using System;
using System.Collections.Generic;
using HDL_ON.DAL;
namespace HDL_ON.Entity
{
public class DB_ResidenceData
{
public DB_ResidenceData()
{
}
///
/// 当前选择的住宅索引
///
public int CurReginIndex = 0;
///
/// 住宅基础信息
///
public RegionInfoRes residecenInfo {
get
{
return MainPage.LoginUser.regionList[CurReginIndex];
}
}
///
/// 楼层列表
///
public List floors = new List();
///
/// 房间列表
///
public List rooms = new List();
///
/// 功能列表
///
public FunctionList functionList = new FunctionList();
///
/// 功能类型列表
///
public List functionTypeList = new List();
static DB_ResidenceData instance;
public static DB_ResidenceData residenceData
{
get
{
if (instance == null)
{
try
{
var residenceDataBytes = FileUtils.ReadFile("DB_ResidenceData");
var userConfigString = CommonPage.MyEncodingUTF8.GetString(residenceDataBytes);
DB_ResidenceData temp = null;
if (!string.IsNullOrEmpty(userConfigString))
{
temp = Newtonsoft.Json.JsonConvert.DeserializeObject(userConfigString);
}
if (temp == null)
{
instance = new DB_ResidenceData { };
}
else
{
instance = temp;
}
if (instance.functionTypeList.Count == 0)
{
instance.functionTypeList.AddRange(new List {
ShowFunction.Light,ShowFunction.AC,ShowFunction.Curtain,
ShowFunction.FloorHeating,ShowFunction.DoorLock,
ShowFunction.Electric,ShowFunction.EnergyMonitoring,
ShowFunction.Environmental,
ShowFunction.FreshAir,ShowFunction.Music,
ShowFunction.Panel,ShowFunction.SecurityMonitoring,
ShowFunction.Sensor,ShowFunction.VideoIntercom
});
}
#if DEBUG
if (DB_ResidenceData.residenceData.functionList.scenes.Count == 0)
{
var s0 = new Scene()
{
sid = "12341212345678901234560A00010001ABCD",
name = "全关场景",
sceneType = SceneType.OrdinaryScenes,
roomIdList = new List() { "0001" },
bus_SceneData = new Dictionary(),
};
s0.bus_SceneData.Add("12341212345678901234560202020002ABCD", new byte[] { 1, 0, 0, 0 });
s0.bus_SceneData.Add("12341212345678901234560202010005ABCD", new byte[] { 1, 0, 0, 0 });
s0.bus_SceneData.Add("12341212345678901234560202040006ABCD", new byte[] { 1, 0, 254, 0, 0, 3, 255, 0, 0, 0, 0 });
s0.bus_SceneData.Add("12341212345678901234560604010001ABCD", new byte[] { 1, 0, 32, 32, 32, 32, 32, 0, 0, 0, 1, 28, 0 });
s0.bus_SceneData.Add("12341212345678901234560303010003ABCD", new byte[] { 1, 2 });
DB_ResidenceData.residenceData.functionList.scenes.Add(s0);
var s1 = new Scene()
{
sid = "12341212345678901234560A00010002ABCD",
name = "全开场景",
sceneType = SceneType.OrdinaryScenes,
roomIdList = new List() { "0001" },
bus_SceneData = new Dictionary(),
};
s1.bus_SceneData.Add("12341212345678901234560202020002ABCD", new byte[] { 1, 100, 0, 0 });
s1.bus_SceneData.Add("12341212345678901234560202010005ABCD", new byte[] { 1, 100, 0, 0 });
s1.bus_SceneData.Add("12341212345678901234560202040006ABCD", new byte[] { 1, 100, 254, 0, 0, 3, 255, 0, 0, 0, 0 });
s1.bus_SceneData.Add("12341212345678901234560604010001ABCD", new byte[] { 1, 0, 32, 32, 32, 32, 32, 0, 1, 0, 1, 28, 0 });
s1.bus_SceneData.Add("12341212345678901234560303010003ABCD", new byte[] { 1, 1 });
DB_ResidenceData.residenceData.functionList.scenes.Add(s1);
var s2 = new Scene()
{
sid = "12341212345678901234560A00010004ABCD",
name = "电影场景",
sceneType = SceneType.MovieScene,
roomIdList = new List() { "0001" },
};
DB_ResidenceData.residenceData.functionList.scenes.Add(s2);
var s3 = new Scene()
{
sid = "12341212345678901234560A00010005ABCD",
name = "电影场景2",
sceneType = SceneType.MovieScene,
roomIdList = new List() { "0001" },
};
DB_ResidenceData.residenceData.functionList.scenes.Add(s3);
}
if (instance.rooms.Count == 0)
{
//--------------------
var r111 = new Room() { sid = "0001", name = "Room-1", floorIndex = 1, backgroundImage = "Classification/Room/Roombg.png" };
instance.rooms.Add(r111);
instance.functionList.aCs.Add(new AC()
{
sid = "12341212345678901234560604010001ABCD",
name = "空调",
trait = new List() {
new Trait { attri="on_off", max=1,min = 0, value= new List { "on","off"} },
new Trait { attri="mode", max = 2,min =0,value = new List{ "auto", "heat", "cool","dry" } },
new Trait { attri = "fan",max = 3,min =0,value = new List{ "low", "mid", "high" ,"auto"} },
new Trait { attri = "temperature", max = 32,min=16,value = new List{"up","down" } },
},
roomIdList = new List() { "0001" },
lastState = "制冷 中风 18°C",
bus_Data = new BusData
{
SubnetID = 42,
DeviceID = 8,
LoopID = 1,
},
});
instance.functionList.lights.Add(new Light()
{
sid = "12341212345678901234560202020002ABCD",
name = "调光灯",
trait = new List() {
new Trait { attri="brightness", max=100,min = 0, value= new List { "up","down"} },
},//"brightness",
roomIdList = new List() { "0001" },
lastState = "20%",
bus_Data = new BusData
{
SubnetID = 111,
DeviceID = 2,
LoopID = 1,
},
});
instance.functionList.curtains.Add(new Curtain()
{
sid = "12341212345678901234560303010003ABCD",
name = "窗帘模块",
roomIdList = new List() { "0001" },
trait = new List() {
new Trait { attri="on_off", max=2,min = 0, value= new List { "on","off","stop"} },
},// "curtain",
lastState = "开",
bus_Data = new BusData
{
SubnetID = 42,
DeviceID = 7,
LoopID = 1,
},
});
instance.functionList.curtains.Add(new Curtain()
{
sid = "12341212345678901234560303030011ABCD",
name = "开合帘",
roomIdList = new List() { "0001" },
trait = new List() {
new Trait { attri="on_off", max=100,min = 0, value= new List { "on","off","stop"} },
},//"curtaintype",
lastState = "20%",
bus_Data = new BusData
{
SubnetID = 42,
DeviceID = 7,
LoopID = 11,
},
});
instance.functionList.curtains.Add(new Curtain()
{
sid = "12341212345678901234560503040012ABCD",
name = "卷帘",
roomIdList = new List() { "0001" },
trait = new List() {
new Trait { attri="on_off", max=100,min = 0, value= new List { "on","off","stop"} },
},// "rollingshutter",
lastState = "20%",
bus_Data = new BusData
{
SubnetID = 42,
DeviceID = 7,
LoopID = 12,
},
});
instance.functionList.floorHeatings.Add(new FloorHeating()
{
sid = "12341212345678901234560404020004ABCD",
name = "地热",
roomIdList = new List() { "0001" },
trait = new List() {
new Trait { attri="on_off", max=1,min = 0, value= new List { "on","off"} },
new Trait { attri="mode", max = 2,min =0,value = new List{ "auto", "heat", "cool","dry" } },
new Trait { attri = "temperature", max = 32,min=16,value = new List{"up","down" } },
},//
lastState = ""
});
instance.functionList.lights.Add(new Light()
{
sid = "12341212345678901234560202010005ABCD",
name = "吊灯",
trait = new List() {
new Trait { attri="on_off", max=100,min = 0, value= new List { "on","off"} },
},//"on_off",
roomIdList = new List() { "0001" },
bus_Data = new BusData
{
SubnetID = 42,
DeviceID = 6,
LoopID = 1,
},
});
instance.functionList.lights.Add(new Light()
{
sid = "12341212345678901234560202040006ABCD",
name = "RGB灯",
trait = new List() {
new Trait { attri="brightness", max=100,min = 0, value= new List { "on","off"} },
new Trait { attri="color", max=100,min = 0, value= new List { "255", "255", "255" } },
},//"brightness,color",
roomIdList = new List() { "0001" },
bus_Data = new BusData
{
SubnetID = 42,
DeviceID = 4,
LoopID = 1,
},
});
instance.SaveResidenceData();
}
#endif
//})
//{ IsBackground = true }.Start();
}
catch (Exception ex)
{
MainPage.Log($"住宅数据初始化失败:{ex.Message}");
}
instance.residenceImage = "Classification/Room/Roombg.png";
//初始化住宅功能数据
InitRoomFunction();
}
return instance;
}
}
///
/// 住宅图片
///
public string residenceImage;
///
/// 住宅数据是否存在变化
///
bool hasChange = false;
///
/// 保存住宅数据
///
public void SaveResidenceData()
{
//if (hasChange)
// return;
//hasChange = true;
//new System.Threading.Thread(() =>
//{
// System.Threading.Thread.Sleep(5000);
if (this == null|| this.residecenInfo==null)
return;
var ssd = CommonPage.MyEncodingUTF8.GetBytes(Newtonsoft.Json.JsonConvert.SerializeObject(this));
FileUtils.WriteFileByBytes("DB_ResidenceData", ssd);
MainPage.Log("Save DB_ResidenceData");
// hasChange = false;
//})
//{ IsBackground = true }.Start();
}
///
/// 刷新住宅里面的搜索设备状态
///
public void RefreshResidenceFunctionStatus()
{
new System.Threading.Thread(() =>
{
try
{
foreach (var function in functionList.functions)
{
System.Threading.Thread.Sleep(100);
if (function.bus_Data != null)
{
switch (function.functionCategory)
{
case FunctionCategory.Light:
Control.Send(CommandType_A.read, function);
break;
case FunctionCategory.Curtain:
Control.Send(CommandType_A.read, function);
break;
case FunctionCategory.Thermostat:
Control.Send(CommandType_A.read, function);
break;
}
}
else
{
}
}
}
catch (Exception ex)
{
MainPage.Log($"Refresh Residence Function Status Error : {ex.Message}");
}
})
{ IsBackground = true }.Start();
}
///
/// 初始化每个房间的功能数据
///
public static void InitRoomFunction()
{
new System.Threading.Thread(() =>
{
try
{
//初始化住宅功能数据
instance.functionList.GetAllFunction();
//初始化住宅所有房间功能数据
foreach (var r in instance.rooms)
{
r.functions.Clear();
foreach (var func in instance.functionList.functions)
{
MainPage.Log($"init room function sid {func.functionCategory.ToString()}:{r.sid}");
if (func.roomIdList.Contains(r.sid))
{
r.functions.Add(func);
}
}
}
}catch(Exception ex)
{
MainPage.Log($"Init room function error : {ex.Message}");
}
})
{ IsBackground = true }.Start();
}
}
}