From a5b3c4bae726ef6770d4bfcbf2f4b50a37ed4a15 Mon Sep 17 00:00:00 2001
From: 黄学彪 <hxb@hdlchina.com.cn>
Date: 星期五, 06 三月 2020 15:31:36 +0800
Subject: [PATCH] 删除了郭雪城的 DeviceUi 这个类

---
 ZigbeeApp/Shared/Phone/Device/Category/SelectScene.cs |    8 ++++----
 1 files changed, 4 insertions(+), 4 deletions(-)

diff --git a/ZigbeeApp/Shared/Phone/Device/Category/SelectScene.cs b/ZigbeeApp/Shared/Phone/Device/Category/SelectScene.cs
index fb9e247..191ddbd 100755
--- a/ZigbeeApp/Shared/Phone/Device/Category/SelectScene.cs
+++ b/ZigbeeApp/Shared/Phone/Device/Category/SelectScene.cs
@@ -203,7 +203,7 @@
 
             RoomButton curBtn = new RoomButton(0,0);
 
-            foreach (var room in Common.Room.CurrentRoom.GetRoomsByFloorIdAppendLoveRoom(floorId))
+            foreach (var room in UserCenter.HdlRoomLogic.Current.GetRoomsByFloorIdAppendLoveRoom(floorId))
             {
                 var row = new FrameLayout()
                 {
@@ -249,7 +249,7 @@
         public void RefreshScene(Common.Room room)
         {
             functionSceneBodyView.RemoveAll();
-            var sceneList = room.SceneUIList;
+            var sceneList = room.ListSceneId;
             if (sceneList.Count == 0)
             {
                 ShowNoSceneTip();
@@ -274,8 +274,8 @@
 
                 for (int i = 0; i < sceneList.Count; i++)
                 {
-                    var scene = sceneList[i];
-                    if (currentSceneUI?.Id == scene.Id)
+                    var scene = UserCenter.HdlSceneLogic.Current.GetSceneUIBySceneId(sceneList[i]);
+                    if (scene == null || currentSceneUI?.Id == scene.Id)
                     {
                         continue;
                     }

--
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