using System;
using HDL_ON.Entity;
using Shared;
namespace HDL_ON.UI
{
public partial class RGBPage
{
///
/// 更新功能状态
///
public static void UpdataStates(Light uFunction)
{
Application.RunOnMainThread(() =>
{
try
{
if (bodyView == null)
return;
if (uFunction.functionType == bodyView.light.functionType && uFunction.sid == bodyView.light.sid)
{
if (!bodyView.onDimmerBar)
{
bodyView.dimmerBar.Progress = uFunction.brightness;
}
bodyView.dimmerBar.ProgressBarColor = uFunction.on_off == "on" ? CSS.CSS_Color.AuxiliaryColor1 : CSS.CSS_Color.PromptingColor2;
bodyView.btnSwitch.IsSelected = uFunction.on_off == "on";
bodyView.btnCurColor.BackgroundColor = (uint)(0xFF000000 + bodyView.light.redColor * 256 * 256 + bodyView.light.greenColor * 256 + bodyView.light.blueColor);
}
}
catch (Exception ex)
{
MainPage.Log($"{bodyView.GetType().Name } UpdataStates error : {ex.Message}");
}
});
}
void LoadEventList()
{
LoadColorChangeEvent();
LoadCollectionEvent();
LoadSwitchEvent();
LoadEvent_BackCenterColor();
LoadEvent_DimmerBar();
//回退刷新信息事件
actionRefresh = () => {
btnFunctionName.Text = btnFunctionName_Out.Text = light.name;
btnFromFloor_Out.Text = btnFromFoorAndRoom.Text = light.GetRoomListName();
};
}
///
/// 颜色变化事件
///
void LoadColorChangeEvent()
{
DateTime colorChangeTime = DateTime.MinValue;
colorPicker.ColorChaged += (sender2, e2) => {
if ((DateTime.Now - colorChangeTime).TotalMilliseconds > 200)
{
light.redColor = e2[0];
light.greenColor = e2[1];
light.blueColor = e2[2];
colorChangeTime = DateTime.Now;
btnCurColor.BackgroundColor = (uint)(0xFF000000 + light.redColor * 256 * 256 + light.greenColor * 256 + light.blueColor);
//Control.Send(CommandType_A.write, this.light);
System.Collections.Generic.Dictionary d = new System.Collections.Generic.Dictionary();
d.Add("color", (light.redColor * 256 * 256 + light.greenColor * 256 + light.blueColor).ToString());
Control.SendWriteCommand(light, d);
}
};
colorPicker.MouseUpEventHandler = (sender, e) =>
{
var ss = btnCurColor.BackgroundColor;
};
}
///
/// 收藏功能按钮事件
///
void LoadCollectionEvent()
{
btnCollection.MouseUpEventHandler += (sender, e) => {
btnCollection.IsSelected = light.collection = btnCollection_Out.IsSelected = !btnCollection.IsSelected;
DB_ResidenceData.residenceData.SaveResidenceData();
};
}
///
/// 灯光调光事件
///
void LoadEvent_DimmerBar()
{
dimmerBar.OnStartTrackingTouchEvent = (sender, e)=>{
onDimmerBar = true;
};
dimmerBar.OnStopTrackingTouchEvent = (sender, e) => {
onDimmerBar = false;
light.brightness = dimmerBar.Progress;
System.Collections.Generic.Dictionary d = new System.Collections.Generic.Dictionary();
d.Add("brightness", light.brightness.ToString());
Control.SendWriteCommand(light, d);
//Control.Send(CommandType_A.write, light);
};
dimmerBar.OnProgressChangedEvent = (sender, e) => {
if (!btnSwitch.IsSelected)
{
dimmerBar.ProgressBarColor = CSS.CSS_Color.AuxiliaryColor1;
}
btnSwitch.IsSelected = e > 0 ? true : false;
light.brightness = e;
light.on_off = e > 0 ? "on" : "off";
if (e == 0 || e == 100)
{
//Control.Send(CommandType_A.write, this.light);
System.Collections.Generic.Dictionary d = new System.Collections.Generic.Dictionary();
d.Add("brightness", light.brightness.ToString());
Control.SendWriteCommand(light, d);
}
else
{
if (200 < (DateTime.Now - light.refreshTime).TotalMilliseconds)
{
light.refreshTime = DateTime.Now;
new System.Threading.Thread(() =>
{
//Control.Send(CommandType_A.write, light);
System.Collections.Generic.Dictionary d = new System.Collections.Generic.Dictionary();
d.Add("brightness", light.brightness.ToString());
Control.SendWriteCommand(light, d);
})
{ IsBackground = true }.Start();
}
else
{
MainPage.Log("skip dimmer control!!");
}
}
};
}
///
/// 加载开关事件
///
void LoadSwitchEvent()
{
btnSwitch.MouseUpEventHandler += (sender, e) =>
{
btnSwitch.IsSelected = !btnSwitch.IsSelected;
dimmerBar.ProgressBarColor = btnSwitch.IsSelected ? CSS.CSS_Color.AuxiliaryColor1 : CSS.CSS_Color.PromptingColor2;
new System.Threading.Thread(() =>
{
light.on_off = btnSwitch.IsSelected ? "on" : "off";
System.Collections.Generic.Dictionary d = new System.Collections.Generic.Dictionary();
d.Add("on_off", light.on_off.ToString());
Control.SendWriteCommand(light, d);
//Control.Send(CommandType_A.write, this.light);
})
{ IsBackground = true }.Start();
};
}
///
/// 恢复默认颜色
///
void LoadEvent_BackCenterColor()
{
btnRestoredPoint.MouseUpEventHandler = (sender, e) =>
{
light.color = 0xFFFFFF;
btnCurColor.BackgroundColor = 0xFFFFFFFF;
//Control.Send(CommandType_A.write, this.light);
System.Collections.Generic.Dictionary d = new System.Collections.Generic.Dictionary();
d.Add("color", "FFFFFF");
Control.SendWriteCommand(light, d);
};
}
}
}