using System; using HDL_ON.Entity; using Shared; namespace HDL_ON.UI { public partial class RGBPage { /// /// 更新功能状态 /// public static void UpdataStates(Light uFunction) { Application.RunOnMainThread(() => { try { if (bodyView == null) return; if (uFunction.functionType == bodyView.light.functionType && uFunction.sid == bodyView.light.sid) { if (!bodyView.onDimmerBar) { bodyView.dimmerBar.Progress = uFunction.brightness; } bodyView.dimmerBar.ProgressBarColor = uFunction.on_off == "on" ? CSS.CSS_Color.AuxiliaryColor1 : CSS.CSS_Color.PromptingColor2; bodyView.btnSwitch.IsSelected = uFunction.on_off == "on"; bodyView.btnCurColor.BackgroundColor = (uint)(0xFF000000 + bodyView.light.redColor * 256 * 256 + bodyView.light.greenColor * 256 + bodyView.light.blueColor); } } catch (Exception ex) { MainPage.Log($"{bodyView.GetType().Name } UpdataStates error : {ex.Message}"); } }); } void LoadEventList() { LoadColorChangeEvent(); LoadCollectionEvent(); LoadSwitchEvent(); LoadEvent_BackCenterColor(); LoadEvent_DimmerBar(); //回退刷新信息事件 actionRefresh = () => { btnFunctionName.Text = btnFunctionName_Out.Text = light.name; btnFromFloor_Out.Text = btnFromFoorAndRoom.Text = light.GetRoomListName(); }; } /// /// 颜色变化事件 /// void LoadColorChangeEvent() { DateTime colorChangeTime = DateTime.MinValue; colorPicker.ColorChaged += (sender2, e2) => { if ((DateTime.Now - colorChangeTime).TotalMilliseconds > 200) { light.redColor = e2[0]; light.greenColor = e2[1]; light.blueColor = e2[2]; colorChangeTime = DateTime.Now; btnCurColor.BackgroundColor = (uint)(0xFF000000 + light.redColor * 256 * 256 + light.greenColor * 256 + light.blueColor); Control.Send(CommandType_A.write, this.light); } }; colorPicker.MouseUpEventHandler = (sender, e) => { var ss = btnCurColor.BackgroundColor; }; } /// /// 收藏功能按钮事件 /// void LoadCollectionEvent() { btnCollection.MouseUpEventHandler += (sender, e) => { btnCollection.IsSelected = light.collection = btnCollection_Out.IsSelected = !btnCollection.IsSelected; DB_ResidenceData.residenceData.SaveResidenceData(); }; } /// /// 灯光调光事件 /// void LoadEvent_DimmerBar() { dimmerBar.OnStartTrackingTouchEvent = (sender, e)=>{ onDimmerBar = true; }; dimmerBar.OnStopTrackingTouchEvent = (sender, e) => { onDimmerBar = false; light.brightness = dimmerBar.Progress; Control.Send(CommandType_A.write, light); }; dimmerBar.OnProgressChangedEvent = (sender, e) => { if (!btnSwitch.IsSelected) { dimmerBar.ProgressBarColor = CSS.CSS_Color.AuxiliaryColor1; } btnSwitch.IsSelected = e > 0 ? true : false; light.brightness = e; light.on_off = e > 0 ? "on" : "off"; if (e == 0 || e == 100) { Control.Send(CommandType_A.write, this.light); } else { if (200 < (DateTime.Now - light.refreshTime).TotalMilliseconds) { light.refreshTime = DateTime.Now; new System.Threading.Thread(() => { Control.Send(CommandType_A.write, light); }) { IsBackground = true }.Start(); } else { MainPage.Log("skip dimmer control!!"); } } }; } /// /// 加载开关事件 /// void LoadSwitchEvent() { btnSwitch.MouseUpEventHandler += (sender, e) => { btnSwitch.IsSelected = !btnSwitch.IsSelected; dimmerBar.ProgressBarColor = btnSwitch.IsSelected ? CSS.CSS_Color.AuxiliaryColor1 : CSS.CSS_Color.PromptingColor2; new System.Threading.Thread(() => { light.on_off = btnSwitch.IsSelected ? "on" : "off"; Control.Send(CommandType_A.write, this.light); }) { IsBackground = true }.Start(); }; } /// /// 恢复默认颜色 /// void LoadEvent_BackCenterColor() { btnRestoredPoint.MouseUpEventHandler = (sender, e) => { light.color = "255255255"; btnCurColor.BackgroundColor = 0xFFFFFFFF; Control.Send(CommandType_A.write, this.light); }; } } }