using System; using HDL_ON.Entity; using HDL_ON.UI.CSS; using Shared; namespace HDL_ON.UI { public partial class FloorHeatingPage { public static void UpdataStates(FloorHeating uFh) { try { Application.RunOnMainThread(() => { if (bodyView == null) { return; } bodyView.arcBar.ProgressBarColor = bodyView.fh.on_off == "on" ? CSS_Color.MainColor : CSS_Color.PromptingColor2; bodyView.btnTemp.Text = uFh.curTemp.ToString(); bodyView.btnIndoorTemp.Text = Language.StringByID(StringId.IndoorTemp) + uFh.indoorTemp + "°C"; bodyView.btnMode.UnSelectedImagePath = uFh.curModeImage; bodyView.btnSwitch.IsSelected = uFh.on_off == "on"; if (uFh.refreshTime.AddMilliseconds(1000) < DateTime.Now) { bodyView.arcBar.Progress = uFh.curTemp; } }); } catch (Exception ex) { MainPage.Log($"acpage updata error {ex.Message}"); } } void LoadEventList() { LoadCollectionEvent(); LoadEvent_AcStatesChange(); LoadEvent_TempChange(); //回退刷新信息事件 actionRefresh = () => { btnFunctionName.Text = btnFunctionName_Out.Text = fh.name; btnFromFloor_Out.Text = btnFromFoorAndRoom.Text = fh.GetRoomListName(); }; } /// /// 收藏功能按钮事件 /// void LoadCollectionEvent() { btnCollection.MouseUpEventHandler += (sender, e) => { btnCollection.IsSelected = fh.collection = btnCollection_Out.IsSelected = !btnCollection.IsSelected; DB_ResidenceData.residenceData.SaveResidenceData(); }; } /// /// 温度改变模式 /// void LoadEvent_TempChange() { btnMinus.MouseUpEventHandler = (sender, e) => { if (fh.curTemp < 6) { return; } fh.curTemp--; arcBar.Progress = fh.curTemp; btnTemp.Text = fh.curTemp.ToString(); //Control.Send(CommandType_A.write, fh); System.Collections.Generic.Dictionary d = new System.Collections.Generic.Dictionary(); d.Add("temp", fh.curTemp.ToString()); Control.SendWriteCommand(fh, d); }; btnPlus.MouseUpEventHandler = (sender, e) => { if (fh.curTemp > 34) { return; } fh.curTemp++; arcBar.Progress = fh.curTemp; btnTemp.Text = fh.curTemp.ToString(); //Control.Send(CommandType_A.write, fh); System.Collections.Generic.Dictionary d = new System.Collections.Generic.Dictionary(); d.Add("temp", fh.curTemp.ToString()); Control.SendWriteCommand(fh, d); }; arcBar.OnStopTrackingTouchEvent = (sender, e) => { fh.curTemp = arcBar.Progress; btnTemp.Text = fh.curTemp.ToString(); //Control.Send(CommandType_A.write, fh); System.Collections.Generic.Dictionary d = new System.Collections.Generic.Dictionary(); d.Add("temp", fh.curTemp.ToString()); Control.SendWriteCommand(fh, d); }; arcBar.OnProgressChangedEvent = (sender, e) => { fh.curTemp = e; btnTemp.Text = fh.curTemp.ToString(); }; } /// /// 控制模式事件 /// void LoadEvent_AcStatesChange() { btnMode.MouseUpEventHandler = (sender, e) => { LoadDiv_ChangeModeView(); }; btnSwitch.MouseUpEventHandler = (sender, e) => { btnSwitch.IsSelected = !btnSwitch.IsSelected; fh.on_off = btnSwitch.IsSelected ? "on" : "off"; //Control.Send(CommandType_A.write, fh); System.Collections.Generic.Dictionary d = new System.Collections.Generic.Dictionary(); d.Add("on_off", fh.on_off.ToString()); Control.SendWriteCommand(fh, d); }; } /// /// 加载模式改变事件 /// void LoadEvent_ChangeMode(Dialog dialog, FrameLayout dialogView, Button btn1, Button btn2, string curMode) { EventHandler eventHandler = (sender, e) => { dialog.Close(); }; EventHandler eventHandler1 = (sender, e) => { btn1.IsSelected = btn2.IsSelected = true; fh.curMode = curMode; //Control.Send(CommandType_A.write, fh); System.Collections.Generic.Dictionary d = new System.Collections.Generic.Dictionary(); d.Add("mode", fh.curModeIndex.ToString()); Control.SendWriteCommand(fh, d); dialog.Close(); }; btn1.MouseUpEventHandler = eventHandler1; btn2.MouseUpEventHandler = eventHandler1; dialogView.MouseUpEventHandler = eventHandler; } } }