using Shared.Common;
using System;
using System.Collections.Generic;
using System.Text;
namespace Shared.Phone
{
///
/// 住宅对象的逻辑
///
public class HdlResidenceLogic
{
#region ■ 变量声明___________________________
///
/// 住宅对象的逻辑
///
private static HdlResidenceLogic m_Current = null;
///
/// 住宅对象的逻辑
///
public static HdlResidenceLogic Current
{
get
{
if (m_Current == null)
{
m_Current = new HdlResidenceLogic();
}
return m_Current;
}
}
#endregion
#region ■ 创建新住宅_________________________
///
/// 创建新的住宅(返回住宅id,null代表失败)
///
/// 住宅名称
/// 自定义单元的标题名称(homeApp设置为null)
/// 自定义单元的内容(homeApp设置为null)
/// 1:无模板有设备 2:有模板有设备 3:无模板无设备
public string CreatNewResidence(string residenceName, List listUintName,
List listUintContent, int TemplateMode = 1)
{
var pra = new { homeId = 0, homeName = residenceName, homeType = "ZIGBEE" };
//添加住宅
var result = HdlHttpLogic.Current.RequestResponseFromZigbeeHttps("home-wisdom/app/home/add", RestSharp.Method.POST, pra);
//检测状态码
if (HdlCheckLogic.Current.CheckNetCode(result, ShowNetCodeMode.YES) == false)
{
return null;
}
var newInfo = Newtonsoft.Json.JsonConvert.DeserializeObject(result.Data.ToString());
if (listUintName != null)
{
//编辑住宅区域
var success = this.EditorResidenceArea(newInfo.Id, listUintName, listUintContent);
if (success == false)
{
//编辑住宅区域失败
HdlMessageLogic.Current.ShowMassage(ShowMsgType.Tip, Language.StringByID(R.MyInternationalizationString.uEditorResidenceAreaFail));
}
}
//添加住宅到缓存
this.AddHouseToMemmory(newInfo.Id, residenceName, listUintName,
listUintContent, TemplateMode);
return newInfo.Id;
}
///
/// 添加住宅到缓存
///
/// 住宅id
/// 住宅名称.
/// 自定义单元的标题名称(homeApp设置为null)
/// 自定义单元的内容(homeApp设置为null)
/// 1:无模板有设备 2:有模板有设备 3:无模板无设备
/// 是否为其他主用户分享过来的住宅
/// 仅子账号登陆的时候使用,当【IsOthreShare】为"true",并且【AccountType】为"1"时,该账号拥有管理员权限
public void AddHouseToMemmory(string houseId, string houseName,
List listUintName, List listUintContent, int TemplateMode = 1,
bool isOthreShare = false, int accountType = 0)
{
var home = new Common.House();
home.Id = houseId;
home.Name = houseName;
home.IsOtherShare = isOthreShare;
home.AccountType = accountType;
if (listUintName != null)
{
home.ListUintName.AddRange(listUintName);
home.ListUintContent.AddRange(listUintContent);
}
home.TemplateMode = TemplateMode;
if (TemplateMode == 3)
{
//标记为虚拟住宅
home.IsVirtually = true;
}
//创建文件夹
Common.Global.CreateHomeDirectory(houseId);
home.Save();
Common.Config.Instance.HomeFilePathList.Add(home.FileName);
Common.Config.Instance.Save();
//如果当前没有住宅的话
if (Common.Config.Instance.Home.Id == string.Empty)
{
Common.Config.Instance.Home = this.GetHouseByFilePath(home.FileName);
Common.Config.Instance.HomeId = home.Id;
}
}
#endregion
#region ■ 切换住宅___________________________
///
/// 切换住宅(注:它只切换内存,界面并未处理)
///
///
///
public bool SwitchResidence(string residenceId)
{
//打开进度条
ProgressBar.Show();
Config.Instance.HomeId = residenceId;
//重新初始化住宅对象
Config.Instance.Home = this.GetHouseByHouseId(residenceId);
Config.Instance.Save();
//刷新个人中心的内存及线程
bool result = HdlUserCenterLogic.Current.InitUserCenterMenmoryAndThread(false);
//关闭进度条
ProgressBar.Close();
return result;
}
#endregion
#region ■ 编辑住宅___________________________
///
/// 编辑住宅
///
/// 住宅id
/// 住宅名称
/// 自定义单元的标题名称(homeApp设置为null)
/// 自定义单元的内容(homeApp设置为null)
/// 1:无模板有设备 2:有模板有设备 3:无模板无设备
///
public bool EditorResidenceName(string residenceId, string residenceName,
List listUintName, List listUintContent, int TemplateMode = 1)
{
var pra = new { homeId = Config.Instance.Home.Id, homeType = "ZIGBEE", homeName = residenceName };
var result = HdlHttpLogic.Current.RequestResponseFromZigbeeHttps("home-wisdom/app/home/update", RestSharp.Method.POST, pra, null, null, CheckMode.A账号权限);
//检测状态码
if (HdlCheckLogic.Current.CheckNetCode(result, ShowNetCodeMode.YES) == false)
{
return false;
}
if (listUintName != null)
{
//编辑住宅区域
var success = this.EditorResidenceArea(residenceId, listUintName, listUintContent);
if (success == false)
{
//编辑住宅区域失败
HdlMessageLogic.Current.ShowMassage(ShowMsgType.Tip, Language.StringByID(R.MyInternationalizationString.uEditorResidenceAreaFail));
}
}
//刷新内存的住宅名
this.EditorHouseByHouseId(residenceId, residenceName, listUintName, listUintContent, TemplateMode);
return true;
}
///
/// 编辑缓存住宅
///
/// 住宅id
/// 住宅名称
/// 自定义单元的标题名称(homeApp设置为null)
/// 自定义单元的内容(homeApp设置为null)
/// 1:无模板有设备 2:有模板有设备 3:无模板无设备
public void EditorHouseByHouseId(string residenceId, string residenceName,
List listUintName, List listUintContent, int TemplateMode = 1)
{
House home = Config.Instance.Home;
if (Config.Instance.Home.Id != residenceId)
{
//从缓存中获取
home = GetHouseByHouseId(residenceId);
}
if (home == null)
{
return;
}
home.Name = residenceName;
if (listUintName != null)
{
home.ListUintName.Clear();
home.ListUintName.AddRange(listUintName);
home.ListUintContent.Clear();
home.ListUintContent.AddRange(listUintContent);
}
home.TemplateMode = TemplateMode;
if (TemplateMode == 3)
{
//标记为虚拟住宅
home.IsVirtually = true;
}
home.Save();
//住宅修改名称的话,主页需要重新刷新
UserView.UserPage.Instance.RefreshAllForm = true;
}
///
/// 编辑住宅区域
///
/// 住宅id
/// 自定义单元的标题名称
/// 自定义单元的内容
///
private bool EditorResidenceArea(string residenceId, List listUintName, List listUintContent)
{
//☆マーク☆ 住宅区域
return true;
}
#endregion
#region ■ 编辑住宅经纬度_____________________
///
/// 编辑住宅经纬度
///
/// 纬度
/// 经度
/// 位置名称
/// 失败时是否显示tip消息
///
public bool EditorResidenceLongitudeAndLatitude(double i_latitude, double i_longitude, string i_addresName, ShowNetCodeMode mode = ShowNetCodeMode.YES)
{
//如果不是虚拟住宅,才更新云端
if (Config.Instance.Home.IsVirtually == true)
{
//保存缓存
Config.Instance.Home.Longitude = i_longitude;
Config.Instance.Home.Latitude = i_latitude;
Config.Instance.Home.ResidenceAddressName = i_addresName;
Config.Instance.Home.Save();
return true;
}
var pra = new { homeId = Config.Instance.Home.Id, homeType = "ZIGBEE", latitude = i_latitude, longitude = i_longitude };
var result = HdlHttpLogic.Current.RequestResponseFromZigbeeHttps("home-wisdom/app/home/update", RestSharp.Method.POST, pra, null, null, CheckMode.A账号权限);
//检测状态码
if (HdlCheckLogic.Current.CheckNetCode(result, mode) == false)
{
return false;
}
//保存缓存
Config.Instance.Home.Longitude = i_longitude;
Config.Instance.Home.Latitude = i_latitude;
Config.Instance.Home.ResidenceAddressName = i_addresName;
Config.Instance.Home.Save();
//设置全部网关的住宅地址
var listGateway = HdlGatewayLogic.Current.GetAllLocalGateway();
foreach (var gateway in listGateway)
{
//不判断是否失败
HdlGatewayLogic.Current.SetGatewaySite(gateway.GwId, i_longitude, i_latitude, ShowErrorMode.NO);
}
return true;
}
#endregion
#region ■ 获取住宅___________________________
///
/// 通过【id】获取住宅
///
/// The house by house identifier.
/// 住宅id
public House GetHouseByHouseId(string houseId)
{
var path = System.IO.Path.Combine(Shared.IO.FileUtils.RootPath, Config.Instance.Guid, houseId, $"House_{houseId}.json");
var file = HdlFileLogic.Current.ReadFileByteContent(path);
if (file == null)
{
return null;
}
return Newtonsoft.Json.JsonConvert.DeserializeObject(System.Text.Encoding.UTF8.GetString(file));
}
///
/// 通过【文件路径】获取住宅
///
/// The house by file path.
/// 文件路径
public House GetHouseByFilePath(string filePath)
{
var path = System.IO.Path.Combine(Shared.IO.FileUtils.RootPath, Config.Instance.Guid, GetHouseIdByFilePath(filePath), filePath);
var file = HdlFileLogic.Current.ReadFileByteContent(path);
if (file == null)
{
return null;
}
return Newtonsoft.Json.JsonConvert.DeserializeObject(System.Text.Encoding.UTF8.GetString(file));
}
#endregion
#region ■ 获取云端住宅列表___________________
///
/// 登陆的时候,获取云端住宅列表(0:当前没有网络的情况下加载本地住宅 1:通过联网加载及校验本地住宅)
///
/// 失败时是否显示tip消息
///
public int GetHomeListsFromDbOnLogin(ShowNetCodeMode mode = ShowNetCodeMode.YES)
{
//获取云端住宅数据
var listHouseData = this.GetHomeListsFromDb(mode);
if (listHouseData == null)
{
return 0;
}
//清空当前住宅列表
Config.Instance.HomeFilePathList.Clear();
var listHouse = new List();
foreach (var residence in listHouseData)
{
//刷新住宅对象的缓存
var house = this.RefreshResidenceMemory(residence);
listHouse.Add(house);
}
//检测本地的住宅文件是否合法
var listLocal = this.GetAllLocalResidenceListByDirectory();
foreach (var myHouse in listLocal)
{
//如果本地存在不属于他的住宅文件,则删除
if (myHouse.HouseDataDiv == 1 && Config.Instance.HomeFilePathList.Contains(myHouse.FileName) == false)
{
string housePath = System.IO.Path.Combine(Shared.IO.FileUtils.RootPath, Config.Instance.Guid, myHouse.Id);
HdlFileLogic.Current.DeleteDirectory(housePath);
}
}
//如果切换了账号,或者原来的id不存在,则重置住宅ID
if (Config.Instance.TheSameLoginAccount == false ||
Config.Instance.HomeFilePathList.Find((obj) => obj == $"House_{Config.Instance.HomeId}.json") == null)
{
Config.Instance.HomeId = listHouse.Count > 0 ? listHouse[0].Id : string.Empty;
foreach (var house in listHouse)
{
//初始选择它自己的住宅
if (house.IsOtherShare == false)
{
Config.Instance.HomeId = house.Id;
Config.Instance.Home = GetHouseByHouseId(house.Id);
break;
}
}
}
Config.Instance.Save();
return 1;
}
///
/// 获取云端住宅列表
///
/// 失败时是否显示tip消息
///
public List GetHomeListsFromDb(ShowNetCodeMode mode = ShowNetCodeMode.YES)
{
var pra = new { homeType = "ZIGBEE" };
var result = HdlHttpLogic.Current.RequestResponseFromZigbeeHttps("home-wisdom/app/home/list", RestSharp.Method.POST, pra);
//检测状态码
if (HdlCheckLogic.Current.CheckNetCode(result, mode) == false)
{
return null;
}
var listTemp = Newtonsoft.Json.JsonConvert.DeserializeObject>(result.Data.ToString());
var listData = new List();
foreach (var data in listTemp)
{
if (data.HomeType == "ZIGBEE")
{
listData.Add(data);
}
}
return this.SortHouse(listData);
}
///
/// 刷新住宅对象的缓存
///
/// 云端返回的数据转换成的数据
public House RefreshResidenceMemory(ResidenceInformation i_residence)
{
string fileName = $"House_{i_residence.Id}.json";
if (Config.Instance.HomeFilePathList.Contains(fileName) == false)
{
Config.Instance.HomeFilePathList.Add(fileName);
}
var house = this.GetHouseByHouseId(i_residence.Id);
if (house == null)
{
house = new House();
}
house.Id = i_residence.Id;
house.Name = i_residence.HomeName;
house.IsOtherShare = i_residence.IsOtherShare;
house.AccountType = i_residence.AccountType == "ADMIN" ? 1 : 0;
house.Longitude = i_residence.Longitude;
house.Latitude = i_residence.Latitude;
house.IsRemoteControl = i_residence.IsRemoteControl;
house.LastEditorTime = HdlCommonLogic.Current.ConvertUtcTimeToLocalTime2(i_residence.ModifyTime).ToString("yyyy/MM/dd HH:mm");
Global.CreateHomeDirectory(i_residence.Id);
house.Save(false);
return house;
}
///
/// 从云端,刷新住宅的区域(true:会刷新i_house的List变量, false:什么都不处理)
///
/// 住宅ID
public bool RefreshHomeAreaFromDb(string i_homeId)
{
var house = this.GetHouseByHouseId(i_homeId);
if (house == null)
{
return false;
}
//var pra2 = new
//{
// RequestVersion = CommonPage.RequestVersion,
// RequestSource = 5,
// LoginAccessToken = Common.Config.Instance.Token,
// HomeId = i_house.Id
//};
//var result = UserCenterLogic.GetResponseDataByRequestHttps("App/GetHomeDirectory", false, pra2, new List { "NotCheck" });
//if (result != null)
//{
// var listData = Newtonsoft.Json.JsonConvert.DeserializeObject>(result);
// //初始化
// i_house.ListUintContent = new List();
// i_house.ListUintName = new List();
// foreach (var data in listData)
// {
// i_house.ListUintName.Add(data.Tag);
// i_house.ListUintContent.Add(data.Remark);
// }
// return true;
//}
return false;
}
#endregion
#region ■ 获取本地住宅列表___________________
///
/// 获取本地住宅列表
///
///
public List GetLocalResidenceList()
{
//如果是虚拟住宅,则从根目录中获取
if (Common.Config.Instance.Home.IsVirtually == true)
{
//从文件夹中获取全部的住宅对象
return this.GetAllLocalResidenceListByDirectory();
}
var listHome = new List();
foreach (var housePath in Common.Config.Instance.HomeFilePathList)
{
var home = this.GetHouseByFilePath(housePath);
if (home == null)
{
continue;
}
listHome.Add(home);
}
return this.SortHouse(listHome);
}
///
/// 从文件夹中获取全部的住宅对象
///
/// 是否获取网关ID(存在listGatewayId里面)
///
public List GetAllLocalResidenceListByDirectory(bool getGatewayId = false)
{
var strPath = System.IO.Path.Combine(Shared.IO.FileUtils.RootPath, Common.Config.Instance.Guid);
var listHome = new List();
//获取全部的文件夹
var listDirectory = new List();
var arryDirs = System.IO.Directory.GetDirectories(strPath);
foreach (var file in arryDirs)
{
string[] arry = file.Split(new string[] { "/" }, StringSplitOptions.RemoveEmptyEntries);
listDirectory.Add(arry[arry.Length - 1]);
}
foreach (var myDir in listDirectory)
{
//获取各个文件夹里面的住宅文件
string nowPath = System.IO.Path.Combine(strPath, myDir);
var arryHouse = System.IO.Directory.GetFiles(nowPath, "House_*");
if (arryHouse.Length > 0)
{
//读取文件内容
var textValue = HdlFileLogic.Current.ReadFileTextContent(System.IO.Path.Combine(nowPath, arryHouse[0]));
if (textValue == null)
{
continue;
}
var myHouse = Newtonsoft.Json.JsonConvert.DeserializeObject(textValue);
listHome.Add(myHouse);
//如果读取网关id的话
if (getGatewayId == true)
{
//标识初始化完成
myHouse.listGatewayId = new List();
//获取网关文件
var arryGateway = System.IO.Directory.GetFiles(nowPath, "Gateway_*");
foreach (var myFile in arryGateway)
{
string[] Arry = myFile.Split(new string[] { "_" }, StringSplitOptions.RemoveEmptyEntries);
if (Arry.Length >= 3)
{
//获取其网关id
myHouse.listGatewayId.Add(Arry[2]);
}
}
}
}
}
return this.SortHouse(listHome);
}
///
/// 从文件夹中获取全部备份住宅对象
///
///
public List GetAllLocalBackupResidenceListByDirectory()
{
var strPath = System.IO.Path.Combine(IO.FileUtils.RootPath, Config.Instance.Guid);
var listHome = new List();
//获取全部的文件夹
var listDirectory = new List();
var arryDirs = System.IO.Directory.GetDirectories(strPath);
foreach (var file in arryDirs)
{
string[] arry = file.Split(new string[] { "/" }, StringSplitOptions.RemoveEmptyEntries);
listDirectory.Add(arry[arry.Length - 1]);
}
foreach (var myDir in listDirectory)
{
if (myDir.StartsWith("BackupResidenceData") == false
&& myDir.StartsWith("DownLoadResidenceData") == false)
{
//只要手动备份和云端下载的
continue;
}
//获取各个文件夹里面的住宅文件
string nowPath = System.IO.Path.Combine(strPath, myDir);
var arryHouse = System.IO.Directory.GetFiles(nowPath, "House_*");
if (arryHouse.Length > 0)
{
//读取文件内容
var textValue = HdlFileLogic.Current.ReadFileTextContent(System.IO.Path.Combine(nowPath, arryHouse[0]));
if (textValue == null)
{
continue;
}
var myHouse = Newtonsoft.Json.JsonConvert.DeserializeObject(textValue);
if (myHouse.Id != Config.Instance.Home.Id)
{
//不是这个住宅的备份
continue;
}
if (myDir.StartsWith("BackupResidenceData") == true)
{
//此住宅数据是临时备份数据
myHouse.HouseDataDiv = 2;
myHouse.SaveDirctoryName = myDir;
}
else if (myDir.StartsWith("DownLoadResidenceData") == true)
{
//此住宅数据是从云端下载的备份数据
myHouse.HouseDataDiv = 3;
myHouse.SaveDirctoryName = myDir;
}
listHome.Add(myHouse);
}
}
return listHome;
}
#endregion
#region ■ 住宅排序___________________________
///
/// 住宅排序
///
///
///
public List SortHouse(List i_listHouse)
{
//从一堆文字中,获取这一堆文字里面数字字符串的最长长度
var listName = new List();
foreach (var house in i_listHouse)
{
listName.Add(house.Name);
}
int numberLength = HdlCommonLogic.Current.GetNumberMaxLength(listName);
var listSort = new List();
var dicHouse = new Dictionary();
foreach (var house in i_listHouse)
{
//临时缓存
dicHouse[house.Id] = house;
var strArry = new string[2];
strArry[0] = house.Id;
strArry[1] = string.Empty;
string value = string.Empty;
foreach (var c in house.Name)
{
if (char.IsNumber(c) == true)
{
//数字
value += c.ToString();
continue;
}
else if (value != string.Empty)
{
//如果房间名字带有数字的话,则左边加零,因为这里有个排序的问题
strArry[1] += value.PadLeft(numberLength, '0');
value = string.Empty;
}
strArry[1] += c.ToString();
}
if (value != string.Empty)
{
//以数字结尾的话
strArry[1] += value.PadLeft(numberLength, '0');
}
listSort.Add(strArry);
}
//排序
listSort.Sort((obj1, obj2) =>
{
if (obj1[1].CompareTo(obj2[1]) > 0)
{
return 1;
}
return -1;
});
var listSortHouse = new List();
foreach (var strArry in listSort)
{
listSortHouse.Add(dicHouse[strArry[0]]);
}
return listSortHouse;
}
///
/// 云端住宅排序
///
///
///
public List SortHouse(List i_listData)
{
//从一堆文字中,获取这一堆文字里面数字字符串的最长长度
var listName = new List();
foreach (var house in i_listData)
{
listName.Add(house.HomeName);
}
int numberLength = HdlCommonLogic.Current.GetNumberMaxLength(listName);
var listSort = new List();
var dicHouse = new Dictionary();
foreach (var house in i_listData)
{
//临时缓存
dicHouse[house.Id] = house;
var strArry = new string[2];
strArry[0] = house.Id;
strArry[1] = string.Empty;
string value = string.Empty;
foreach (var c in house.HomeName)
{
if (char.IsNumber(c) == true)
{
//数字
value += c.ToString();
continue;
}
else if (value != string.Empty)
{
//如果房间名字带有数字的话,则左边加零,因为这里有个排序的问题
strArry[1] += value.PadLeft(numberLength, '0');
value = string.Empty;
}
strArry[1] += c.ToString();
}
if (value != string.Empty)
{
//以数字结尾的话
strArry[1] += value.PadLeft(numberLength, '0');
}
listSort.Add(strArry);
}
//排序
listSort.Sort((obj1, obj2) =>
{
if (obj1[1].CompareTo(obj2[1]) > 0)
{
return 1;
}
return -1;
});
var listSortHouse = new List();
foreach (var strArry in listSort)
{
listSortHouse.Add(dicHouse[strArry[0]]);
}
return listSortHouse;
}
#endregion
#region ■ 删除住宅___________________________
///
/// 删除云端住宅
///
/// 删除指定住宅
///
public bool DeleteCloundHouse(string houseId)
{
var pra = new { homeId = houseId };
var result = HdlHttpLogic.Current.RequestResponseFromZigbeeHttps("home-wisdom/app/home/delete", RestSharp.Method.POST, pra);
//检测状态码
if (HdlCheckLogic.Current.CheckNetCode(result, ShowNetCodeMode.YES) == false)
{
return false;
}
return true;
}
///
/// 删除住宅
///
/// File path.
public void DeleteHouseMemmory(string houseId)
{
string filePath = this.GetHouseFilePathByHouseId(houseId);
var delPath = System.IO.Path.Combine(Shared.IO.FileUtils.RootPath, Config.Instance.Guid, GetHouseIdByFilePath(filePath));
if (System.IO.Directory.Exists(delPath) == false)
{
return;
}
var fileList = GetHouseFileListByHomeId(houseId);
foreach (var file in fileList)
{
//删除文件
System.IO.File.Delete(System.IO.Path.Combine(delPath, file));
}
//删除文件夹
System.IO.Directory.Delete(delPath, true);
//HomeFilePathList中删除该列表
Common.Config.Instance.HomeFilePathList.RemoveAll((obj) => obj == filePath);
Config.Instance.Save();
}
#endregion
#region ■ 获取该住宅的文件列表_______________
///
/// 通过【houseId】获取该住宅的文件列表
///
/// The house file list by home identifier.
/// House identifier.
public List GetHouseFileListByHomeId(string houseId)
{
var list = new List { };
var path = System.IO.Path.Combine(Shared.IO.FileUtils.RootPath, Config.Instance.Guid, houseId);
if (!System.IO.Directory.Exists(path))
{
return new List { };
}
var files = System.IO.Directory.GetFiles(path);
foreach (var file in files)
{
var f = file.Substring(path.Length + 1);
System.Console.WriteLine(f);
list.Add(f);
}
return list;
}
#endregion
#region ■ 一般方法___________________________
///
/// 获取楼层名称
///
/// 楼层ID
///
public string GetFloorNameById(string i_FloorId)
{
if (i_FloorId == null) { return string.Empty; }
if (Config.Instance.Home.FloorDics.ContainsKey(i_FloorId) == false)
{
return string.Empty;
}
return Config.Instance.Home.FloorDics[i_FloorId];
}
///
/// 通过【文件路径】获取住宅id
///
/// The house identifier by file path.
/// 文件路径
public string GetHouseIdByFilePath(string filePath)
{
string[] sArray = filePath.Split(new string[] { "House_", ".json" }, StringSplitOptions.RemoveEmptyEntries);
if (sArray.Length >= 1)
{
return sArray[0];
}
return null;
}
///
/// 通过【住宅id】获取住宅路径
///
/// The house identifier by file path.
/// 住宅id
public string GetHouseFilePathByHouseId(string houseId)
{
return $"House_{houseId}.json";
}
///
/// 获取住宅的区域文本
///
///
///
public string GetResidenceAreaText(House i_house)
{
return this.GetResidenceAreaText(i_house.ListUintName, i_house.ListUintContent);
}
///
/// 获取住宅的区域文本
///
/// 单元标题
/// 单元内容
///
public string GetResidenceAreaText(List i_ListUintName, List i_ListUintContent)
{
string textArea = string.Empty;
for (int i = 0; i < i_ListUintName.Count; i++)
{
textArea += i_ListUintContent[i] + i_ListUintName[i] + "_";
}
return textArea.TrimEnd('_');
}
#endregion
}
}