From 4b378188ce972df432b23d9cb73babb6cc0679c6 Mon Sep 17 00:00:00 2001
From: 黄学彪 <hxb@hdlchina.com.cn>
Date: 星期五, 17 一月 2020 14:56:15 +0800
Subject: [PATCH] 合并代码 ver.10086

---
 ZigbeeApp/Shared/Phone/UserCenter/Device/Bind/BindTargetsPage.cs |   70 ++++++++++++++++++++++++++++------
 1 files changed, 57 insertions(+), 13 deletions(-)

diff --git a/ZigbeeApp/Shared/Phone/UserCenter/Device/Bind/BindTargetsPage.cs b/ZigbeeApp/Shared/Phone/UserCenter/Device/Bind/BindTargetsPage.cs
index 3ea1cc6..8e3b0f0 100755
--- a/ZigbeeApp/Shared/Phone/UserCenter/Device/Bind/BindTargetsPage.cs
+++ b/ZigbeeApp/Shared/Phone/UserCenter/Device/Bind/BindTargetsPage.cs
@@ -32,24 +32,65 @@
             this.currentKey = key;
         }
 
-        #region 鈼� 鍙橀噺鐢虫槑__________________________
-        ZigBee.Device.Panel currentKey;//褰撳墠鎸夐敭瀵硅薄
-        VerticalFrameRefreshControl midVerticalRefreshLayout;//鏄剧ず琚粦瀹氳澶囨垨鍦烘櫙鐨剉iew
-        int currentClusterID = 0;//鎸夐敭褰撳墠绨嘔D
+        #region 鍙橀噺鐢虫槑
+        /// <summary>
+        /// 褰撳墠鎸夐敭瀵硅薄
+        /// </summary>
+        ZigBee.Device.Panel currentKey;
+        /// <summary>
+        /// 鏄剧ず琚粦瀹氳澶囨垨鍦烘櫙鐨剉iew
+        /// </summary>
+        VerticalFrameRefreshControl midVerticalRefreshLayout;
+        /// <summary>
+        /// 鎸夐敭褰撳墠绨嘔D
+        /// </summary>
+        int currentClusterID = 0;
+        /// <summary>
+        /// 绌烘暟鎹椂鐨勫浘鐗�
+        /// </summary>
         Button entryStatusPic;
+        /// <summary>
+        /// 绌烘暟鎹殑鎻愮ず
+        /// </summary>
         Button btnPicTip;
-        Action<List<BindListResponseObj>> action;//鎸夐敭缁戝畾琛ㄩ�氱煡
-        Action<List<BindListResponseObj>> devicBindAction;//璁惧琚粦瀹氶�氱煡
-        private System.Collections.Generic.List<CommonDevice> localDeviceList = new System.Collections.Generic.List<CommonDevice>();//鏈湴璁惧鍒楄〃
-        private System.Collections.Generic.List<SceneUI> scList = new System.Collections.Generic.List<SceneUI> { };//鏈湴鍦烘櫙鍒楄〃       
-        FrameLayout blankFrameLayout;//绌烘暟鎹樉绀哄竷灞�
-        List<int> typeModeList;//鍔ㄦ�佽幏鍙栨寜閿敮鎸佺殑妯″紡澶х被鍨�
-        public List<ScenesListInfo> gwScenesList = new List<ScenesListInfo>();//缃戝叧涓殑鍦烘櫙鍒楄〃
+        /// <summary>
+        /// 鎸夐敭缁戝畾琛ㄩ�氱煡
+        /// </summary>
+        Action<List<BindListResponseObj>> action;
+        /// <summary>
+        /// 璁惧琚粦瀹氶�氱煡
+        /// </summary>
+        Action<List<BindListResponseObj>> devicBindAction;
+        /// <summary>
+        /// 鏈湴璁惧鍒楄〃
+        /// </summary>
+        private System.Collections.Generic.List<CommonDevice> localDeviceList = new System.Collections.Generic.List<CommonDevice>();
+        /// <summary>
+        /// 鏈湴鍦烘櫙鍒楄〃 
+        /// </summary>
+        private System.Collections.Generic.List<SceneUI> scList = new System.Collections.Generic.List<SceneUI> { };
+        /// <summary>
+        /// 绌烘暟鎹樉绀哄竷灞�
+        /// </summary>
+        FrameLayout blankFrameLayout;
+        /// <summary>
+        /// 鍔ㄦ�佽幏鍙栨寜閿敮鎸佺殑妯″紡澶х被鍨�
+        /// </summary>
+        List<int> typeModeList;
+        /// <summary>
+        /// 缃戝叧涓殑鍦烘櫙鍒楄〃
+        /// </summary>
+        public List<ScenesListInfo> gwScenesList = new List<ScenesListInfo>();
+        /// <summary>
+        /// 鏄惁鏀寔璇诲彇
+        /// </summary>
         bool IsRead = false;
 
         #endregion
 
-        //鍒濆鍖栨寜閿暟鎹�
+        /// <summary>
+        /// 鍒濆鍖栨寜閿暟鎹�
+        /// </summary>
         void InitListInfo()
         {
             System.Threading.Tasks.Task.Run(async () =>
@@ -1062,7 +1103,10 @@
             }
         }
 
-        //鑾峰彇鎸夐敭鏀寔鐨勫ぇ绫�
+        /// <summary>
+        /// 鑾峰彇鎸夐敭鏀寔鐨勫ぇ绫�
+        /// </summary>
+        /// <returns></returns>
         private async System.Threading.Tasks.Task<List<int>> GetTypeMode()
         {
             if (typeModeList != null)

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