using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace HDL_ON
{
///
/// 控制命令类型
///
public enum CommandType
{
}
///
/// 场景类型
///
public enum SceneType
{
///
/// 普通场景
///
OrdinaryScenes = 0x01,
///
/// 电影changing
///
MovieScene = 0x02,
}
///
/// 功能类别
///
public enum FunctionType
{
Scene = 0x0001,
MovieScene = 0x0002,
Relay = 0x0101,
Dimmer = 0x0102,
RGB = 0x0103,
Curtain = 0x0201,
MotorCurtain = 0x0202,
RollingShutter = 0x0203,
AC = 0x0301,
FloorHeating = 0x0401,
}
///
/// 功能类型
///
public enum FunctionCategory
{
UnKown = int.MaxValue,
///
/// 场景
///
Scene = 1,
///
/// 逻辑
///
Logic = 2,
///
/// 安防
///
Security = 3,
///
/// 灯光
///
Light = 0x04,
///
/// 窗帘
///
Curtain = 0x05,
///
/// 空调
///
AC = 0x06,
///
/// 地热
///
FloorHeating = 0x07,
///
/// 新风
///
FreshAir = 0x08,
///
/// 按键
///
Key = 0x09,
///
/// 音乐
///
Music = 0x0A,
///
/// 传感器
///
Sensor = 0x0B,
///
/// 门锁
///
DoorLook = 0x0C,
///
/// 时间
///
Timer = 0x0D,
///
/// 计数器
///
Counter = 0x0E,
///
/// 地理围栏
///
GeographicalFence = 0x0F,
///
/// 干接点
///
DryContact = 0x10,
///
/// 红外
///
IR = 0x11,
///
/// DMX
///
DMX = 0x12,
///
/// 电器
///
EelectricAppliance = 0x13,
///
/// 天气
///
Weather = 0x14,
DoorLock=0x15,
Electric=0x16,
EnergyMonitoring = 0x17,
Environmental = 0x18,
Panel = 0x19,
SecurityMonitoring = 0x20,
VideoIntercom = 0x21,
}
}