From ec5a167e0366a75642e45dbd30817c1c8ae57e79 Mon Sep 17 00:00:00 2001
From: wxr <464027401@qq.com>
Date: 星期一, 11 九月 2023 15:34:29 +0800
Subject: [PATCH] 备份

---
 OnPro/HDL_ON/UI/UI2/FuntionControlView/Light/RelayPageBLL.cs |   40 ----------------------------------------
 1 files changed, 0 insertions(+), 40 deletions(-)

diff --git a/OnPro/HDL_ON/UI/UI2/FuntionControlView/Light/RelayPageBLL.cs b/OnPro/HDL_ON/UI/UI2/FuntionControlView/Light/RelayPageBLL.cs
index e796916..d9af456 100644
--- a/OnPro/HDL_ON/UI/UI2/FuntionControlView/Light/RelayPageBLL.cs
+++ b/OnPro/HDL_ON/UI/UI2/FuntionControlView/Light/RelayPageBLL.cs
@@ -63,16 +63,6 @@
         {
             btnSwitchIcon.MouseUpEventHandler = (sender, e) =>
             {
-                if (!function.isOnline())
-                {
-                    new Tip()
-                    {
-                        CloseTime = 1,
-                        Text = Language.StringByID(StringId.DeviceOfflineCannotOption),
-                        Direction = AMPopTipDirection.None,
-                    }.Show(MainPage.BaseView);
-                    return;
-                }
                 btnSwitch.IsSelected = btnSwitchIcon.IsSelected = !btnSwitchIcon.IsSelected;
                 new System.Threading.Thread(() =>
                 {
@@ -85,16 +75,6 @@
             };
             btnSwitch.MouseUpEventHandler = (sender, e) =>
             {
-                if (!function.isOnline())
-                {
-                    new Tip()
-                    {
-                        CloseTime = 1,
-                        Text = Language.StringByID(StringId.DeviceOfflineCannotOption),
-                        Direction = AMPopTipDirection.None,
-                    }.Show(MainPage.BaseView);
-                    return;
-                }
                 btnSwitchIcon.IsSelected = btnSwitch.IsSelected = !btnSwitch.IsSelected;
                 new System.Threading.Thread(() =>
                 {
@@ -105,26 +85,6 @@
                 })
                 { IsBackground = true }.Start();
 
-                //new System.Threading.Thread(() =>
-                //{
-                //    bool fff = false;
-                //    while (true)
-                //    {
-                //        System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
-                //        if (fff)
-                //        {
-                //            d.Add("on_off", "off");
-                //        }
-                //        else
-                //        {
-                //            d.Add("on_off", "on");
-                //        }
-                //        fff = !fff;
-                //        DriverLayer.Control.Ins.SendWriteCommand(function, d);
-                //        //System.Threading.Thread.Sleep(100);
-                //    }
-                //})
-                //{ IsBackground = true }.Start();
             };
 
         }

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