From fc536e293d9af1fa479ec82dce112f43387a3d8f Mon Sep 17 00:00:00 2001 From: wxr <464027401@qq.com> Date: 星期三, 15 二月 2023 17:04:10 +0800 Subject: [PATCH] 修改场景配置窗帘的属性,增加海林传感器 --- HDL_ON/Entity/Function/Function.cs | 16 ++++++++++++++-- 1 files changed, 14 insertions(+), 2 deletions(-) diff --git a/HDL_ON/Entity/Function/Function.cs b/HDL_ON/Entity/Function/Function.cs index 87f8863..3252d44 100644 --- a/HDL_ON/Entity/Function/Function.cs +++ b/HDL_ON/Entity/Function/Function.cs @@ -742,6 +742,18 @@ var sFunc = new SceneFunction(); foreach (var attr in attributes) { + //绐楀笜鍚屾椂鍙戦�佸紑鍏宠窡鐧惧垎姣斾細鏈夐棶棰橈紝 + if(spk == SPK.CurtainRoller || spk == SPK.CurtainTrietex) + { + if (attr.key == FunctionAttributeKey.OnOff) + { + if (attributes.Find((obj) => obj.key == FunctionAttributeKey.Percent) != null) + { + continue; + } + } + } + switch (attr.key) { case FunctionAttributeKey.OnOff: @@ -1748,7 +1760,7 @@ spkList.Add(SensorCO2); spkList.Add(SensorTVOC); spkList.Add(SensorHumidity); - spkList.Add(SensorEnvironment); + spkList.Add(SensorEnvironment); spkList.Add(SensorEnvironmentHailin); spkList.Add(SensorEnvironment2); spkList.Add(SensorEnvironment3); spkList.Add(SensorHcho); @@ -1778,7 +1790,7 @@ public static List<string> EvironmentSensorList() { var spkList = new List<string>(); - spkList.Add(SensorEnvironment); + spkList.Add(SensorEnvironment); spkList.Add(SensorEnvironmentHailin); spkList.Add(SensorEnvironment2); spkList.Add(SensorEnvironment3); return spkList; -- Gitblit v1.8.0