using System; using Foundation; using Intents; using ObjCRuntime; using UIKit; namespace HDLSceneSiri { // @interface HDLSiriSceneListViewController : UIViewController [BaseType(typeof(UIViewController))] interface HDLSiriSceneListViewController : IUITableViewDataSource, IUITableViewDelegate { // @property (assign, nonatomic) UITableViewStyle tableViewStyle; [Export("tableViewStyle", ArgumentSemantic.Assign)] UITableViewStyle TableViewStyle { get; set; } // @property (nonatomic, strong) UITableView * _Nonnull tableView; [Export("tableView", ArgumentSemantic.Strong)] UITableView TableView { get; set; } [Wrap("WeakDataSource")] NSMutableArray DataSource { get; set; } // @property (nonatomic, strong) NSMutableArray * _Nonnull dataSource; [NullAllowed, Export("dataSource", ArgumentSemantic.Strong)] NSObject WeakDataSource { get; set; } // @property (nonatomic, strong) NSString * _Nonnull titleName; [Export("titleName", ArgumentSemantic.Strong)] string TitleName { get; set; } } // @interface HDLSiriSceneModel : NSObject [BaseType(typeof(NSObject))] interface HDLSiriSceneModel { // @property (copy, nonatomic) NSString * _Nonnull userSceneId; [Export("userSceneId")] string UserSceneId { get; set; } // @property (copy, nonatomic) NSString * _Nonnull name; [Export("name")] string Name { get; set; } } // @interface HDLRunSceneIntent : INIntent //[Watch(5, 0), NoTV, Mac(11, 0), iOS(12, 0)] [BaseType(typeof(INIntent))] interface HDLRunSceneIntent { // @property (readwrite, copy, nonatomic) NSString * _Nullable sceneName; [NullAllowed, Export("sceneName")] string SceneName { get; set; } // @property (readwrite, copy, nonatomic) NSString * _Nullable sceneId; [NullAllowed, Export("sceneId")] string SceneId { get; set; } } // @protocol HDLRunSceneIntentHandling /* Check whether adding [Model] to this declaration is appropriate. [Model] is used to generate a C# class that implements this protocol, and might be useful for protocols that consumers are supposed to implement, since consumers can subclass the generated class instead of implementing the generated interface. If consumers are not supposed to implement this protocol, then [Model] is redundant and will generate code that will never be used. */ //[Watch(5, 0), NoTV, Mac(11, 0), iOS(12, 0)] //[Protocol] [Protocol, Model] [BaseType(typeof(NSObject))] interface HDLRunSceneIntentHandling { // @required -(void)handleHDLRunScene:(HDLRunSceneIntent * _Nonnull)intent completion:(void (^ _Nonnull)(HDLRunSceneIntentResponse * _Nonnull))completion __attribute__((swift_name("handle(intent:completion:)"))); [Abstract] [Export("handleHDLRunScene:completion:")] void HandleHDLRunScene(HDLRunSceneIntent intent, Action completion); // @optional -(void)confirmHDLRunScene:(HDLRunSceneIntent * _Nonnull)intent completion:(void (^ _Nonnull)(HDLRunSceneIntentResponse * _Nonnull))completion __attribute__((swift_name("confirm(intent:completion:)"))); [Export("confirmHDLRunScene:completion:")] void ConfirmHDLRunScene(HDLRunSceneIntent intent, Action completion); } // @interface HDLRunSceneIntentResponse : INIntentResponse //[Watch(5, 0), NoTV, Mac(11, 0), iOS(12, 0)] [BaseType(typeof(INIntentResponse))] [DisableDefaultCtor] interface HDLRunSceneIntentResponse { // -(instancetype _Nonnull)initWithCode:(HDLRunSceneIntentResponseCode)code userActivity:(NSUserActivity * _Nullable)userActivity __attribute__((objc_designated_initializer)); [Export("initWithCode:userActivity:")] [DesignatedInitializer] IntPtr Constructor(HDLRunSceneIntentResponseCode code, [NullAllowed] NSUserActivity userActivity); // +(instancetype _Nonnull)successIntentResponseWithSceneName:(NSString * _Nonnull)sceneName __attribute__((swift_name("success(sceneName:)"))); [Static] [Export("successIntentResponseWithSceneName:")] HDLRunSceneIntentResponse SuccessIntentResponseWithSceneName(string sceneName); // +(instancetype _Nonnull)failureIntentResponseWithErrorMessage:(NSString * _Nonnull)errorMessage __attribute__((swift_name("failure(errorMessage:)"))); [Static] [Export("failureIntentResponseWithErrorMessage:")] HDLRunSceneIntentResponse FailureIntentResponseWithErrorMessage(string errorMessage); // @property (readwrite, copy, nonatomic) NSString * _Nullable errorMessage; [NullAllowed, Export("errorMessage")] string ErrorMessage { get; set; } // @property (readwrite, copy, nonatomic) NSString * _Nullable successMessage; [NullAllowed, Export("successMessage")] string SuccessMessage { get; set; } // @property (readwrite, copy, nonatomic) NSString * _Nullable sceneName; [NullAllowed, Export("sceneName")] string SceneName { get; set; } // @property (readonly, nonatomic) HDLRunSceneIntentResponseCode code; [Export("code")] HDLRunSceneIntentResponseCode Code { get; } } }