From e4acb04670cee588ad45ef7d57a50dc3c928f2d9 Mon Sep 17 00:00:00 2001
From: wxr <464027401@qq.com>
Date: 星期二, 04 六月 2024 13:23:17 +0800
Subject: [PATCH] 备份

---
 HDL_ON/UI/UI2/2-Classification/ClassificationPageBLL.cs |   22 ++++++++++++++++++++++
 1 files changed, 22 insertions(+), 0 deletions(-)

diff --git a/HDL_ON/UI/UI2/2-Classification/ClassificationPageBLL.cs b/HDL_ON/UI/UI2/2-Classification/ClassificationPageBLL.cs
index 88447f3..7c6cfa8 100644
--- a/HDL_ON/UI/UI2/2-Classification/ClassificationPageBLL.cs
+++ b/HDL_ON/UI/UI2/2-Classification/ClassificationPageBLL.cs
@@ -231,6 +231,10 @@
                 };
                 foreach (var f in room.GetRoomFunctions(false))
                 {
+                    //if(f.spk == SPK.OtherCommon)
+                    //{
+                    //    continue;
+                    //}
                     if (f.trait_on_off.curValue.ToString() == "on")
                     {
                         btn.Visible = true;
@@ -385,6 +389,16 @@
                                         System.Threading.Thread.Sleep(sleepTime);
                                     }
                                     break;
+                                case ShowFunction.MechanicalArm:
+                                    foreach (var f in FunctionList.List.GetMechanicalArmList())
+                                    {
+                                        f.trait_on_off.curValue = onoff;
+                                        Dictionary<string, string> d = new Dictionary<string, string>();
+                                        d.Add(FunctionAttributeKey.OnOff, f.trait_on_off.curValue.ToString());
+                                        Control.Ins.SendWriteCommand(f, d);
+                                        System.Threading.Thread.Sleep(sleepTime);
+                                    }
+                                    break;
                             }
                         }
                         else
@@ -423,6 +437,14 @@
                                     }
                                     Control.Ins.SwtichFunctions(onoff == "on", eleList);
                                     break;
+                                case ShowFunction.MechanicalArm:
+                                    List<Function> meArmList = new List<Function>();
+                                    foreach (var f in FunctionList.List.GetMechanicalArmList())
+                                    {
+                                        meArmList.Add(f);
+                                    }
+                                    Control.Ins.SwtichFunctions(onoff == "on", meArmList);
+                                    break;
                             }
 
 

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