using System;
namespace HDL_ON.Entity
{
public class Curtain : Function
{
/*
窗帘属性列表:trait: [switch,openLevel,lock]
属性 描述
switch on/off/stop;
openLevel 0-100;
lock boolean (Lock锁定控制)
*/
public Curtain()
{
}
///
/// 窗帘状态
/// 0停;1开;2关
///
public byte state = 0;
///
/// 获取功能类型
///
///
protected override string GetFunctionType()
{
string type = "Curtain";
if (PropertyArray.Contains("curtaintype"))
{
type = "MotorCurtain";
if (PropertyArray.Contains("rollingshutter"))
{
type = "RollingShutter";
}
}
return type;
}
}
}