/* * Copyright (c) 2010-2019 Belledonne Communications SARL. * * This file is part of Liblinphone. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ /* * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef LINPHONE_TUNNEL_H_ #define LINPHONE_TUNNEL_H_ #include "linphone/types.h" /** * @addtogroup tunnel * @{ **/ /** * Linphone tunnel aims is to bypass IP traffic blocking due to aggressive firewalls which typically only authorize TCP traffic with destination port 443. *
Its principle is tunneling all SIP and/or RTP traffic through a single secure https connection up to a detunnelizer server. *
This set of methods enhance #LinphoneCore functionalities in order to provide an easy to use API to * \li provision tunnel servers IP addresses and ports. This functionality is an option not implemented under GPL. Availability can be check at runtime using function #linphone_core_tunnel_available() * \li start/stop the tunneling service * \li perform auto-detection whether tunneling is required, based on a test of sending/receiving a flow of UDP packets. * * It takes in charge automatically the SIP registration procedure when connecting or disconnecting to a tunnel server. * No other action on #LinphoneCore is required to enable full operation in tunnel mode. * *
Provision is done using object #LinphoneTunnelConfig created by function #linphone_tunnel_config_new(). Functions #linphone_tunnel_config_set_host() * and #linphone_tunnel_config_set_port() allow to point to tunnel server IP/port. Once set, use function #linphone_tunnel_add_server() to provision a tunnel server. *
Finally tunnel mode configuration is achieved by function #linphone_tunnel_set_mode(). *
Tunnel connection status can be checked using function #linphone_tunnel_connected(). * * Bellow pseudo code that can be use to configure, enable, check state and disable tunnel functionality: * * \code LinphoneTunnel *tunnel = linphone_core_get_tunnel(linphone_core); LinphoneTunnelConfig *config=linphone_tunnel_config_new(); //instantiate tunnel configuration linphone_tunnel_config_set_host(config, "tunnel.linphone.org"); //set tunnel server host address linphone_tunnel_config_set_port(config, 443); //set tunnel server port linphone_tunnel_add_server(tunnel, config); //provision tunnel config linphone_tunnel_set_mode(tunnel, LinphoneTunnelModeEnable); //activate the tunnel unconditional while (!linphone_tunnel_connected(tunnel)) { //wait for tunnel to be ready linphone_core_iterate(linphone_core); //schedule core main loop ms_sleep(100); //wait 100ms } LinphoneCall *call = linphone_core_invite(linphone_core,"sip:foo@example.org"); //place an outgoing call linphone_call_ref(call); //acquire a reference on the call to avoid deletion after completion //... linphone_core_terminate_call(linphone_core,call); while (linphone_call_get_state(call) != LinphoneCallReleased) { //wait for call to be in release state linphone_core_iterate(linphone_core); //schedule core main loop ms_sleep(100); //wait 100ms } linphone_tunnel_set_mode(tunnel, LinphoneTunnelModeDisable); //deactivate tunnel linphone_call_unref(call); //release reference on the call \endcode **/ #define LINPHONE_TUNNEL(obj) BELLE_SIP_CAST(obj, LinphoneTunnel) #ifdef __cplusplus extern "C" { #endif /** * Create a new tunnel configuration * @return a #LinphoneTunnelConfig object @notnil */ LINPHONE_PUBLIC LinphoneTunnelConfig *linphone_tunnel_config_new(void); /** * Take a reference on a #LinphoneTunnel. * @param tunnel The #LinphoneTunnel whose the ref counter will be increased. @notnil * @return Pointer on the freshly refed #LinphoneTunnel. @notnil */ LINPHONE_PUBLIC LinphoneTunnel *linphone_tunnel_ref(LinphoneTunnel *tunnel); /** * Release a reference on a #LinphoneTunnel. * @param tunnel The #LinphoneTunnel whose the ref counter will be decreased. @notnil */ LINPHONE_PUBLIC void linphone_tunnel_unref(LinphoneTunnel *tunnel); /** * Set the IP address or hostname of the tunnel server. * @param tunnel_config #LinphoneTunnelConfig object @notnil * @param host The tunnel server IP address or hostname. @maybenil */ LINPHONE_PUBLIC void linphone_tunnel_config_set_host(LinphoneTunnelConfig *tunnel_config, const char *host); /** * Get the IP address or hostname of the tunnel server. * @param tunnel_config #LinphoneTunnelConfig object @notnil * @return The tunnel server IP address or hostname. @maybenil */ LINPHONE_PUBLIC const char *linphone_tunnel_config_get_host(const LinphoneTunnelConfig *tunnel_config); /** * Set tls port of server. * @param tunnel_config #LinphoneTunnelConfig object @notnil * @param port The tunnel server TLS port, recommended value is 443 */ LINPHONE_PUBLIC void linphone_tunnel_config_set_port(LinphoneTunnelConfig *tunnel_config, int port); /** * Get the TLS port of the tunnel server. * @param tunnel_config #LinphoneTunnelConfig object @notnil * @return The TLS port of the tunnel server */ LINPHONE_PUBLIC int linphone_tunnel_config_get_port(const LinphoneTunnelConfig *tunnel_config); /** * Set the IP address or hostname of the second tunnel server when using dual tunnel client. * @param tunnel_config #LinphoneTunnelConfig object @notnil * @param host The tunnel server IP address or hostname. @maybenil */ LINPHONE_PUBLIC void linphone_tunnel_config_set_host2(LinphoneTunnelConfig *tunnel_config, const char *host); /** * Get the IP address or hostname of the second tunnel server when using dual tunnel client. * @param tunnel_config #LinphoneTunnelConfig object @notnil * @return The tunnel server IP address or hostname. @maybenil */ LINPHONE_PUBLIC const char *linphone_tunnel_config_get_host2(const LinphoneTunnelConfig *tunnel_config); /** * Set tls port of the second server when using dual tunnel client. * @param tunnel_config #LinphoneTunnelConfig object @notnil * @param port The tunnel server TLS port, recommended value is 443 */ LINPHONE_PUBLIC void linphone_tunnel_config_set_port2(LinphoneTunnelConfig *tunnel_config, int port); /** * Get the TLS port of the second tunnel server when using dual tunnel client. * @param tunnel_config #LinphoneTunnelConfig object @notnil * @return The TLS port of the tunnel server */ LINPHONE_PUBLIC int linphone_tunnel_config_get_port2(const LinphoneTunnelConfig *tunnel_config); /** * Set the remote port on the tunnel server side used to test UDP reachability. * This is used when the mode is set auto, to detect whether the tunnel has to be enabled or not. * @param tunnel_config #LinphoneTunnelConfig object @notnil * @param remote_udp_mirror_port The remote port on the tunnel server side used to test UDP reachability, set to -1 to disable the feature */ LINPHONE_PUBLIC void linphone_tunnel_config_set_remote_udp_mirror_port(LinphoneTunnelConfig *tunnel_config, int remote_udp_mirror_port); /** * Get the remote port on the tunnel server side used to test UDP reachability. * This is used when the mode is set auto, to detect whether the tunnel has to be enabled or not. * @param tunnel_config #LinphoneTunnelConfig object @notnil * @return The remote port on the tunnel server side used to test UDP reachability */ LINPHONE_PUBLIC int linphone_tunnel_config_get_remote_udp_mirror_port(const LinphoneTunnelConfig *tunnel_config); /** * Set the UDP packet round trip delay in ms for a tunnel configuration. * @param tunnel_config #LinphoneTunnelConfig object @notnil * @param delay The UDP packet round trip delay in ms considered as acceptable (recommended value is 1000 ms). */ LINPHONE_PUBLIC void linphone_tunnel_config_set_delay(LinphoneTunnelConfig *tunnel_config, int delay); /** * Get the UDP packet round trip delay in ms for a tunnel configuration. * @param tunnel_config #LinphoneTunnelConfig object @notnil * @return The UDP packet round trip delay in ms. */ LINPHONE_PUBLIC int linphone_tunnel_config_get_delay(const LinphoneTunnelConfig *tunnel_config); /** * Increment the refcount of #LinphoneTunnelConfig object. * @param tunnel_config the #LinphoneTunnelConfig object. @notnil * @return the same #LinphoneTunnelConfig object. @notnil **/ LINPHONE_PUBLIC LinphoneTunnelConfig * linphone_tunnel_config_ref(LinphoneTunnelConfig *tunnel_config); /** * Decrement the refcount of #LinphoneTunnelConfig object. * @param tunnel_config the #LinphoneTunnelConfig object. @notnil **/ LINPHONE_PUBLIC void linphone_tunnel_config_unref(LinphoneTunnelConfig *tunnel_config); /** * Store a user data in the tunnel config object * @param tunnel_config the tunnel config @notnil * @param user_data the user data. @maybenil **/ LINPHONE_PUBLIC void linphone_tunnel_config_set_user_data(LinphoneTunnelConfig *tunnel_config, void *user_data); /** * Retrieve user data from the tunnel config * @param tunnel_config the tunnel config @notnil * @return the user data. @maybenil **/ LINPHONE_PUBLIC void *linphone_tunnel_config_get_user_data(LinphoneTunnelConfig *tunnel_config); /** * Add a tunnel server configuration. * @param tunnel #LinphoneTunnel object @notnil * @param tunnel_config #LinphoneTunnelConfig object @notnil */ LINPHONE_PUBLIC void linphone_tunnel_add_server(LinphoneTunnel *tunnel, LinphoneTunnelConfig *tunnel_config); /** * Remove a tunnel server configuration. * @param tunnel #LinphoneTunnel object @notnil * @param tunnel_config #LinphoneTunnelConfig object @notnil */ LINPHONE_PUBLIC void linphone_tunnel_remove_server(LinphoneTunnel *tunnel, LinphoneTunnelConfig *tunnel_config); /** * Get added servers * @param tunnel #LinphoneTunnel object @notnil * @return The list of servers. \bctbx_list{LinphoneTunnelConfig} @maybenil */ LINPHONE_PUBLIC const bctbx_list_t *linphone_tunnel_get_servers(const LinphoneTunnel *tunnel); /** * Remove all tunnel server addresses previously entered with linphone_tunnel_add_server() * @param tunnel #LinphoneTunnel object @notnil **/ LINPHONE_PUBLIC void linphone_tunnel_clean_servers(LinphoneTunnel *tunnel); /** * Set the tunnel mode. * The tunnel mode can be 'enable', 'disable' or 'auto' * If the mode is set to 'auto', the tunnel manager will try to established an RTP session * with the tunnel server on the UdpMirrorPort. If the connection fail, the tunnel is automatically * activated whereas the tunnel is automatically disabled if the connection succeed. * @param tunnel #LinphoneTunnel object @notnil * @param mode The desired #LinphoneTunnelMode **/ LINPHONE_PUBLIC void linphone_tunnel_set_mode(LinphoneTunnel *tunnel, LinphoneTunnelMode mode); /** * Get the tunnel mode * @param tunnel #LinphoneTunnel object @notnil * @return The current #LinphoneTunnelMode **/ LINPHONE_PUBLIC LinphoneTunnelMode linphone_tunnel_get_mode(const LinphoneTunnel *tunnel); /** * Sets whether or not to use the dual tunnel client mode. * By default this feature is disabled. * After enabling it, add a server with 2 hosts and 2 ports for the feature to work. * @param tunnel #LinphoneTunnel object @notnil * @param dual_mode_enabled TRUE to enable it, FALSE to disable it */ LINPHONE_PUBLIC void linphone_tunnel_enable_dual_mode(LinphoneTunnel *tunnel, bool_t dual_mode_enabled); /** * Get the dual tunnel client mode * @param tunnel #LinphoneTunnel object @notnil * @return TRUE if dual tunnel client mode is enabled, FALSE otherwise **/ LINPHONE_PUBLIC bool_t linphone_tunnel_dual_mode_enabled(const LinphoneTunnel *tunnel); /** * Returns whether the tunnel is activated. If mode is set to auto, this gives indication whether the automatic detection determined * that tunnel was necessary or not. * @param tunnel the #LinphoneTunnel @notnil * @return TRUE if tunnel is in use, FALSE otherwise. **/ LINPHONE_PUBLIC bool_t linphone_tunnel_get_activated(const LinphoneTunnel *tunnel); /** * Check whether the tunnel is connected * @param tunnel #LinphoneTunnel object @notnil * @return A boolean value telling if the tunnel is connected **/ LINPHONE_PUBLIC bool_t linphone_tunnel_connected(const LinphoneTunnel *tunnel); /** * Force reconnection to the tunnel server. * This method is useful when the device switches from wifi to Edge/3G or vice versa. In most cases the tunnel client socket * won't be notified promptly that its connection is now zombie, so it is recommended to call this method that will cause * the lost connection to be closed and new connection to be issued. * @param tunnel #LinphoneTunnel object @notnil **/ LINPHONE_PUBLIC void linphone_tunnel_reconnect(LinphoneTunnel *tunnel); /** * Set whether SIP packets must be directly sent to a UA or pass through the tunnel * @param tunnel #LinphoneTunnel object @notnil * @param enable If true, SIP packets shall pass through the tunnel */ LINPHONE_PUBLIC void linphone_tunnel_enable_sip(LinphoneTunnel *tunnel, bool_t enable); /** * Check whether tunnel is set to transport SIP packets * @param tunnel #LinphoneTunnel object @notnil * @return A boolean value telling whether SIP packets shall pass through the tunnel */ LINPHONE_PUBLIC bool_t linphone_tunnel_sip_enabled(const LinphoneTunnel *tunnel); /** * Set an optional http proxy to go through when connecting to tunnel server. * @param tunnel #LinphoneTunnel object @notnil * @param host http proxy host @notnil * @param port http proxy port * @param username Optional http proxy username if the proxy request authentication. Currently only basic authentication is supported. Use NULL if not needed. @maybenil * @param passwd Optional http proxy password. Use NULL if not needed. @maybenil **/ LINPHONE_PUBLIC void linphone_tunnel_set_http_proxy(LinphoneTunnel *tunnel, const char *host, int port, const char* username,const char* passwd); /** * Retrieve optional http proxy configuration previously set with linphone_tunnel_set_http_proxy(). * @param tunnel #LinphoneTunnel object * @param host http proxy host * @param port http proxy port * @param username Optional http proxy username if the proxy request authentication. Currently only basic authentication is supported. Use NULL if not needed. @maybenil * @param passwd Optional http proxy password. Use NULL if not needed. @maybenil * @donotwrap **/ LINPHONE_PUBLIC void linphone_tunnel_get_http_proxy(LinphoneTunnel*tunnel,const char **host, int *port, const char **username, const char **passwd); /** * Set authentication info for the http proxy * @param tunnel #LinphoneTunnel object @notnil * @param username User name @maybenil * @param passwd Password @maybenil */ LINPHONE_PUBLIC void linphone_tunnel_set_http_proxy_auth_info(LinphoneTunnel*tunnel, const char* username,const char* passwd); /** * Set the username. * Required for tunnel TLS client authentification. * Certificate Altname or CName should be sip:@ * @param tunnel #LinphoneTunnel object @notnil * @param username The username. @maybenil */ LINPHONE_PUBLIC void linphone_tunnel_set_username(LinphoneTunnel *tunnel, const char *username); /** * Get the username. * @param tunnel #LinphoneTunnel object @notnil * @return The username. @maybenil */ LINPHONE_PUBLIC const char *linphone_tunnel_get_username(LinphoneTunnel *tunnel); /** * Set the domain. * Required for tunnel TLS client authentification. * Certificate Altname or CName should be sip:@ * @param tunnel #LinphoneTunnel object @notnil * @param domain The domain. @maybenil */ LINPHONE_PUBLIC void linphone_tunnel_set_domain(LinphoneTunnel *tunnel, const char *domain); /** * Get the domain. * @param tunnel #LinphoneTunnel object @notnil * @return The domain. @maybenil */ LINPHONE_PUBLIC const char *linphone_tunnel_get_domain(LinphoneTunnel *tunnel); LINPHONE_PUBLIC void linphone_tunnel_simulate_udp_loss(LinphoneTunnel *tunnel, bool_t enabled); /** * @} **/ #ifdef __cplusplus } #endif #endif /* LINPHONE_TUNNEL_H_ */