From b2f2494386c4629cf0e0f0a3740e7672919d53a2 Mon Sep 17 00:00:00 2001 From: 黄学彪 <hxb@hdlchina.com.cn> Date: 星期三, 06 一月 2021 17:09:55 +0800 Subject: [PATCH] 修改了彩灯的百分比计算 --- ZigbeeApp/Shared/Phone/MainPage/ControlForm/DeviceMiniLightDetailCardForm.cs | 20 ++++++++++---------- 1 files changed, 10 insertions(+), 10 deletions(-) diff --git a/ZigbeeApp/Shared/Phone/MainPage/ControlForm/DeviceMiniLightDetailCardForm.cs b/ZigbeeApp/Shared/Phone/MainPage/ControlForm/DeviceMiniLightDetailCardForm.cs index c30c0e5..4c219f0 100755 --- a/ZigbeeApp/Shared/Phone/MainPage/ControlForm/DeviceMiniLightDetailCardForm.cs +++ b/ZigbeeApp/Shared/Phone/MainPage/ControlForm/DeviceMiniLightDetailCardForm.cs @@ -31,10 +31,6 @@ /// </summary> private SeekBarControl seekBarColor = null; /// <summary> - /// MaxLevel - /// </summary> - private const int MaxLevel = 254; - /// <summary> /// 浜害杩涘害鍊兼槸鍚﹀湪鏀瑰彉涓� /// </summary> private bool isLightProgressing = false; @@ -98,7 +94,7 @@ seekBarLight.ProgressTextSize = 14; seekBarLight.ProgressTextColor = UserCenterColor.Current.TextGrayColor2; seekBarLight.Gravity = Gravity.Frame; - seekBarLight.Progress = (int)(((ColorTemperatureLight)this.device).Level * 1.0 / MaxLevel * 100); + seekBarLight.Progress = HdlDeviceCommonLogic.Current.CalculateLightLevelPersent(((ColorTemperatureLight)this.device).Level); frameWhiteBack.AddChidren(seekBarLight); //鑹叉俯 @@ -226,7 +222,7 @@ else { //濡傛灉浣忓畢涓鸿櫄鎷熶綇瀹�,鐩存帴鏀圭紦瀛� - ((ColorTemperatureLight)this.device).Level = value * MaxLevel / 100; + ((ColorTemperatureLight)this.device).Level = HdlDeviceCommonLogic.Current.CalculateLightLevel(value); //浜害 XX this.SetStatuText(Language.StringByID(R.MyInternationalizationString.uBrightness) + " " + HdlDeviceOtherLogic.Current.GetDeviceStatu(this.device)); } @@ -281,7 +277,7 @@ if (nowLightValue != oldLightValue) { oldLightValue = nowLightValue; - ((ColorTemperatureLight)this.device).SetLevel((int)(oldLightValue * MaxLevel / 100.0)); + ((ColorTemperatureLight)this.device).SetLevel(HdlDeviceCommonLogic.Current.CalculateLightLevel(oldLightValue)); } //鍙戦�佽壊娓╁�� if (nowColorValue != oldColorValue) @@ -295,7 +291,7 @@ if (nowLightValue != oldLightValue) { //鍙戦�佷寒搴﹀�� - ((ColorTemperatureLight)this.device).SetLevel((int)(nowLightValue * MaxLevel / 100.0)); + ((ColorTemperatureLight)this.device).SetLevel(HdlDeviceCommonLogic.Current.CalculateLightLevel(nowLightValue)); } if (nowColorValue != oldColorValue) { @@ -354,7 +350,7 @@ if (level == 0) { //濡傛灉褰撳墠鏄墦寮�鐘舵��,骞朵笖浜害涓�0鐨勮瘽,鍒欓渶瑕佸彉鎴�100%浜害 - this.device.GetType().InvokeMember("SetLevel", System.Reflection.BindingFlags.InvokeMethod, null, this.device, new object[] { 254 }); + this.device.GetType().InvokeMember("SetLevel", System.Reflection.BindingFlags.InvokeMethod, null, this.device, new object[] { 255 }); } else { @@ -493,7 +489,11 @@ if (this.isLightProgressing == false) { //褰撹繘搴﹀�煎湪鎵嬪姩鍙樻洿涓椂,涓嶆帴鏀舵帹閫� - seekBarLight.Progress = (int)(((ColorTemperatureLight)this.device).Level * 1.0 / MaxLevel * 100); + int progress = HdlDeviceCommonLogic.Current.CalculateLightLevelPersent(((ColorTemperatureLight)this.device).Level); + if (seekBarLight.Progress != progress) + { + seekBarLight.Progress = progress; + } } if (this.isColorProgressing == false) { -- Gitblit v1.8.0