From 592974441a4df95fffd9167c90192da1a390b1c2 Mon Sep 17 00:00:00 2001
From: wxr <464027401@qq.com>
Date: 星期二, 06 六月 2023 11:51:12 +0800
Subject: [PATCH] Merge branch 'Dev-Branch'

---
 HDL_ON/UI/UI2/FuntionControlView/Music/MusicMain.cs |   42 +++++++++++++++++++++++-------------------
 1 files changed, 23 insertions(+), 19 deletions(-)

diff --git a/HDL_ON/UI/UI2/FuntionControlView/Music/MusicMain.cs b/HDL_ON/UI/UI2/FuntionControlView/Music/MusicMain.cs
index 8b5383d..0a5c9a5 100644
--- a/HDL_ON/UI/UI2/FuntionControlView/Music/MusicMain.cs
+++ b/HDL_ON/UI/UI2/FuntionControlView/Music/MusicMain.cs
@@ -10,16 +10,16 @@
 {
     public class MusicMain : FrameLayout
     {
-        private static MusicMain m_MusicMain = null;
-        public static MusicMain mMusicMain
+        private static MusicMain s_Current = null;  
+        public static MusicMain Current
         {
             get
             {
-                if (m_MusicMain == null)
+                if (s_Current == null)
                 {
-                    m_MusicMain = new MusicMain();
+                    s_Current = new MusicMain();
                 }
-                return m_MusicMain;
+                return s_Current;
             }
 
         }
@@ -36,7 +36,7 @@
         public override void RemoveFromParent()
         {
             base.RemoveFromParent();
-            clearA31Threads();
+            ClearA31Threads();
             //杩涙潵娌℃湁闊充箰琚敹钘忚繃锛岄��鍑烘湁闊充箰琚敹钘忚繃
             //A31MusicModel.ReadMusicStates();
         }
@@ -47,7 +47,7 @@
         /// <summary>
         /// 绉婚櫎绾跨▼
         /// </summary>
-        static void clearA31Threads()
+        static void ClearA31Threads() 
         {
 
             var threads = threadLists.FindAll((obj) => { return obj.Name == "A31"; });
@@ -79,6 +79,7 @@
        
         public void Show()
         {
+          
             #region 鐣岄潰甯冨眬
             this.BackgroundColor = MusicColor.ViewColor;
             var topView = new TopView();
@@ -119,13 +120,13 @@
             {
                 verticalRefresh.RemoveAll();
                 A31MusicModel.A31MusicModelList.Clear();
-                var musicListFunction = FunctionList.List.GetMusicList();
-                for (int i = 0; i < musicListFunction.Count; i++)
+                var musicDeviceList= FunctionList.List.GetMusicList(); 
+                for (int i = 0; i < musicDeviceList.Count; i++)
                 {
-                    var function = musicListFunction[i];
-                    var music = A31MusicModel.A31MusicModelList.Find((music) =>
-                   (music.functionMusic.deviceId == function.deviceId && function.spk == "music.standard") || (
-                     music.functionMusic.deviceId == function.deviceId && function.spk == "av.music")
+                    var function = musicDeviceList[i]; 
+                    var music = A31MusicModel.A31MusicModelList.Find((obj) =>
+                   (obj.functionMusic.deviceId == function.deviceId && function.spk == SPK.MusicStandard) || (
+                     obj.functionMusic.deviceId == function.deviceId && function.spk == SPK.AvMusic)
                     );
                     if (music == null)
                     {
@@ -167,7 +168,8 @@
                     {
                         try
                         {
-                            SendMethod.mMethod.RefreshDeviceStatus(new List<string> { a31player.functionMusic.deviceId });
+                            
+                            SendMethod.Current.RefreshDeviceStatus(new List<string> { a31player.functionMusic.deviceId });
                             System.Threading.Thread.Sleep(500);
                         }
                         catch { }
@@ -192,7 +194,7 @@
             musicView.singerBtn.Text = player.functionMusic.GetAttrState(KeyProperty.song_name);
             musicView.songNameBtn.Text = player.functionMusic.GetAttrState(KeyProperty.song_name);
             musicView.musicNameBtn.Text = player.functionMusic.name;
-
+            musicView.collectIconBtn.Visible = false;//鍏堟殏鏃堕殣钘忔敹钘忓姛鑳�
             ///鏀惰棌浜嬩欢
             musicView.collectIconBtn.MouseUpEventHandler += (sender, e) =>
             {
@@ -232,7 +234,7 @@
                 player.functionMusic.SetAttrState(KeyProperty.song_step, ValueProperty.up);
                 Dictionary<string, string> dic = new Dictionary<string, string>();
                 dic.Add(KeyProperty.song_step, ValueProperty.up);
-                SendMethod.mMethod.SendControlCommand(player.functionMusic, dic);
+                SendMethod.Current.SendControlCommand(player.functionMusic, dic);
             };
             musicView.prevBtn.MouseUpEventHandler += (sender, e) =>
             {
@@ -255,7 +257,7 @@
                 player.functionMusic.SetAttrState(KeyProperty.on_off, status);
                 Dictionary<string, string> dic = new Dictionary<string, string>();
                 dic.Add(KeyProperty.on_off, status);
-                SendMethod.mMethod.SendControlCommand(player.functionMusic, dic);
+                SendMethod.Current.SendControlCommand(player.functionMusic, dic);
             };
             ///涓嬩竴鏇茬偣鍑讳簨浠�
             musicView.nextBtn.MouseDownEventHandler += (sender, e) =>
@@ -264,7 +266,7 @@
                 player.functionMusic.SetAttrState(KeyProperty.song_step, ValueProperty.down);
                 Dictionary<string, string> dic = new Dictionary<string, string>();
                 dic.Add(KeyProperty.song_step, ValueProperty.down);
-                SendMethod.mMethod.SendControlCommand(player.functionMusic, dic);
+                SendMethod.Current.SendControlCommand(player.functionMusic, dic);
             };
             musicView.nextBtn.MouseUpEventHandler += (sender, e) =>
             {
@@ -281,7 +283,7 @@
                         continue;
                     }
                     //SendMethod.ReadStatus(player);
-                    SendMethod.mMethod.GetDeviceStatus(ref player, new List<string> { player.functionMusic.deviceId }, player.functionMusic.sid);
+                    SendMethod.Current.GetDeviceStatus(ref player, new List<string> { player.functionMusic.deviceId }, player.functionMusic.sid);
                     System.Threading.Thread.Sleep(1000);
                     Application.RunOnMainThread(() =>
                     {
@@ -428,6 +430,8 @@
                 catch { }
             });
         }
+
+       
     }
 
 }

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