// // HDLUtlisXM.h // HDLWidgetLibrary // // Created by HDL on 2019/10/30. // Copyright © 2019 JLChen. All rights reserved. // #import NS_ASSUME_NONNULL_BEGIN // Color #define HEXCOLORA(rgbValue, a) [UIColor colorWithRed:((float)((rgbValue & 0xFF0000) >> 16)) / 255.0 green:((float)((rgbValue & 0xFF00) >> 8)) / 255.0 blue:((float)(rgbValue & 0xFF)) / 255.0 alpha:a] #define HEXCOLOR(rgbValue) HEXCOLORA(rgbValue, 1.0) #define RGBACOLOR(r,g,b,a) [UIColor colorWithRed:(r)/255.0f green:(g)/255.0f blue:(b)/255.0f alpha:(a)] #define RGBCOLOR(r,g,b) RGBACOLOR(r,g,b,1) //坐标角度等计算公式 #define GETEndAngle(X) ( ((90-X) < 0) ? ((90-X)+360) : (90-X) ) #define GETStartAngle(X) ( 90 + X) #define ToRad(deg) ( (M_PI * (deg)) / 180.0 ) #define ToDeg(rad) ( (180.0 * (rad)) / M_PI ) #define SQR(x) ( (x) * (x) ) #define APP_UIFont @"PingFangSC-Regular" @interface HDLUtlisXM : NSObject @end NS_ASSUME_NONNULL_END