using System; using HDL_ON.Entity; using Shared; namespace HDL_ON.UI { public partial class RoomsManagementPage { /// /// 加载事件列表 /// void LoadEventList() { } /// /// 跳转到增加房间的界面 /// void LoadEvent_SkipAddRoomPage() { skipAddRoomAction = (type, floor) => { var skipPage = new RoomEditPage(new Room(), StringId.AddRoom); MainPage.BasePageView.AddChidren(skipPage); skipPage.LoadPage(); MainPage.BasePageView.PageIndex = MainPage.BasePageView.ChildrenCount - 1; }; } /// /// 跳转到编辑房间的界面 /// void LoadEvent_SkipEditRoomPage(Room r) { var skipPage = new RoomEditPage(r, StringId.EditRoomInfo); MainPage.BasePageView.AddChidren(skipPage); skipPage.LoadPage(); MainPage.BasePageView.PageIndex = MainPage.BasePageView.ChildrenCount - 1; } /// /// 跳转到修改房间到界面 /// void LoadEvent_EditRoom(Room r) { EventHandler eventHandler = (sender, e) => { var skipPage = new RoomEditPage(new Room(), StringId.EditRoomInfo); MainPage.BasePageView.AddChidren(skipPage); skipPage.LoadPage(); MainPage.BasePageView.PageIndex = MainPage.BasePageView.ChildrenCount - 1; }; } } }