using System;
using HDL_ON.Entity;
using Shared;
namespace HDL_ON.UI
{
public partial class RoomsManagementPage
{
///
/// 加载事件列表
///
void LoadEventList()
{
}
///
/// 跳转到增加房间的界面
///
void LoadEvent_SkipAddRoomPage()
{
skipAddRoomAction = (type, floor) =>
{
var skipPage = new RoomEditPage(new Room(), StringId.AddRoom);
MainPage.BasePageView.AddChidren(skipPage);
skipPage.LoadPage();
MainPage.BasePageView.PageIndex = MainPage.BasePageView.ChildrenCount - 1;
};
}
///
/// 跳转到编辑房间的界面
///
void LoadEvent_SkipEditRoomPage(Room r)
{
var skipPage = new RoomEditPage(r, StringId.EditRoomInfo);
MainPage.BasePageView.AddChidren(skipPage);
skipPage.LoadPage();
MainPage.BasePageView.PageIndex = MainPage.BasePageView.ChildrenCount - 1;
}
///
/// 跳转到修改房间到界面
///
void LoadEvent_EditRoom(Room r)
{
EventHandler eventHandler = (sender, e) =>
{
var skipPage = new RoomEditPage(new Room(), StringId.EditRoomInfo);
MainPage.BasePageView.AddChidren(skipPage);
skipPage.LoadPage();
MainPage.BasePageView.PageIndex = MainPage.BasePageView.ChildrenCount - 1;
};
}
}
}