// // HDLDiyImageSeekBar.m // HDL_Widget_iOS // // Created by HDL on 2019/12/6. // Copyright © 2019 JLChen. All rights reserved. // #import "HDLDiyImageSeekBar.h" #import "HDLUtlisXM.h" #define APP_DEFAULT_OFFLINE_COLOR HEXCOLORA(0xE9E9EC,0.8) @interface HDLDiyImageSeekBar () /** 是否正在移动 */ @property (nonatomic, assign) BOOL bTouchMove; /** 进度单位符号 */ @property (nonatomic, strong) NSString *mProgressBarUnitSring; /** 最小值 */ @property (nonatomic, assign) float mMinValue; /** 最大值 */ @property (nonatomic, assign) float mMaxValue; /** 边距 */ @property (nonatomic, assign) int DiyBarPadding; /** */ //@property (nonatomic, strong) UIImageView *bgImageView; ///** // 顶部padding // */ //@property (nonatomic, assign) int mDiyBarPaddingTop; /** 是否离线 */ @property (nonatomic, assign) BOOL isOffline; @end @implementation HDLDiyImageSeekBar{ int _mMoveCount; CGPoint _mCenterPoint; //圆心坐标 bool _bIsInDiyBarProgress; CGFloat _mDiyBarHeight; CGFloat _mDiyBarWidth; // CGFloat _mDiyBarWidthHalf; // CGFloat _mDiyBarStartX; // CGFloat _mDiyBarEndX; float _mPercent; CGFloat _mDiyBarPadding; CGFloat _mButtonWidth; CGFloat _mDiyBarX; CGFloat _mCornerRadius; UIImage *_buttonImage; int _mDiyBarPaddingTop; int _mDiyBarPaddingBottom; } -(instancetype)initWithFrame:(CGRect)frame{ self = [super initWithFrame:frame]; if (self) { _isClickable = YES; _mMoveCount = 0; _mProgress = 0; _mPercent = 0; _mMaxValue = 100.0f; _mMinValue = 0.0f; _mCornerRadius = 0; _mProgressTextColor = [UIColor blackColor]; _mProgressTextSize = 15; _mProgressBarUnitSring = @"%"; _isProgressTextShow = YES; // mDiyBarPaddingTop = 45; _DiyBarPadding = 15; self.mArcBackBarColor = APP_DEFAULT_OFFLINE_COLOR; self.mProgressBarColor = UIColor.yellowColor; _mDiyBarHeight = 10; _mButtonWidth = _mDiyBarHeight * 2; [self refreshFrame]; self.backgroundColor = [UIColor clearColor]; // _bgImageView = [[UIImageView alloc]initWithFrame:CGRectMake(0, 0, self.frame.size.width, self.frame.size.height)]; // [_bgImageView setImage:[UIImage imageNamed:@"ic_wd_DiyBar_roll_bg"]]; // [self addSubview:_bgImageView]; // _DiyBarImage = [UIImage imageNamed:@"ic_wd_DiyBar_roll_progress"]; _buttonImage = [UIImage imageNamed:@"ic_wd_curtain_h_open"]; // _bgImage = [UIImage imageNamed:@"ic_wd_DiyBar_roll_bg"]; } return self; } /** 刷新布局,更新关键值 */ -(void)refreshFrame{ _mCenterPoint = CGPointMake(self.frame.size.width/2, self.frame.size.height/2); [self onDiyBarSizeChange]; } /** 刷新布局,更新关键值 */ -(void)onDiyBarSizeChange{ _mDiyBarPadding = _DiyBarPadding; _mDiyBarWidth = self.frame.size.width - _mDiyBarPadding*2; _mDiyBarPaddingTop = (self.frame.size.height - _mDiyBarHeight)/2; _mDiyBarPaddingBottom = (self.frame.size.height + _mDiyBarHeight)/2; } #pragma mark drawRect 绘制图形 -(void)drawRect:(CGRect)rect{ [super drawRect:rect]; CGContextRef ctx = UIGraphicsGetCurrentContext(); //将当前图形状态推入堆栈 CGContextSaveGState(ctx); // //*********绘制背景********* // [self drawBackIamge]; //*********绘制动态的进度条********* [self drawProgressBar:ctx]; //*********绘制按钮图片********* [self drawImageButton:ctx]; //*********绘制显示进度值文字********* [self drawProgressText:ctx]; //*********如果离线绘制离线背景遮挡层********* [self drawOfflineView:ctx]; //把堆栈顶部的状态弹出 CGContextRestoreGState(ctx); } // ///** // 绘制边框 // // @param ctx 画布 // */ //-(void)drawBorderPath:(CGContextRef)ctx{ // CGRect drawRect = {5+_mBackLineWidth/2, 5+_mBackLineWidth/2, self.frame.size.width-10-_mBackLineWidth, self.frame.size.height-10-_mBackLineWidth}; // // UIBezierPath *path = [UIBezierPath bezierPathWithRoundedRect:drawRect cornerRadius:_mCornerRadius]; // path.lineWidth = _mBackLineWidth; //线宽 // path.lineCapStyle = kCGLineCapRound; //弯角样式 // path.lineJoinStyle = kCGLineJoinBevel; //交点的样式 // [_mDiyBarBorderColor set]; // // CGContextSetLineWidth(ctx, _mBackLineWidth); // CGContextAddPath(ctx, path.CGPath); // CGContextDrawPath(ctx, kCGPathStroke); // // [path stroke]; //边框线颜色 //} /** 如果离线绘制离线背景遮挡层 @param ctx 画布 */ -(void)drawOfflineView:(CGContextRef)ctx{ if(_isOffline){ CGRect drawRect2 = CGRectMake(0, 0, self.frame.size.width, self.frame.size.height); UIBezierPath *path3 = [UIBezierPath bezierPathWithRoundedRect:drawRect2 cornerRadius:5]; [APP_DEFAULT_OFFLINE_COLOR set]; CGContextAddPath(ctx, path3.CGPath); CGContextDrawPath(ctx, kCGPathFill); } } ///** // 绘制背景图 // */ //-(void)drawBackIamge{ // //绘制背景图 // CGRect rectBgImage = CGRectMake(0, 0, self.frame.size.width, self.frame.size.height); // [_bgImage drawInRect:rectBgImage]; //} /** 绘制进度条 @param ctx 画布 */ -(void)drawProgressBar:(CGContextRef)ctx{ _mDiyBarX = _mPercent * _mDiyBarWidth + _mDiyBarPadding; //*******绘制进度条背景********* CGRect rectB = CGRectMake(_mDiyBarPadding, _mDiyBarPaddingTop, _mDiyBarWidth, _mDiyBarHeight); CGContextSaveGState(ctx); UIBezierPath *roundedRect = [UIBezierPath bezierPathWithRoundedRect:rectB cornerRadius:rectB.size.height/2]; CGContextSetFillColorWithColor(ctx, self.mArcBackBarColor.CGColor); [roundedRect fill]; UIBezierPath *roundedClipPath = [UIBezierPath bezierPathWithRect:rectB]; [roundedClipPath appendPath:roundedRect]; [roundedRect addClip]; //*******绘制进度条********* if(_mPercent <= 0) return; CGRect drawRect = CGRectMake(_mDiyBarPadding, _mDiyBarPaddingTop, _mDiyBarX - _mDiyBarPadding, _mDiyBarHeight); UIBezierPath *roundedRect2 = [UIBezierPath bezierPathWithRoundedRect:drawRect byRoundingCorners:UIRectCornerTopLeft | UIRectCornerBottomLeft cornerRadii: CGSizeMake(drawRect.size.height/2, drawRect.size.height/2)]; CGContextSetFillColorWithColor(ctx, self.mProgressBarColor.CGColor); [roundedRect2 fill]; } /** 绘制进度显示值文字 @param ctx 画布 */ -(void)drawProgressText:(CGContextRef)ctx{ if(_isProgressTextShow){ CGPoint mP = CGPointMake(_mDiyBarX , _mDiyBarPaddingTop -15); [self drawString:[NSString stringWithFormat:@"%d%@", _mProgress, _mProgressBarUnitSring] outsidePoint:mP]; } } /** 绘制进度显示值文字 @param ctx 画布 */ -(void)drawImageButton:(CGContextRef)ctx { CGContextRestoreGState(ctx);// 恢复到之前的context CGContextSaveGState(ctx); CGRect rectImage = CGRectMake(_mDiyBarX - _mButtonWidth/2, _mCenterPoint.y - _mButtonWidth/2 , _mButtonWidth, _mButtonWidth); [_buttonImage drawInRect:rectImage]; } /** drawString 现在当前进度值 @param mText 显示文本 @param outsidePoint 坐标 */ - (void) drawString:(NSString *)mText outsidePoint:(CGPoint)outsidePoint{ NSMutableParagraphStyle *paragraph = [[NSMutableParagraphStyle alloc] init]; paragraph.alignment = NSTextAlignmentCenter; NSDictionary *dic = @{NSFontAttributeName : [UIFont systemFontOfSize:_mProgressTextSize], NSForegroundColorAttributeName : _mProgressTextColor, NSParagraphStyleAttributeName : paragraph }; // CGRect textRect = CGRectMake(outsidePoint.x, outsidePoint.y, 80, 20); // [mText drawInRect:textRect withAttributes:dic]; //2019-08-15 修改文字绘制方法,最终实现文本居中效果 CGSize textSize = [mText sizeWithAttributes:dic]; CGPoint textPoint = CGPointMake(outsidePoint.x - textSize.width/2, outsidePoint.y - textSize.height/2);//根据中点坐标绘制 [mText drawAtPoint:textPoint withAttributes:dic]; } #pragma mark Touch Event 点击事件 -(BOOL) beginTrackingWithTouch:(UITouch *)touch withEvent:(UIEvent *)event { [super beginTrackingWithTouch:touch withEvent:event]; if(!_isClickable) return YES;//禁止点击 _bTouchMove = NO; _mMoveCount = 0; // CGPoint startPoint = [touch locationInView:self]; // _bIsInArcProgress = [self getStartPointIsInArcProgress:startPoint];//判断开始坐标是否在可点击区域 _bIsInDiyBarProgress = YES;//不限制点击区域 [self.mProgressChangedDelegate onStartTrackingTouch]; return YES; } -(void)endTrackingWithTouch:(UITouch *)touch withEvent:(UIEvent *)event{ [super endTrackingWithTouch:touch withEvent:event]; if(!_isClickable) return;//禁止点击 if(!_bTouchMove){//没移动,仅点击 CGPoint lastPoint = [touch locationInView:self]; [self getCurrentProgressWithLastPoint:lastPoint]; [self sendActionsForControlEvents:UIControlEventValueChanged]; } [self.mProgressChangedDelegate onStopTrackingTouch:_mProgress]; } -(BOOL)continueTrackingWithTouch:(UITouch *)touch withEvent:(UIEvent *)event { [super continueTrackingWithTouch:touch withEvent:event]; if(!_isClickable) return YES;//禁止点击 if(_mMoveCount < 2){ _mMoveCount++; }else{ _bTouchMove = YES; //开始移动 } if(_bIsInDiyBarProgress){//如果刚开始点击的坐标在可点击区域 CGPoint lastPoint = [touch locationInView:self]; [self getCurrentProgressWithLastPoint:lastPoint]; } [self sendActionsForControlEvents:UIControlEventValueChanged]; return YES; } /** 根据坐标计算出当前进度百分比和对应的进度值 @param point 当前坐标 */ -(void)getCurrentProgressWithLastPoint:(CGPoint)point { _mPercent = (point.x - _mDiyBarPadding ) / _mDiyBarWidth; // NSLog(@"point.y:%f _mDiyBarHeight:%f",point.x, _mDiyBarWidthHalf); // NSLog(@"_mPercent:%f",_mPercent); // // if(_mPercent > 1){ _mPercent = 1; }else if(_mPercent < 0){ _mPercent = 0; } _mProgress = (_mPercent) * (_mMaxValue - _mMinValue) + _mMinValue; if(_bTouchMove){ [self.mProgressChangedDelegate onProgressChanged:_mProgress]; } [self setNeedsDisplay]; } /** 根据进度值,计算当前 _mProgressAngle值 @param mProgress 进度值 */ -(void)setSeekBarProgressToValue:(int)mProgress{ if(mProgress < _mMinValue){ mProgress = _mMinValue; } if(mProgress > _mMaxValue){ mProgress = _mMaxValue; } _mProgress = mProgress; _mPercent = (_mProgress - _mMinValue) / (_mMaxValue - _mMinValue); // [self.mProgressChangedDelegate onProgressChanged:_mProgress]; } #pragma mark 设置进度条位置 /** 设置进度值 @param mProgress 进度值 */ -(void)setProgress:(int)mProgress{ [self setSeekBarProgressToValue:mProgress]; [self setNeedsDisplay]; } /** 设置进度显示值单位 @param mString 单位字符 */ -(void)setProgressBarUnitSring:(NSString *)mString{ _mProgressBarUnitSring = mString; } /** 设置最大值最小值 @param mMinValue 最小值 @param mMaxValue 最大值 */ -(void)setMinAndMaxValue:(float)mMinValue mMaxValue:(float)mMaxValue{ if(mMinValue < mMaxValue){ _mMinValue = mMinValue; _mMaxValue = mMaxValue; }else{ _mMinValue = mMaxValue; _mMaxValue = mMinValue; } _mProgress = _mMinValue; _mPercent = 0.0f; } /** 重置布局 @param mCGRect 布局 */ -(void)initWithFrameSeekBar:(CGRect) mCGRect{ self.frame = mCGRect; [self refreshFrame]; } /** 设置边距 */ -(void)setSeekBarPadding:(int)Padding{ _DiyBarPadding = Padding; [self onDiyBarSizeChange]; } /** 设置进度条高 */ -(void)setProgressBarHeight:(int)mHeight{ _mDiyBarHeight = mHeight; [self onDiyBarSizeChange]; } /** 设置按钮高度 */ -(void)setBitmapButtonHeight:(int)mHeight{ _mButtonWidth = mHeight; } /** 设置拖动按钮图片 */ -(void)setBgBitmapButton:(UIImage*) mImage{ _buttonImage = mImage; } /** 设置是否离线 */ -(void)setOffline:(BOOL)isOffline{ _isOffline = isOffline; _isClickable = !_isOffline; [self setNeedsDisplay]; } @end