using System; using System.Collections.Generic; using Newtonsoft.Json.Linq; namespace HDL_ON.Entity { public class Light : Function { /* 灯光类:trait: [switch,brightness,color,cct,delay,fadeTime] 属性 描述 switch on/off; brightness 0-100; color int (red (0-255) green (0-255) blue (0-255)) cct int (warm light(0-255) cold light (0-255) ) delay 0-3600s fadetime 0-3600s */ public Light() { } [Newtonsoft.Json.JsonIgnore] Trait trait_brightness; /// /// 亮度值 /// [Newtonsoft.Json.JsonIgnore] public int brightness { get { if (trait_brightness == null) { trait_brightness = function.Find((obj) => obj.name == "brightness"); //找不到属性需要声明一个,防止报错闪退 if (trait_brightness == null) { trait_brightness = new Trait() { name = "brightness", value_key = new List { "up", "down" }, max = 100, min = 0, }; } trait_brightness.value = trait_brightness.min; } return Convert.ToInt32(trait_brightness.value); } set { try { if (trait_brightness == null) { trait_brightness = function.Find((obj) => obj.name == "brightness"); //找不到属性需要声明一个,防止报错闪退 if (trait_brightness == null) { trait_brightness = new Trait() { name = "brightness", value_key = new List { "up", "down" }, max = 100, min = 0, }; } trait_brightness.value = trait_brightness.min; } trait_brightness.value = value; MainPage.Log($"brightness 数据刷新{value}."); } catch { MainPage.Log("brightness 数据刷新失败."); } } } [Newtonsoft.Json.JsonIgnore] Trait trait_fadeTime; /// /// 亮度值 /// [Newtonsoft.Json.JsonIgnore] public int fadeTime { get { if (trait_fadeTime == null) { trait_fadeTime = function.Find((obj) => obj.name == "fade_time"); //找不到属性需要声明一个,防止报错闪退 if (trait_fadeTime == null) { trait_fadeTime = new Trait() { name = "fade_time", value_key = new List { "up", "down" }, max = 10, min = 0, }; trait_fadeTime.value = 0; function.Add(trait_fadeTime); } } return Convert.ToInt32(trait_fadeTime.value); } set { try { if (trait_fadeTime == null) { trait_fadeTime = function.Find((obj) => obj.name == "fade_time"); //找不到属性需要声明一个,防止报错闪退 if (trait_fadeTime == null) { trait_fadeTime = new Trait() { name = "fade_time", value_key = new List { "up", "down" }, max = 100, min = 0, }; trait_fadeTime.value = 0; function.Add(trait_fadeTime); } } trait_fadeTime.value = value; } catch { } } } [Newtonsoft.Json.JsonIgnore] public Trait trait_color; /// /// RGB颜色 /// 255255255 /// [Newtonsoft.Json.JsonIgnore] public int color { get { if (trait_color == null) { trait_color = function.Find((obj) => obj.name == "color"); //找不到属性需要声明一个,防止报错闪退 if (trait_color == null) { trait_color = new Trait() { name = "color", value_key = new List { "FFFFFF" }, max = 0xFFFFFF, min = 0x000000, }; } trait_color.value = trait_color.min; } return Convert.ToInt32(trait_color.value); } set { try { trait_color.value = value; } catch { MainPage.Log("color 数据刷新失败."); } } } [Newtonsoft.Json.JsonIgnore] public int redColor { get { try { return color >> 16; } catch (Exception ex) { MainPage.Log($"Get red color error : {ex.Message}"); return 0; } } set { try { var rc = value << 16; color = rc + (color & 0xFFFF); } catch (Exception ex) { MainPage.Log($"set red color error : {ex.Message}"); } } } [Newtonsoft.Json.JsonIgnore] public int greenColor { get { try { return (color & 0xFFFF) >> 8; } catch (Exception ex) { MainPage.Log($"Get green color error : {ex.Message}"); return 0; } } set { try { var gc = value << 8; color = gc + (color & 0xFF00FF); } catch (Exception ex) { MainPage.Log($"set green color error : {ex.Message}"); } } } [Newtonsoft.Json.JsonIgnore] public int blueColor { get { try { return color & 0xFF; } catch (Exception ex) { MainPage.Log($"Get blue color error : {ex.Message}"); return 0; } } set { try { color = value + (color & 0xFFFF00); } catch (Exception ex) { MainPage.Log($"set blue color error : {ex.Message}"); } } } } }