From dc0309e64f02227d8e1468b7326c07955f804612 Mon Sep 17 00:00:00 2001
From: chenqiyang <1406175257@qq.com>
Date: 星期三, 22 六月 2022 11:22:18 +0800
Subject: [PATCH] 修改引用路径

---
 ZigbeeApp/Shared/Phone/UserCenter/CommonBase/Controls/CompoundControls/ProgressRowBar.cs |  500 +++++++++++++++++++++++++++++--------------------------
 1 files changed, 261 insertions(+), 239 deletions(-)

diff --git a/ZigbeeApp/Shared/Phone/UserCenter/CommonBase/Controls/CompoundControls/ProgressRowBar.cs b/ZigbeeApp/Shared/Phone/UserCenter/CommonBase/Controls/CompoundControls/ProgressRowBar.cs
old mode 100755
new mode 100644
index 5cd4dcd..0bb1e06
--- a/ZigbeeApp/Shared/Phone/UserCenter/CommonBase/Controls/CompoundControls/ProgressRowBar.cs
+++ b/ZigbeeApp/Shared/Phone/UserCenter/CommonBase/Controls/CompoundControls/ProgressRowBar.cs
@@ -1,239 +1,261 @@
-锘縰sing System;
-using System.Collections.Generic;
-using System.Text;
-
-namespace Shared.Phone.UserCenter
-{
-    /// <summary>
-    /// 琛屾潯绫诲瀷鐨勮繘搴︽潯鎺т欢
-    /// </summary>
-    public class ProgressRowBar : FrameLayout
-    {
-        #region 鈻� 鍙橀噺澹版槑___________________________
-
-        /// <summary>
-        /// 浼氱Щ鍔ㄧ殑杩涘害鏉�
-        /// </summary>
-        private FrameLayout btnProgressBar = null;
-        /// <summary>
-        /// 鏁板�肩櫨鍒嗘瘮鏂囨湰鐨勫鍣�
-        /// </summary>
-        private FrameLayout frameProgressBack = null;
-        /// <summary>
-        /// 鏄剧ず鏁板�肩櫨鍒嗘瘮鐨勬帶浠�
-        /// </summary>
-        private NormalViewControl btnProgressTextView = null;
-        /// <summary>
-        /// 绾跨▼鏄惁杩愯
-        /// </summary>
-        private bool isThreadAction = false;
-        /// <summary>
-        /// 妯″紡鍖哄垎
-        /// </summary>
-        private int m_ModeDiv = -1;
-
-        #endregion
-
-        #region 鈻� 鍒濆鍖朹____________________________
-
-        /// <summary>
-        /// 琛屾潯绫诲瀷鐨勮繘搴︽潯鎺т欢
-        /// </summary>
-        /// <param name="width">
-        /// <para>妯″紡1:浼氬姩鐨勯偅涓繘搴︽潯鐨勫搴�(闈炵湡瀹炲��)</para>
-        /// <para>妯″紡2:杩涘害鏉″湪鎸佺画鏃犻檺鐨勬潵鍥炵Щ鍔ㄧ殑鍖哄煙瀹藉害(闈炵湡瀹炲��)</para>
-        /// </param>
-        /// <param name="height">
-        /// <para>妯″紡1:浼氬姩鐨勯偅涓繘搴︽潯鐨勯珮搴�(闈炵湡瀹炲��)</para>
-        /// <para>妯″紡2:杩涘害鏉″湪鎸佺画鏃犻檺鐨勬潵鍥炵Щ鍔ㄧ殑楂樺害(闈炵湡瀹炲��)</para>
-        /// </param>
-        public ProgressRowBar(int width, int height)
-        {
-            this.Height = Application.GetRealHeight(height);
-            this.Width = Application.GetRealWidth(width);
-            this.BackgroundColor = 0xffe6e6e6;
-            this.Radius = (uint)Application.GetRealHeight(height) / 2;
-        }
-
-        #endregion
-
-        #region 鈻� 妯″紡1______________________________
-
-        /// <summary>
-        /// 妯″紡1  璇ユā寮忎负锛氭墜鍔ㄥ~鍐欒繘搴﹀��
-        /// </summary>
-        /// <param name="showText">
-        /// <para>鏄惁鍦ㄨ繘搴︽潯涓婃柟鏄剧ず鏁板�肩櫨鍒嗘瘮</para>
-        /// <para>璇风‘淇濇帶浠剁殑涓婃柟鏈夎冻澶熺殑鍖哄煙(娉�:璇蜂笉瑕佹墿澶ф鎺т欢鐨勯珮搴�)</para>
-        /// </param>
-        public void StartMode1(bool showText = false)
-        {
-            if (m_ModeDiv != -1) { return; }
-            this.m_ModeDiv = 1;
-
-            //浼氱Щ鍔ㄧ殑杩涘害鏉�
-            this.btnProgressBar = new FrameLayout();
-            btnProgressBar.Width = 0;
-            btnProgressBar.Height = this.Height;
-            btnProgressBar.BackgroundColor = 0xfffb744a;
-            btnProgressBar.Radius = (uint)this.Height / 2;
-            this.AddChidren(btnProgressBar);
-
-            if (showText == true)
-            {
-                //杩涘害鍊兼枃鏈�
-                this.frameProgressBack = new FrameLayout();
-                frameProgressBack.Width = Application.GetRealWidth(120);
-                frameProgressBack.Height = Application.GetRealHeight(60);
-                frameProgressBack.Y = this.Y - Application.GetRealHeight(60);
-                frameProgressBack.X = this.X - Application.GetRealWidth(84) / 2;
-                this.Parent.AddChidren(frameProgressBack);
-
-                var btnProgressPic = new PicViewControl(84, 60);
-                btnProgressPic.UnSelectedImagePath = "Item/ProgressMsg.png";
-                btnProgressPic.Gravity = Gravity.CenterHorizontal;
-                frameProgressBack.AddChidren(btnProgressPic);
-                this.btnProgressTextView = new NormalViewControl(120, 45, true);
-                btnProgressTextView.TextSize = 10;
-                btnProgressTextView.TextAlignment = TextAlignment.Center;
-                btnProgressTextView.Text = "0%";
-                btnProgressTextView.Gravity = Gravity.CenterHorizontal;
-                frameProgressBack.AddChidren(btnProgressTextView);
-            }
-        }
-
-        /// <summary>
-        /// 閲嶇疆杩涘害鏉�(鍙妯″紡1鏈夋晥)
-        /// </summary>
-        public void ResetProgressBar()
-        {
-            if (this.m_ModeDiv == 1 && this.btnProgressBar != null)
-            {
-                this.btnProgressBar.Width = 0;
-            }
-        }
-
-        /// <summary>
-        /// 璁剧疆杩涘害鍊�
-        /// </summary>
-        /// <param name="value">姝ゅ�间负鐧惧垎姣斿��(涔熷氨鏄皬浜庢垨鑰呯瓑浜�1鐨�)</param>
-        public void SetValue(decimal value)
-        {
-            this.SetValueEx(value);
-        }
-
-        /// <summary>
-        /// 璁剧疆杩涘害鍊�
-        /// </summary>
-        /// <param name="value">杩涘害鍊�,鍐呴儴浼氶櫎浠axValue</param>
-        /// <param name="maxValue">鏈�澶у��</param>
-        public void SetValue(decimal value, decimal maxValue)
-        {
-            decimal result = value / maxValue;
-            this.SetValueEx(result);
-        }
-
-        /// <summary>
-        /// 璁剧疆杩涘害鍊�
-        /// </summary>
-        /// <param name="value"></param>
-        private void SetValueEx(decimal value)
-        {
-            if (btnProgressBar == null || this.m_ModeDiv != 1 || value > 1)
-            {
-                return;
-            }
-            HdlThreadLogic.Current.RunMain(() =>
-            {
-                int width = (int)(value * this.Width);
-                if (btnProgressBar.Width >= width)
-                {
-                    //涓嶈兘璁╄繘搴︽潯寰�鍥炶蛋
-                    return;
-                }
-                btnProgressBar.Width = width;
-                if (this.btnProgressTextView != null)
-                {
-                    //鏂囨湰鏄剧ず
-                    btnProgressTextView.Text = ((int)(value * 100)) + "%";
-                    //鏂囨湰鏄剧ず鐨勯偅涓浘鐗囨绉诲姩
-                    this.frameProgressBack.X = ControlCommonResourse.XXLeft + btnProgressBar.Right - frameProgressBack.Width / 2;
-                }
-            });
-        }
-
-        #endregion
-
-        #region 鈻� 妯″紡2______________________________
-
-        /// <summary>
-        /// 妯″紡2  璇ユā寮忎负锛氫笉鑳芥墜鍔ㄦ寚瀹氳繘搴﹀��,鐢卞唴閮ㄧ嚎绋嬪鐞�,杩涘害鏉″湪鎸佺画鏃犻檺鐨勬潵鍥炵Щ鍔�
-        /// </summary>
-        /// <param name="proWidth">鎸佺画鏃犻檺鐨勬潵鍥炵Щ鍔ㄧ殑杩涘害鏉$殑瀹藉害(闈炵湡瀹炲��)</param>
-        public void StartMode2(int proWidth = 100)
-        {
-            if (m_ModeDiv != -1) { return; }
-            this.m_ModeDiv = 2;
-
-            //浼氱Щ鍔ㄧ殑杩涘害鏉�
-            this.btnProgressBar = new FrameLayout();
-            btnProgressBar.Width = Application.GetRealWidth(proWidth);
-            btnProgressBar.Height = this.Height;
-            btnProgressBar.BackgroundColor = 0xfffb744a;
-            btnProgressBar.Radius = (uint)this.Height / 2;
-            this.AddChidren(btnProgressBar);
-
-            //寮�鍚ā寮�2鐨勭嚎绋�
-            this.StartMode2Thread();
-        }
-
-        /// <summary>
-        /// 閲嶆柊寮�鍚ā寮�2
-        /// </summary>
-        public void ReStartMode2()
-        {
-            //寮�鍚ā寮�2鐨勭嚎绋�
-            this.StartMode2Thread();
-        }
-
-        /// <summary>
-        /// 鏆傚仠妯″紡2
-        /// </summary>
-        public void StopMode2()
-        {
-            this.isThreadAction = false;
-        }
-
-        /// <summary>
-        /// 寮�鍚ā寮�2鐨勭嚎绋�
-        /// </summary>
-        private void StartMode2Thread()
-        {
-            if (this.isThreadAction == true)
-            {
-                return;
-            }
-            this.isThreadAction = true;
-            int moveLength = Application.GetRealWidth(30);
-            HdlThreadLogic.Current.RunThread(() =>
-            {
-                while (this.Parent != null && isThreadAction == true)
-                {
-                    HdlThreadLogic.Current.RunMain(() =>
-                    {
-                        if (this.btnProgressBar.X >= this.Width)
-                        {
-                            //瓒呭嚭鍙宠竟涔嬪悗,鍐嶆浠庡乏杈瑰惊鐜�
-                            this.btnProgressBar.X = -this.btnProgressBar.Width;
-                            return;
-                        }
-                        this.btnProgressBar.X += moveLength;
-                    }, ShowErrorMode.NO);
-                    System.Threading.Thread.Sleep(150);
-                }
-            });
-        }
-
-        #endregion
-    }
-}
+锘縰sing System;
+using System.Collections.Generic;
+using System.Text;
+
+namespace Shared.Phone.UserCenter
+{
+    /// <summary>
+    /// 琛屾潯绫诲瀷鐨勮繘搴︽潯鎺т欢
+    /// </summary>
+    public class ProgressRowBar : FrameLayout
+    {
+        #region 鈻� 鍙橀噺澹版槑___________________________
+
+        /// <summary>
+        /// 杩涘害鏉¤兘鍚﹀線鍥炶蛋(榛樿涓嶅彲浠�)
+        /// </summary>
+        public bool ProgressBarGoback = false;
+        /// <summary>
+        /// 浼氱Щ鍔ㄧ殑杩涘害鏉�
+        /// </summary>
+        private FrameLayout btnProgressBar = null;
+        /// <summary>
+        /// 鏁板�肩櫨鍒嗘瘮鏂囨湰鐨勫鍣�
+        /// </summary>
+        private FrameLayout frameProgressBack = null;
+        /// <summary>
+        /// 鏄剧ず鏁板�肩櫨鍒嗘瘮鐨勬帶浠�
+        /// </summary>
+        private NormalViewControl btnProgressTextView = null;
+        /// <summary>
+        /// 绾跨▼鏄惁杩愯
+        /// </summary>
+        private bool isThreadAction = false;
+        /// <summary>
+        /// 妯″紡鍖哄垎
+        /// </summary>
+        private int m_ModeDiv = -1;
+
+        /// <summary>
+        /// 杩涘害鏉℃槸鍚﹀彲瑙�
+        /// </summary>
+        public new bool Visible
+        {
+            get { return base.Visible; }
+            set
+            {
+                if (this.frameProgressBack != null)
+                {
+                    this.frameProgressBack.Visible = value;
+                }
+                base.Visible = value;
+            }
+        }
+
+        #endregion
+
+        #region 鈻� 鍒濆鍖朹____________________________
+
+        /// <summary>
+        /// 琛屾潯绫诲瀷鐨勮繘搴︽潯鎺т欢
+        /// </summary>
+        /// <param name="width">
+        /// <para>妯″紡1:浼氬姩鐨勯偅涓繘搴︽潯鐨勫搴�(闈炵湡瀹炲��)</para>
+        /// <para>妯″紡2:杩涘害鏉″湪鎸佺画鏃犻檺鐨勬潵鍥炵Щ鍔ㄧ殑鍖哄煙瀹藉害(闈炵湡瀹炲��)</para>
+        /// </param>
+        /// <param name="height">
+        /// <para>妯″紡1:浼氬姩鐨勯偅涓繘搴︽潯鐨勯珮搴�(闈炵湡瀹炲��)</para>
+        /// <para>妯″紡2:杩涘害鏉″湪鎸佺画鏃犻檺鐨勬潵鍥炵Щ鍔ㄧ殑楂樺害(闈炵湡瀹炲��)</para>
+        /// </param>
+        public ProgressRowBar(int width, int height)
+        {
+            this.Height = Application.GetRealHeight(height);
+            this.Width = Application.GetRealWidth(width);
+            this.BackgroundColor = 0xffe6e6e6;
+            this.Radius = (uint)Application.GetRealHeight(height) / 2;
+        }
+
+        #endregion
+
+        #region 鈻� 妯″紡1______________________________
+
+        /// <summary>
+        /// 妯″紡1  璇ユā寮忎负锛氭墜鍔ㄥ~鍐欒繘搴﹀��
+        /// </summary>
+        /// <param name="showText">
+        /// <para>鏄惁鍦ㄨ繘搴︽潯涓婃柟鏄剧ず鏁板�肩櫨鍒嗘瘮</para>
+        /// <para>璇风‘淇濇帶浠剁殑涓婃柟鏈夎冻澶熺殑鍖哄煙(娉�:璇蜂笉瑕佹墿澶ф鎺т欢鐨勯珮搴�)</para>
+        /// </param>
+        public void StartMode1(bool showText = false)
+        {
+            if (m_ModeDiv != -1) { return; }
+            this.m_ModeDiv = 1;
+
+            //浼氱Щ鍔ㄧ殑杩涘害鏉�
+            this.btnProgressBar = new FrameLayout();
+            btnProgressBar.Width = 0;
+            btnProgressBar.Height = this.Height;
+            btnProgressBar.BackgroundColor = 0xfffb744a;
+            btnProgressBar.Radius = (uint)this.Height / 2;
+            this.AddChidren(btnProgressBar);
+
+            if (showText == true)
+            {
+                //杩涘害鍊兼枃鏈�
+                this.frameProgressBack = new FrameLayout();
+                frameProgressBack.Width = Application.GetRealWidth(120);
+                frameProgressBack.Height = Application.GetRealHeight(60);
+                frameProgressBack.Y = this.Y - Application.GetRealHeight(60);
+                frameProgressBack.X = this.X - Application.GetRealWidth(84) / 2;
+                this.Parent.AddChidren(frameProgressBack);
+
+                var btnProgressPic = new PicViewControl(84, 60);
+                btnProgressPic.UnSelectedImagePath = "Item/ProgressMsg.png";
+                btnProgressPic.Gravity = Gravity.CenterHorizontal;
+                frameProgressBack.AddChidren(btnProgressPic);
+                this.btnProgressTextView = new NormalViewControl(120, 45, true);
+                btnProgressTextView.TextSize = 10;
+                btnProgressTextView.TextAlignment = TextAlignment.Center;
+                btnProgressTextView.Text = "0%";
+                btnProgressTextView.Gravity = Gravity.CenterHorizontal;
+                frameProgressBack.AddChidren(btnProgressTextView);
+            }
+        }
+
+        /// <summary>
+        /// 閲嶇疆杩涘害鏉�(鍙妯″紡1鏈夋晥)
+        /// </summary>
+        public void ResetProgressBar()
+        {
+            if (this.m_ModeDiv == 1 && this.btnProgressBar != null)
+            {
+                this.btnProgressBar.Width = 0;
+            }
+        }
+
+        /// <summary>
+        /// 璁剧疆杩涘害鍊�
+        /// </summary>
+        /// <param name="value">姝ゅ�间负鐧惧垎姣斿��(涔熷氨鏄皬浜庢垨鑰呯瓑浜�1鐨�)</param>
+        public void SetValue(decimal value)
+        {
+            this.SetValueEx(value);
+        }
+
+        /// <summary>
+        /// 璁剧疆杩涘害鍊�
+        /// </summary>
+        /// <param name="value">杩涘害鍊�,鍐呴儴浼氶櫎浠axValue</param>
+        /// <param name="maxValue">鏈�澶у��</param>
+        public void SetValue(decimal value, decimal maxValue)
+        {
+            decimal result = value / maxValue;
+            this.SetValueEx(result);
+        }
+
+        /// <summary>
+        /// 璁剧疆杩涘害鍊�
+        /// </summary>
+        /// <param name="value"></param>
+        private void SetValueEx(decimal value)
+        {
+            if (btnProgressBar == null || this.m_ModeDiv != 1)
+            {
+                return;
+            }
+            if (value > 1) { value = 1; }
+
+            HdlThreadLogic.Current.RunMain(() =>
+            {
+                int width = (int)(value * this.Width);
+                if (this.ProgressBarGoback == false && btnProgressBar.Width >= width)
+                {
+                    //涓嶈兘璁╄繘搴︽潯寰�鍥炶蛋
+                    return;
+                }
+                btnProgressBar.Width = width;
+                if (this.btnProgressTextView != null)
+                {
+                    //鏂囨湰鏄剧ず
+                    btnProgressTextView.Text = ((int)(value * 100)) + "%";
+                    //鏂囨湰鏄剧ず鐨勯偅涓浘鐗囨绉诲姩
+                    this.frameProgressBack.X = this.X + btnProgressBar.Right - frameProgressBack.Width / 2;
+                }
+            });
+        }
+
+        #endregion
+
+        #region 鈻� 妯″紡2______________________________
+
+        /// <summary>
+        /// 妯″紡2  璇ユā寮忎负锛氫笉鑳芥墜鍔ㄦ寚瀹氳繘搴﹀��,鐢卞唴閮ㄧ嚎绋嬪鐞�,杩涘害鏉″湪鎸佺画鏃犻檺鐨勬潵鍥炵Щ鍔�
+        /// </summary>
+        /// <param name="proWidth">鎸佺画鏃犻檺鐨勬潵鍥炵Щ鍔ㄧ殑杩涘害鏉$殑瀹藉害(闈炵湡瀹炲��)</param>
+        public void StartMode2(int proWidth = 100)
+        {
+            if (m_ModeDiv != -1) { return; }
+            this.m_ModeDiv = 2;
+
+            //浼氱Щ鍔ㄧ殑杩涘害鏉�
+            this.btnProgressBar = new FrameLayout();
+            btnProgressBar.Width = Application.GetRealWidth(proWidth);
+            btnProgressBar.Height = this.Height;
+            btnProgressBar.BackgroundColor = 0xfffb744a;
+            btnProgressBar.Radius = (uint)this.Height / 2;
+            this.AddChidren(btnProgressBar);
+
+            //寮�鍚ā寮�2鐨勭嚎绋�
+            this.StartMode2Thread();
+        }
+
+        /// <summary>
+        /// 閲嶆柊寮�鍚ā寮�2
+        /// </summary>
+        public void ReStartMode2()
+        {
+            //寮�鍚ā寮�2鐨勭嚎绋�
+            this.StartMode2Thread();
+        }
+
+        /// <summary>
+        /// 鏆傚仠妯″紡2
+        /// </summary>
+        public void StopMode2()
+        {
+            this.isThreadAction = false;
+        }
+
+        /// <summary>
+        /// 寮�鍚ā寮�2鐨勭嚎绋�
+        /// </summary>
+        private void StartMode2Thread()
+        {
+            if (this.isThreadAction == true)
+            {
+                return;
+            }
+            this.isThreadAction = true;
+            int moveLength = Application.GetRealWidth(30);
+            HdlThreadLogic.Current.RunThread(() =>
+            {
+                while (this.Parent != null && isThreadAction == true)
+                {
+                    HdlThreadLogic.Current.RunMain(() =>
+                    {
+                        if (this.btnProgressBar.X >= this.Width)
+                        {
+                            //瓒呭嚭鍙宠竟涔嬪悗,鍐嶆浠庡乏杈瑰惊鐜�
+                            this.btnProgressBar.X = -this.btnProgressBar.Width;
+                            return;
+                        }
+                        this.btnProgressBar.X += moveLength;
+                    }, ShowErrorMode.NO);
+                    System.Threading.Thread.Sleep(150);
+                }
+            });
+        }
+
+        #endregion
+    }
+}

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