## 把二次打包的libEZSDK.a 移植跨平台,生成dll库的demo 2021-01-28 目前方案一和方案二还没调通,编译生成通过,但是xamarin.ios项目引用该dll的时候,编译的时候无法正常编译通过 方案一:本机引用方式添加libEZSDK.a静态库 框架: UIKit Foundation OpenAL CoreMedia GLKit AudioToolbox ExternalAccessory VideoToolbox MobileCoreServices SystemConfiguration NetworkExtension AVFoundation 连接器标志: -lc++ -lsqlite3.0 -lz -liconv.2.4.0 -lbz2 -ObjC 方案二:libEZSDK.linkwith.cs的方式(官方说该方法已过时,不建议使用了) 的配置参数: [assembly: LinkWith ("libEZSDK.a”, LinkerFlags = "-lc++ -lsqlite3.0 -lz -liconv.2.4.0 -lbz2", IsCxx = true, Frameworks = "UIKit Foundation OpenAL CoreMedia GLKit AudioToolbox ExternalAccessory VideoToolbox MobileCoreServices SystemConfiguration NetworkExtension AVFoundation", SmartLink = true, ForceLoad = true)]