// // AppDelegate.m // NewTestPhone // // Created by liang on 2021/3/31. // #import "AppDelegate.h" #import "SMLinphoneConfig.h" #import "LinphoneManager.h" @interface AppDelegate () @end @implementation AppDelegate - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { // [self setLinphone]; return YES; } - (void)setLinphone{ // [[LinphoneManager instance] startLinphoneCore]; // //sip:dnake.xswitch.cn:20401 // //1009 、1010密码1234 // [[SMLinphoneConfig instance] registeByUserName:@"1009" pwd:@"1234" domain:@"dnake.xswitch.cn:20401" tramsport:@"UDP"]; } #pragma mark - UISceneSession lifecycle - (UISceneConfiguration *)application:(UIApplication *)application configurationForConnectingSceneSession:(UISceneSession *)connectingSceneSession options:(UISceneConnectionOptions *)options { // Called when a new scene session is being created. // Use this method to select a configuration to create the new scene with. return [[UISceneConfiguration alloc] initWithName:@"Default Configuration" sessionRole:connectingSceneSession.role]; } - (void)application:(UIApplication *)application didDiscardSceneSessions:(NSSet *)sceneSessions { // Called when the user discards a scene session. // If any sessions were discarded while the application was not running, this will be called shortly after application:didFinishLaunchingWithOptions. // Use this method to release any resources that were specific to the discarded scenes, as they will not return. } @end