/** * @file rem_aubuf.h Audio Buffer * * Copyright (C) 2010 Creytiv.com */ struct aubuf; int aubuf_alloc(struct aubuf **abp, size_t min_sz, size_t max_sz); int aubuf_append(struct aubuf *ab, struct mbuf *mb); int aubuf_write(struct aubuf *ab, const uint8_t *p, size_t sz); void aubuf_read(struct aubuf *ab, uint8_t *p, size_t sz); int aubuf_get(struct aubuf *ab, uint32_t ptime, uint8_t *p, size_t sz); void aubuf_flush(struct aubuf *ab); int aubuf_debug(struct re_printf *pf, const struct aubuf *ab); size_t aubuf_cur_size(const struct aubuf *ab); static inline int aubuf_write_samp(struct aubuf *ab, const int16_t *sampv, size_t sampc) { return aubuf_write(ab, (const uint8_t *)sampv, sampc * 2); } static inline void aubuf_read_samp(struct aubuf *ab, int16_t *sampv, size_t sampc) { aubuf_read(ab, (uint8_t *)sampv, sampc * 2); } static inline int aubuf_get_samp(struct aubuf *ab, uint32_t ptime, int16_t *sampv, size_t sampc) { return aubuf_get(ab, ptime, (uint8_t *)sampv, sampc * 2); }