From dc7747b7997222a58ced3017bcfcf53c45e21359 Mon Sep 17 00:00:00 2001
From: WJC <wjc@hdlchina.com.cn>
Date: 星期二, 05 十一月 2019 15:27:25 +0800
Subject: [PATCH] 2019-11-05-2
---
ZigbeeApp/Shared/Phone/UserView/UserHomeView.cs | 33 +++++++++++++++++++++++----------
1 files changed, 23 insertions(+), 10 deletions(-)
diff --git a/ZigbeeApp/Shared/Phone/UserView/UserHomeView.cs b/ZigbeeApp/Shared/Phone/UserView/UserHomeView.cs
index e29eb94..f124a63 100755
--- a/ZigbeeApp/Shared/Phone/UserView/UserHomeView.cs
+++ b/ZigbeeApp/Shared/Phone/UserView/UserHomeView.cs
@@ -72,7 +72,7 @@
private readonly int sleepSpan = 300;
- private FrameLayout itemView;
+ private FrameLayout itemView=new FrameLayout();
#endregion
@@ -380,7 +380,7 @@
}
});
}
-
+
}
/// <summary>
/// Changeds the IL ogic status.
@@ -853,7 +853,7 @@
{
ShowNoGatewayTip();
}
-
+
}
#endregion
@@ -1028,7 +1028,7 @@
else
{
deviceVerticalScrolViewLayout = new VerticalScrolViewLayout { };
-
+
functionSceneBodyView.AddChidren(deviceVerticalScrolViewLayout);
for(int i=0;i<deviceList.Count;i++)
{
@@ -1052,7 +1052,7 @@
deviceVerticalScrolViewLayout.AddChidren(itemView);
}
-
+
//鍒犻櫎璁惧
EventHandler<MouseEventArgs> delEvent = (sender, e) =>
{
@@ -2379,7 +2379,7 @@
sceneView.Init();
sceneView.SetSceneNameText(scene.Name);
sceneView.SetIcon($"SceneIcon/{i}.png");
- sceneView.SetCollect(scene.IsCollected);
+ sceneView.SetCollect(Common.Room.CurrentRoom.GetLoveRoom().SceneUIFilePathList.Contains(scene.FileName));
if (scene.SceneDelayTime == 0)
{
@@ -2439,17 +2439,30 @@
//鏀惰棌
EventHandler<MouseEventArgs> collectionEvent = (sender, e) =>
{
+ (sender as Button).IsSelected = !(sender as Button).IsSelected;
if ((sender as Button).IsSelected)
{
- scene.Collect(false);
- (sender as Button).IsSelected = false;
+ //scene.IsCollected = true;
+ Room.CurrentRoom.GetLoveRoom().AddScene(scene);
}
else
{
- scene.Collect(true);
- (sender as Button).IsSelected = true;
+ //scene.IsCollected = false;
+ Room.CurrentRoom.GetLoveRoom().RemoveScene(scene);
}
scene.Save();
+
+ //if ((sender as Button).IsSelected)
+ //{
+ // scene.Collect(false);
+ // (sender as Button).IsSelected = false;
+ //}
+ //else
+ //{
+ // scene.Collect(true);
+ // (sender as Button).IsSelected = true;
+ //}
+ //scene.Save();
//if (Room.CurrentRoom.IsLove)
//{
// RefreshBodyView();
--
Gitblit v1.8.0