Intelligence.Automation.PublicInterface();
+                        publicInterface.FrameOrVv(this, songNameList, new List<string> { oldStateValue }, palyList.group, (index) =>
+                        {
+                            if (index > palyList.songs.Count)
+                            {
+                                index = 0;
+                            }
+                            var song = palyList.songs[index];
+                            action?.Invoke(palyList.group, song);
 
+                            //鐣岄潰鏄剧ず閫変腑鍊�
+                            //funTypeView.btnState.Text = songSelecetd.name;
+                            ////鏁版嵁灏佽
+                            //AddDictionary("playlist_name", palyList.group);//鍒楄〃鍚�
+                            //AddDictionary("song_name", songSelecetd.name);//姝屾洸鍚�
+                            //if (!string.IsNullOrEmpty(songSelecetd.url))
+                            //{
+                            //    //瀛樺湪url灏变竴璧峰彂閫佽繃鍘�
+                            //    AddDictionary("url", songSelecetd.url);
+                            //}
+
+                        }, false);
+
+                    });
+                }
+                catch { }
+
+            });
+        }
+        #endregion
     }
 }
 

--
Gitblit v1.8.0