/* mediastreamer2 library - modular sound and video processing and streaming Copyright (C) 2006 Simon MORLAT (simon.morlat@linphone.org) This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef mspcapfileplayer_h #define mspcapfileplayer_h #include /** * This enum provides two differents outputs of the filter depending on your use case. * If you want to plug this filter directly to a decoder, you may want to skip RTP header * and directly get payload data using @MSPCAPFilePlayerLayerPayload. If you want to * send these packet over the network, you may want to keep the RTP header using * @MSPCAPFilePlayerLayerRTP. **/ typedef enum _MSPCAPFilePlayerLayer { MSPCAPFilePlayerLayerRTP, /* skip IP, UDP, but keeps RTP header + underlying layers */ MSPCAPFilePlayerLayerPayload, /* skip IP, UDP, RTP, but keeps RTP content */ } MSPCAPFilePlayerLayer; /** * This enum provides two differents way of incrementing time depending on your use case. * If you want to play packets at the rate they were encoded, you should use @MSPCAPFilePlayerTimeRefRTP * which contains timestamps value written by the encoder. * Instead, if you want to replay a receiver-based PCAP stream as it was heard by the receiver, * you should use @MSPCAPFilePlayerTimeRefCapture. */ typedef enum _MSPCAPFilePlayerTimeRef { MSPCAPFilePlayerTimeRefRTP, /* use timestamps contained in RTP header to replay packets, written by the encoder */ MSPCAPFilePlayerTimeRefCapture, /* use time of packet capture to replay them, specially useful in case of receiver-based capture */ } MSPCAPFilePlayerTimeRef; /*methods*/ #define MS_PCAP_FILE_PLAYER_SET_LAYER MS_FILTER_METHOD(MS_PCAP_FILE_PLAYER_ID,0,MSPCAPFilePlayerLayer) #define MS_PCAP_FILE_PLAYER_SET_TIMEREF MS_FILTER_METHOD(MS_PCAP_FILE_PLAYER_ID,1,MSPCAPFilePlayerTimeRef) #define MS_PCAP_FILE_PLAYER_SET_TO_PORT MS_FILTER_METHOD(MS_PCAP_FILE_PLAYER_ID,2,unsigned) #define MS_PCAP_FILE_PLAYER_SET_TS_OFFSET MS_FILTER_METHOD(MS_PCAP_FILE_PLAYER_ID,3,uint32_t) #endif