From a5b3c4bae726ef6770d4bfcbf2f4b50a37ed4a15 Mon Sep 17 00:00:00 2001 From: 黄学彪 <hxb@hdlchina.com.cn> Date: 星期五, 06 三月 2020 15:31:36 +0800 Subject: [PATCH] 删除了郭雪城的 DeviceUi 这个类 --- ZigbeeApp/Shared/Phone/Device/Category/SelectScene.cs | 8 ++++---- 1 files changed, 4 insertions(+), 4 deletions(-) diff --git a/ZigbeeApp/Shared/Phone/Device/Category/SelectScene.cs b/ZigbeeApp/Shared/Phone/Device/Category/SelectScene.cs index fb9e247..191ddbd 100755 --- a/ZigbeeApp/Shared/Phone/Device/Category/SelectScene.cs +++ b/ZigbeeApp/Shared/Phone/Device/Category/SelectScene.cs @@ -203,7 +203,7 @@ RoomButton curBtn = new RoomButton(0,0); - foreach (var room in Common.Room.CurrentRoom.GetRoomsByFloorIdAppendLoveRoom(floorId)) + foreach (var room in UserCenter.HdlRoomLogic.Current.GetRoomsByFloorIdAppendLoveRoom(floorId)) { var row = new FrameLayout() { @@ -249,7 +249,7 @@ public void RefreshScene(Common.Room room) { functionSceneBodyView.RemoveAll(); - var sceneList = room.SceneUIList; + var sceneList = room.ListSceneId; if (sceneList.Count == 0) { ShowNoSceneTip(); @@ -274,8 +274,8 @@ for (int i = 0; i < sceneList.Count; i++) { - var scene = sceneList[i]; - if (currentSceneUI?.Id == scene.Id) + var scene = UserCenter.HdlSceneLogic.Current.GetSceneUIBySceneId(sceneList[i]); + if (scene == null || currentSceneUI?.Id == scene.Id) { continue; } -- Gitblit v1.8.0